[][src]Struct elma::state::PlayerKeys

pub struct PlayerKeys {
    pub throttle: u32,
    pub brake: u32,
    pub rotate_right: u32,
    pub rotate_left: u32,
    pub change_direction: u32,
    pub toggle_navigator: u32,
    pub toggle_timer: u32,
    pub toggle_show_hide: u32,
}

Key settings of a player.

Fields

throttle: u32

Throttle key.

brake: u32

Brake key.

rotate_right: u32

Rotate right key.

rotate_left: u32

Rotate left key.

change_direction: u32

Change direction key.

toggle_navigator: u32

Toggle navigator key.

toggle_timer: u32

Toggle timer key.

toggle_show_hide: u32

Toggle show/hide key.

Trait Implementations

impl Default for PlayerKeys[src]

impl PartialEq<PlayerKeys> for PlayerKeys[src]

impl Clone for PlayerKeys[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Debug for PlayerKeys[src]

Auto Trait Implementations

impl Send for PlayerKeys

impl Sync for PlayerKeys

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.