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use embedded_graphics::{
draw_target::DrawTarget,
geometry::OriginDimensions,
prelude::{PixelColor, Size},
Pixel,
};
use std::convert::TryInto;
#[repr(transparent)]
#[derive(Copy, Clone)]
pub struct FrameBuf<C: PixelColor, const X: usize, const Y: usize>(pub [[C; X]; Y]);
impl<C: PixelColor + Default, const X: usize, const Y: usize> FrameBuf<C, X, Y> {
pub fn clear_black(&mut self) {
for x in 0..X {
for y in 0..Y {
self.0[y][x] = C::default();
}
}
}
}
impl<'a, C: PixelColor, const X: usize, const Y: usize> IntoIterator for &'a FrameBuf<C, X, Y> {
type Item = C;
type IntoIter = FrameBufIntoIterator<'a, C, X, Y>;
fn into_iter(self) -> Self::IntoIter {
FrameBufIntoIterator {
fbuf: self,
index: 0,
}
}
}
pub struct FrameBufIntoIterator<'a, C: PixelColor, const X: usize, const Y: usize> {
fbuf: &'a FrameBuf<C, X, Y>,
index: usize,
}
impl<'a, C: PixelColor, const X: usize, const Y: usize> Iterator
for FrameBufIntoIterator<'a, C, X, Y>
{
type Item = C;
fn next(&mut self) -> Option<C> {
let y = self.index / X;
let x = self.index - y * X;
if self.index >= X * Y {
return None;
}
self.index += 1;
Some(self.fbuf.0[y][x])
}
}
impl<C: PixelColor, const X: usize, const Y: usize> OriginDimensions for FrameBuf<C, X, Y> {
fn size(&self) -> Size {
Size::new(X as u32, Y as u32)
}
}
impl<C: PixelColor, const X: usize, const Y: usize> DrawTarget for FrameBuf<C, X, Y> {
type Color = C;
type Error = core::convert::Infallible;
fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where
I: IntoIterator<Item = Pixel<Self::Color>>,
{
for Pixel(coord, color) in pixels.into_iter() {
if let Ok(pos) = coord.try_into() {
let (x, y): (u32, u32) = pos;
self.0[y as usize][x as usize] = color;
}
}
Ok(())
}
fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error> {
for x in 0..X {
for y in 0..Y {
self.0[y][x] = color;
}
}
Ok(())
}
}