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//! Pixel color mod binary_color; mod conversion; mod gray_color; mod rgb_color; pub use binary_color::*; pub use gray_color::*; pub use rgb_color::*; use core::fmt; /// Pixel color trait pub trait PixelColor: Clone + Copy + PartialEq + fmt::Debug {} /// Convert raw data to color structs. /// /// This trait is used to generically convert raw color data with different /// bitdepth to specific color types. If the number of bits required to build /// the color is less than 32 the upper bits are ignored. pub trait FromRawData { /// Convert raw data to color. fn from_raw_data(data: u32) -> Self; }