[−][src]Struct em::Gpu
A container that holds information needed for interacting with a GPU using OpenCL.
You should really only use this if you intend to drop down to low-level OpenCL for maximum performance
Buffers and programs are stored in hash tables. Programs are indexed by their source code.
Buffers are indexed by a *const [f32]
. Given a value data
, you can get the *const [f32]
index with get_buffer_key!(data)
.
Note that data
must have an as_slice()
method defined for its type. As an example data
could be of type Vec
.
Fields
device: Device
context: Context
queue: Queue
buffers: HashMap<*const [f32], Buffer<f32>>
programs: HashMap<String, Program>
Auto Trait Implementations
impl !Send for Gpu
impl !Sync for Gpu
impl Unpin for Gpu
impl UnwindSafe for Gpu
impl RefUnwindSafe for Gpu
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,