Struct embedded_graphics::primitives::rounded_rectangle::RoundedRectangle[][src]

pub struct RoundedRectangle {
    pub rectangle: Rectangle,
    pub corners: CornerRadii,
}
Expand description

Rounded rectangle primitive.

Creates a rectangle with rounded corners. Corners can be circular or elliptical in shape, and each corner may have a separate radius applied to it. To create a rounded rectangle with the same radius for each corner, use the with_equal_corners method.

Rounded rectangles with different radii for each corner can be created by passing a CornerRadii configuration struct to the new method.

Overlapping corners

It is possible to create a RoundedRectangle with corner radii too large to be contained within its edges. When this happens, the corner radii will be confined to fit within the rounded rectangle before use by other parts of embedded-graphics.

This is similar but not identical to how the CSS specification works as it relies on floating point calculations.

Examples

Create a uniform rounded rectangle

This example creates a rounded rectangle 50px wide by 60px tall. Using with_equal_corners, all corners are given the same 10px circular radius. The rectangle is drawn using a solid green fill with a 5px red stroke.

use embedded_graphics::{
    pixelcolor::Rgb565,
    prelude::*,
    primitives::{Rectangle, RoundedRectangle, PrimitiveStyle, PrimitiveStyleBuilder},
};

let style = PrimitiveStyleBuilder::new()
    .stroke_width(5)
    .stroke_color(Rgb565::RED)
    .fill_color(Rgb565::GREEN)
    .build();

RoundedRectangle::with_equal_corners(
    Rectangle::new(Point::new(5, 5), Size::new(40, 50)),
    Size::new(10, 10),
)
.into_styled(style)
.draw(&mut display)?;

Different corner radii

This example creates a rounded rectangle 50px wide by 60px tall. Each corner is given a distinct radius in the x and y direction by creating a CornerRadii object and passing that to RoundedRectangle::new.

use embedded_graphics::{
    pixelcolor::Rgb565,
    prelude::*,
    primitives::{CornerRadiiBuilder, Rectangle, RoundedRectangle, PrimitiveStyle, PrimitiveStyleBuilder},
};

let style = PrimitiveStyleBuilder::new()
    .stroke_width(5)
    .stroke_color(Rgb565::RED)
    .fill_color(Rgb565::GREEN)
    .build();

let radii = CornerRadiiBuilder::new()
    .top_left(Size::new(5, 6))
    .top_right(Size::new(7, 8))
    .bottom_right(Size::new(9, 10))
    .bottom_left(Size::new(11, 12))
    .build();

RoundedRectangle::new(Rectangle::new(Point::new(5, 5), Size::new(40, 50)), radii)
    .into_styled(style)
    .draw(&mut display)?;

Using CornerRadiiBuilder

This example creates a rounded rectangle 50px wide by 60px tall. Corner radii are set using the CornerRadiiBuilder builder.

use embedded_graphics::{
    pixelcolor::Rgb565,
    prelude::*,
    primitives::{CornerRadii, CornerRadiiBuilder, Rectangle, RoundedRectangle, PrimitiveStyle, PrimitiveStyleBuilder},
};

let style = PrimitiveStyleBuilder::new()
    .stroke_width(5)
    .stroke_color(Rgb565::RED)
    .fill_color(Rgb565::GREEN)
    .build();

let radii = CornerRadiiBuilder::new()
    // Set the top left and top right corner radii to 10 x 20px
    .top(Size::new(10, 20))
    // Set the bottom right corner radius to 5 x 8px
    .bottom_right(Size::new(5, 8))
    .build();

RoundedRectangle::new(Rectangle::new(Point::new(5, 5), Size::new(40, 50)), radii)
    .into_styled(style)
    .draw(&mut display)?;

Fields

rectangle: Rectangle

The base rectangle

corners: CornerRadii

The radius of each corner

Implementations

impl RoundedRectangle[src]

pub const fn new(rectangle: Rectangle, corners: CornerRadii) -> Self[src]

Creates a new rounded rectangle with the given corner radii.

The size and position of the rounded rectangle is determined by the given base rectangle.

pub const fn with_equal_corners(
    rectangle: Rectangle,
    corner_radius: Size
) -> Self
[src]

Creates a new rounded rectangle with equal corner radius for all corners.

The size and position of the rounded rectangle is determined by the given base rectangle.

pub fn confine_radii(&self) -> Self[src]

Return the rounded rectangle with confined corner radii.

This method will return a rounded rectangle of the same width and height, but with all corner radii confined to fit within its base rectangle.

Calling this method is not necessary when using operations provided by embedded-graphics (.into_styled(), .contains(), etc) as these confine the corner radii internally.

Examples

Confine corner radii that are too large

This example creates a rounded rectangle 50px x 60px in size. Each corner is set to an equal radius of 40px x 40px. Each edge of the rectangle would thus need to be at least 80px long to contain all corner radii completely. By using confine_radii, the corner radii are reduced to 25px x 25px so that they fit within the 50px x 60px base rectangle.

use embedded_graphics::{
    geometry::{Point, Size},
    primitives::{CornerRadii, CornerRadiiBuilder, Rectangle, RoundedRectangle},
};

let radii = CornerRadiiBuilder::new().all(Size::new(40, 40)).build();

let base_rectangle = Rectangle::new(Point::zero(), Size::new(50, 60));

let rounded_rectangle = RoundedRectangle::new(base_rectangle, radii);

let confined = rounded_rectangle.confine_radii();

assert_eq!(
    confined.corners,
    CornerRadii {
        top_left: Size::new(25, 25),
        top_right: Size::new(25, 25),
        bottom_right: Size::new(25, 25),
        bottom_left: Size::new(25, 25),
    }
);

Trait Implementations

impl Clone for RoundedRectangle[src]

fn clone(&self) -> RoundedRectangle[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl ContainsPoint for RoundedRectangle[src]

fn contains(&self, point: Point) -> bool[src]

Returns true if the given point is inside the shape.

impl Debug for RoundedRectangle[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Dimensions for RoundedRectangle[src]

fn bounding_box(&self) -> Rectangle[src]

Returns the bounding box.

impl Hash for RoundedRectangle[src]

fn hash<__H: Hasher>(&self, state: &mut __H)[src]

Feeds this value into the given Hasher. Read more

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given Hasher. Read more

impl OffsetOutline for RoundedRectangle[src]

fn offset(&self, offset: i32) -> Self[src]

Offsets the outline of the shape. Read more

impl Ord for RoundedRectangle[src]

fn cmp(&self, other: &RoundedRectangle) -> Ordering[src]

This method returns an Ordering between self and other. Read more

#[must_use]
fn max(self, other: Self) -> Self
1.21.0[src]

Compares and returns the maximum of two values. Read more

#[must_use]
fn min(self, other: Self) -> Self
1.21.0[src]

Compares and returns the minimum of two values. Read more

#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]

Restrict a value to a certain interval. Read more

impl PartialEq<RoundedRectangle> for RoundedRectangle[src]

fn eq(&self, other: &RoundedRectangle) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &RoundedRectangle) -> bool[src]

This method tests for !=.

impl PartialOrd<RoundedRectangle> for RoundedRectangle[src]

fn partial_cmp(&self, other: &RoundedRectangle) -> Option<Ordering>[src]

This method returns an ordering between self and other values if one exists. Read more

#[must_use]
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests less than (for self and other) and is used by the < operator. Read more

#[must_use]
fn le(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

#[must_use]
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests greater than (for self and other) and is used by the > operator. Read more

#[must_use]
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl PointsIter for RoundedRectangle[src]

type Iter = Points

Iterator over all points inside the primitive.

fn points(&self) -> Self::Iter[src]

Returns an iterator over all points inside the primitive.

impl Primitive for RoundedRectangle[src]

fn into_styled<S>(self, style: S) -> Styled<Self, S> where
    Self: Sized
[src]

Converts this primitive into a Styled.

impl<C: PixelColor> StyledDimensions<PrimitiveStyle<C>> for RoundedRectangle[src]

fn styled_bounding_box(&self, style: &PrimitiveStyle<C>) -> Rectangle[src]

Returns the bounding box using the given style.

impl<C: PixelColor> StyledDrawable<PrimitiveStyle<C>> for RoundedRectangle[src]

type Color = C

Color type.

type Output = ()

Output type.

fn draw_styled<D>(
    &self,
    style: &PrimitiveStyle<C>,
    target: &mut D
) -> Result<Self::Output, D::Error> where
    D: DrawTarget<Color = C>, 
[src]

Draws the primitive using the given style.

impl Transform for RoundedRectangle[src]

fn translate(&self, by: Point) -> Self[src]

Translate the rounded rectangle from its current position to a new position by (x, y) pixels, returning a new RoundedRectangle. For a mutating transform, see translate_mut.

use embedded_graphics::primitives::{Rectangle, RoundedRectangle};

let original = RoundedRectangle::with_equal_corners(
    Rectangle::new(Point::new(5, 10), Size::new(20, 30)),
    Size::new(10, 15),
);
let moved = original.translate(Point::new(10, 12));

assert_eq!(original.bounding_box().top_left, Point::new(5, 10));
assert_eq!(moved.bounding_box().top_left, Point::new(15, 22));

fn translate_mut(&mut self, by: Point) -> &mut Self[src]

Translate the rounded rectangle from its current position to a new position by (x, y) pixels.

use embedded_graphics::primitives::{Rectangle, RoundedRectangle};

let mut shape = RoundedRectangle::with_equal_corners(
    Rectangle::new(Point::new(5, 10), Size::new(20, 30)),
    Size::new(10, 15),
);

shape.translate_mut(Point::new(10, 12));

assert_eq!(shape.bounding_box().top_left, Point::new(15, 22));

impl Copy for RoundedRectangle[src]

impl Eq for RoundedRectangle[src]

impl StructuralEq for RoundedRectangle[src]

impl StructuralPartialEq for RoundedRectangle[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<Src, Dst> LosslessTryInto<Dst> for Src where
    Dst: LosslessTryFrom<Src>, 
[src]

pub fn lossless_try_into(self) -> Option<Dst>[src]

Performs the conversion.

impl<Src, Dst> LossyInto<Dst> for Src where
    Dst: LossyFrom<Src>, 
[src]

pub fn lossy_into(self) -> Dst[src]

Performs the conversion.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> Scalar for T where
    T: Copy + PartialEq<T> + Debug + Any
[src]

pub fn inlined_clone(&self) -> T[src]

Performance hack: Clone doesn’t get inlined for Copy types in debug mode, so make it inline anyway.

fn is<T>() -> bool where
    T: Scalar
[src]

Tests if Self the same as the type T Read more

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

pub fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

pub fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).

pub fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

pub fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

pub fn vzip(self) -> V