Struct emath::Pos2 [−][src]
A position on screen.
Normally given in points (logical pixels).
Mathematically this is known as a “point”, but the term position was chosen so not to conflict with the unit (one point = X physical pixels).
Fields
x: f32
y: f32
Implementations
impl Pos2
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impl Pos2
[src]pub const ZERO: Self
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pub const ZERO: Self
[src]The zero position, the origin.
The top left corner in a GUI.
Same as Pos2::default()
.
pub const fn zero() -> Self
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Use Pos2::ZERO instead
pub const fn new(x: f32, y: f32) -> Self
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pub fn to_vec2(self) -> Vec2
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pub fn to_vec2(self) -> Vec2
[src]The vector from origin to this position.
p.to_vec2()
is equivalent to p - Pos2::default()
.
pub fn distance(self, other: Self) -> f32
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pub fn distance_sq(self, other: Self) -> f32
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pub fn floor(self) -> Self
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pub fn round(self) -> Self
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pub fn ceil(self) -> Self
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#[must_use]pub fn min(self, other: Self) -> Self
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#[must_use]pub fn max(self, other: Self) -> Self
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#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
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Trait Implementations
impl AddAssign<Vec2> for Pos2
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impl AddAssign<Vec2> for Pos2
[src]fn add_assign(&mut self, rhs: Vec2)
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fn add_assign(&mut self, rhs: Vec2)
[src]Performs the +=
operation. Read more
impl Mul<Pos2> for RectTransform
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impl Mul<Pos2> for RectTransform
[src]Transforms the position.
impl Mul<Pos2> for &RectTransform
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impl Mul<Pos2> for &RectTransform
[src]Transforms the position.
impl SubAssign<Vec2> for Pos2
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impl SubAssign<Vec2> for Pos2
[src]fn sub_assign(&mut self, rhs: Vec2)
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fn sub_assign(&mut self, rhs: Vec2)
[src]Performs the -=
operation. Read more
impl Copy for Pos2
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impl Eq for Pos2
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impl StructuralPartialEq for Pos2
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Auto Trait Implementations
impl RefUnwindSafe for Pos2
impl Send for Pos2
impl Sync for Pos2
impl Unpin for Pos2
impl UnwindSafe for Pos2
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more