[][src]Struct elma::rec::Ride

pub struct Ride {
    pub frames: Vec<Frame>,
    pub events: Vec<Event>,
}

Player ride information (frames and events).

Fields

frames: Vec<Frame>

Player frames.

events: Vec<Event>

Player events.

Methods

impl Ride[src]

pub fn new() -> Self[src]

Creates an empty Ride.

pub fn get_frame_time(&self) -> f64[src]

Gets the time based on frame count.

pub fn get_time(&self) -> f64[src]

Gets the time based on last ObjectTouch event or 0 if the last event is not ObjectTouch.

Trait Implementations

impl PartialEq<Ride> for Ride[src]

impl Default for Ride[src]

impl Debug for Ride[src]

Auto Trait Implementations

impl Send for Ride

impl Sync for Ride

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]