elevator_core/hooks.rs
1//! Lifecycle hooks for injecting custom logic before/after simulation phases.
2//!
3//! # Example
4//!
5//! ```rust
6//! use elevator_core::prelude::*;
7//! use elevator_core::hooks::Phase;
8//!
9//! let mut sim = SimulationBuilder::demo()
10//! .before(Phase::Dispatch, |world| {
11//! // Inspect world state before dispatch runs
12//! let idle_count = world.iter_idle_elevators().count();
13//! let _ = idle_count; // use it
14//! })
15//! .build()
16//! .unwrap();
17//!
18//! sim.step(); // hooks fire during each step
19//! ```
20
21use crate::ids::GroupId;
22use crate::world::World;
23use std::collections::HashMap;
24
25/// Simulation phase identifier for hook registration.
26///
27/// Each variant corresponds to one phase in the tick loop. Hooks registered
28/// for a phase run immediately before or after that phase executes.
29#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
30#[non_exhaustive]
31pub enum Phase {
32 /// Advance transient rider states (Boarding→Riding, Exiting→Arrived).
33 AdvanceTransient,
34 /// Assign idle elevators to stops via dispatch strategy.
35 Dispatch,
36 /// Update elevator position and velocity.
37 Movement,
38 /// Tick door finite-state machines.
39 Doors,
40 /// Board and exit riders.
41 Loading,
42 /// Reposition idle elevators for better coverage.
43 Reposition,
44 /// Reconcile elevator phase with its `DestinationQueue` front.
45 AdvanceQueue,
46 /// Aggregate metrics from tick events.
47 Metrics,
48}
49
50/// A boxed closure that receives mutable world access during a phase hook.
51pub(crate) type PhaseHook = Box<dyn Fn(&mut World) + Send + Sync>;
52
53/// Storage for before/after hooks keyed by phase.
54#[derive(Default)]
55pub(crate) struct PhaseHooks {
56 /// Hooks to run before each phase.
57 before: HashMap<Phase, Vec<PhaseHook>>,
58 /// Hooks to run after each phase.
59 after: HashMap<Phase, Vec<PhaseHook>>,
60 /// Hooks to run before a phase for a specific group.
61 before_group: HashMap<(Phase, GroupId), Vec<PhaseHook>>,
62 /// Hooks to run after a phase for a specific group.
63 after_group: HashMap<(Phase, GroupId), Vec<PhaseHook>>,
64}
65
66impl PhaseHooks {
67 /// Run all before-hooks for the given phase.
68 pub(crate) fn run_before(&self, phase: Phase, world: &mut World) {
69 if let Some(hooks) = self.before.get(&phase) {
70 for hook in hooks {
71 hook(world);
72 }
73 }
74 }
75
76 /// Run all after-hooks for the given phase.
77 pub(crate) fn run_after(&self, phase: Phase, world: &mut World) {
78 if let Some(hooks) = self.after.get(&phase) {
79 for hook in hooks {
80 hook(world);
81 }
82 }
83 }
84
85 /// Register a hook to run before a phase.
86 pub(crate) fn add_before(&mut self, phase: Phase, hook: PhaseHook) {
87 self.before.entry(phase).or_default().push(hook);
88 }
89
90 /// Register a hook to run after a phase.
91 pub(crate) fn add_after(&mut self, phase: Phase, hook: PhaseHook) {
92 self.after.entry(phase).or_default().push(hook);
93 }
94
95 /// Run all before-hooks for the given phase and group.
96 pub(crate) fn run_before_group(&self, phase: Phase, group: GroupId, world: &mut World) {
97 if let Some(hooks) = self.before_group.get(&(phase, group)) {
98 for hook in hooks {
99 hook(world);
100 }
101 }
102 }
103
104 /// Run all after-hooks for the given phase and group.
105 pub(crate) fn run_after_group(&self, phase: Phase, group: GroupId, world: &mut World) {
106 if let Some(hooks) = self.after_group.get(&(phase, group)) {
107 for hook in hooks {
108 hook(world);
109 }
110 }
111 }
112
113 /// Register a hook to run before a phase for a specific group.
114 pub(crate) fn add_before_group(&mut self, phase: Phase, group: GroupId, hook: PhaseHook) {
115 self.before_group
116 .entry((phase, group))
117 .or_default()
118 .push(hook);
119 }
120
121 /// Register a hook to run after a phase for a specific group.
122 pub(crate) fn add_after_group(&mut self, phase: Phase, group: GroupId, hook: PhaseHook) {
123 self.after_group
124 .entry((phase, group))
125 .or_default()
126 .push(hook);
127 }
128}