pub struct LockFreeFrozenVec<T: Copy> { /* private fields */ }
Expand description

Append-only threadsafe version of std::vec::Vec where insertion does not require mutable access. Does not lock for reading, only allows Copy types and will spinlock on pushes without affecting reads. Note that this data structure is 64 pointers large on 64 bit systems, in contrast to Vec which is 3 pointers large.

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impl<T: Copy> LockFreeFrozenVec<T>

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pub fn new() -> Self

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pub fn push(&self, val: T) -> usize

Pushes an element to the vector, potentially allocating new memory. Returns the index at which the element was inserted.

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pub fn get(&self, index: usize) -> Option<T>

Load an element (if it exists). This operation is lock-free and performs minimal synchronization.

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pub fn is_empty(&self) -> bool

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pub unsafe fn get_unchecked(&self, index: usize) -> T

Load an element (if it exists). This operation is lock-free and performs no synchronized atomic operations. This is a useful primitive to implement your own data structure with newtypes around the index.

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impl<T: Copy + Clone> Clone for LockFreeFrozenVec<T>

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Copy> Default for LockFreeFrozenVec<T>

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fn default() -> Self

Creates an empty LockFreeFrozenVec that does not allocate any heap allocations until the first time data is pushed to it.

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impl<T: Copy> Drop for LockFreeFrozenVec<T>

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl<T: Copy + PartialEq> PartialEq for LockFreeFrozenVec<T>

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.