[−][src]Trait embedded_graphics::transform::Transform
Transform operations
Required methods
fn translate(&self, by: Point) -> Self
Move the origin of an object by a given number of (x, y) pixels, returning a new object
fn translate_mut(&mut self, by: Point) -> &mut Self
Move the origin of an object by a given number of (x, y) pixels, mutating the object in place
Implementors
impl Transform for Circle
[src]
fn translate(&self, by: Point) -> Self
[src]
Translate the circle center from its current position to a new position by (x, y) pixels,
returning a new Circle
. For a mutating transform, see translate_mut
.
let circle = Circle::new(Point::new(5, 10), 10); let moved = circle.translate(Point::new(10, 10)); assert_eq!(moved.center, Point::new(15, 20));
fn translate_mut(&mut self, by: Point) -> &mut Self
[src]
Translate the circle center from its current position to a new position by (x, y) pixels.
let mut circle = Circle::new(Point::new(5, 10), 10); circle.translate_mut(Point::new(10, 10)); assert_eq!(circle.center, Point::new(15, 20));
impl Transform for Line
[src]
fn translate(&self, by: Point) -> Self
[src]
Translate the line from its current position to a new position by (x, y) pixels, returning
a new Line
. For a mutating transform, see translate_mut
.
let line = Line::new(Point::new(5, 10), Point::new(15, 20)); let moved = line.translate(Point::new(10, 10)); assert_eq!(moved.start, Point::new(15, 20)); assert_eq!(moved.end, Point::new(25, 30));
fn translate_mut(&mut self, by: Point) -> &mut Self
[src]
Translate the line from its current position to a new position by (x, y) pixels.
let mut line = Line::new(Point::new(5, 10), Point::new(15, 20)); line.translate_mut(Point::new(10, 10)); assert_eq!(line.start, Point::new(15, 20)); assert_eq!(line.end, Point::new(25, 30));
impl Transform for Rectangle
[src]
fn translate(&self, by: Point) -> Self
[src]
Translate the rect from its current position to a new position by (x, y) pixels, returning
a new Rectangle
. For a mutating transform, see translate_mut
.
let rect = Rectangle::new(Point::new(5, 10), Point::new(15, 20)); let moved = rect.translate(Point::new(10, 10)); assert_eq!(moved.top_left, Point::new(15, 20)); assert_eq!(moved.bottom_right, Point::new(25, 30));
fn translate_mut(&mut self, by: Point) -> &mut Self
[src]
Translate the rect from its current position to a new position by (x, y) pixels.
let mut rect = Rectangle::new(Point::new(5, 10), Point::new(15, 20)); rect.translate_mut(Point::new(10, 10)); assert_eq!(rect.top_left, Point::new(15, 20)); assert_eq!(rect.bottom_right, Point::new(25, 30));
impl Transform for Triangle
[src]
fn translate(&self, by: Point) -> Self
[src]
Translate the triangle from its current position to a new position by (x, y) pixels,
returning a new Triangle
. For a mutating transform, see translate_mut
.
let tri = Triangle::new(Point::new(5, 10), Point::new(15, 20), Point::new(8, 15)); let moved = tri.translate(Point::new(10, 10)); assert_eq!(moved.p1, Point::new(15, 20)); assert_eq!(moved.p2, Point::new(25, 30)); assert_eq!(moved.p3, Point::new(18, 25));
fn translate_mut(&mut self, by: Point) -> &mut Self
[src]
Translate the triangle from its current position to a new position by (x, y) pixels.
let mut tri = Triangle::new(Point::new(5, 10), Point::new(15, 20), Point::new(10, 15)); tri.translate_mut(Point::new(10, 10)); assert_eq!(tri.p1, Point::new(15, 20)); assert_eq!(tri.p2, Point::new(25, 30)); assert_eq!(tri.p3, Point::new(20, 25));
impl<'_> Transform for Text<'_>
[src]
impl<'a, C> Transform for ImageBmp<'a, C> where
C: PixelColor + From<<C as PixelColor>::Raw>,
[src]
C: PixelColor + From<<C as PixelColor>::Raw>,
fn translate(&self, by: Point) -> Self
[src]
Translate the image from its current position to a new position by (x, y) pixels, returning
a new ImageBmp
. For a mutating transform, see translate_mut
.
fn translate_mut(&mut self, by: Point) -> &mut Self
[src]
Translate the image from its current position to a new position by (x, y) pixels.
impl<'a, C> Transform for ImageTga<'a, C> where
C: PixelColor + From<<C as PixelColor>::Raw>,
[src]
C: PixelColor + From<<C as PixelColor>::Raw>,
fn translate(&self, by: Point) -> Self
[src]
Translate the image from its current position to a new position by (x, y) pixels, returning
a new ImageTga
. For a mutating transform, see translate_mut
.
fn translate_mut(&mut self, by: Point) -> &mut Self
[src]
Translate the image from its current position to a new position by (x, y) pixels.
impl<'a, C, BO> Transform for Image<'a, C, BO> where
C: PixelColor + From<<C as PixelColor>::Raw>,
BO: ByteOrder,
[src]
C: PixelColor + From<<C as PixelColor>::Raw>,
BO: ByteOrder,
fn translate(&self, by: Point) -> Self
[src]
Translate the image from its current position to a new position by (x, y) pixels, returning
a new Image
. For a mutating transform, see translate_mut
.
// 8px x 1px test image let image: Image<BinaryColor> = Image::new(&[0xff], 8, 1); let moved = image.translate(Point::new(25, 30)); assert_eq!(image.offset(), Point::new(0, 0)); assert_eq!(moved.offset(), Point::new(25, 30));
fn translate_mut(&mut self, by: Point) -> &mut Self
[src]
Translate the image from its current position to a new position by (x, y) pixels.
let mut image: Image<BinaryColor> = Image::new(&[0xff], 8, 1); image.translate_mut(Point::new(25, 30)); assert_eq!(image.offset(), Point::new(25, 30));
impl<T, S> Transform for Styled<T, S> where
T: Transform,
S: Clone,
[src]
T: Transform,
S: Clone,