[][src]Struct elvis::Align

pub struct Align {
    pub child: Tree,
    pub style: AlignStyle,
}

Align inherits the core usage of Alignments, it's quite simple, just one property.

Fields

child: Treestyle: AlignStyle

Trait Implementations

impl<'s> Into<Tree> for &'s Align[src]

impl Into<Tree> for Align[src]

impl Serde<Align, String> for Align[src]

Auto Trait Implementations

impl !RefUnwindSafe for Align

impl !Send for Align

impl !Sync for Align

impl Unpin for Align

impl !UnwindSafe for Align

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.