elevator_core/hooks.rs
1//! Lifecycle hooks for injecting custom logic before/after simulation phases.
2//!
3//! # Example
4//!
5//! ```rust
6//! use elevator_core::prelude::*;
7//! use elevator_core::hooks::Phase;
8//!
9//! let mut sim = SimulationBuilder::new()
10//! .before(Phase::Dispatch, |world| {
11//! // Inspect world state before dispatch runs
12//! let idle_count = world.iter_idle_elevators().count();
13//! let _ = idle_count; // use it
14//! })
15//! .build()
16//! .unwrap();
17//!
18//! sim.step(); // hooks fire during each step
19//! ```
20
21use crate::ids::GroupId;
22use crate::world::World;
23use std::collections::HashMap;
24
25/// Simulation phase identifier for hook registration.
26///
27/// Each variant corresponds to one phase in the tick loop. Hooks registered
28/// for a phase run immediately before or after that phase executes.
29#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
30#[non_exhaustive]
31pub enum Phase {
32 /// Advance transient rider states (Boarding→Riding, Exiting→Arrived).
33 AdvanceTransient,
34 /// Assign idle elevators to stops via dispatch strategy.
35 Dispatch,
36 /// Update elevator position and velocity.
37 Movement,
38 /// Tick door finite-state machines.
39 Doors,
40 /// Board and exit riders.
41 Loading,
42 /// Reposition idle elevators for better coverage.
43 Reposition,
44 /// Aggregate metrics from tick events.
45 Metrics,
46}
47
48/// A boxed closure that receives mutable world access during a phase hook.
49pub(crate) type PhaseHook = Box<dyn Fn(&mut World) + Send + Sync>;
50
51/// Storage for before/after hooks keyed by phase.
52#[derive(Default)]
53pub(crate) struct PhaseHooks {
54 /// Hooks to run before each phase.
55 before: HashMap<Phase, Vec<PhaseHook>>,
56 /// Hooks to run after each phase.
57 after: HashMap<Phase, Vec<PhaseHook>>,
58 /// Hooks to run before a phase for a specific group.
59 before_group: HashMap<(Phase, GroupId), Vec<PhaseHook>>,
60 /// Hooks to run after a phase for a specific group.
61 after_group: HashMap<(Phase, GroupId), Vec<PhaseHook>>,
62}
63
64impl PhaseHooks {
65 /// Run all before-hooks for the given phase.
66 pub(crate) fn run_before(&self, phase: Phase, world: &mut World) {
67 if let Some(hooks) = self.before.get(&phase) {
68 for hook in hooks {
69 hook(world);
70 }
71 }
72 }
73
74 /// Run all after-hooks for the given phase.
75 pub(crate) fn run_after(&self, phase: Phase, world: &mut World) {
76 if let Some(hooks) = self.after.get(&phase) {
77 for hook in hooks {
78 hook(world);
79 }
80 }
81 }
82
83 /// Register a hook to run before a phase.
84 pub(crate) fn add_before(&mut self, phase: Phase, hook: PhaseHook) {
85 self.before.entry(phase).or_default().push(hook);
86 }
87
88 /// Register a hook to run after a phase.
89 pub(crate) fn add_after(&mut self, phase: Phase, hook: PhaseHook) {
90 self.after.entry(phase).or_default().push(hook);
91 }
92
93 /// Run all before-hooks for the given phase and group.
94 pub(crate) fn run_before_group(&self, phase: Phase, group: GroupId, world: &mut World) {
95 if let Some(hooks) = self.before_group.get(&(phase, group)) {
96 for hook in hooks {
97 hook(world);
98 }
99 }
100 }
101
102 /// Run all after-hooks for the given phase and group.
103 pub(crate) fn run_after_group(&self, phase: Phase, group: GroupId, world: &mut World) {
104 if let Some(hooks) = self.after_group.get(&(phase, group)) {
105 for hook in hooks {
106 hook(world);
107 }
108 }
109 }
110
111 /// Register a hook to run before a phase for a specific group.
112 pub(crate) fn add_before_group(&mut self, phase: Phase, group: GroupId, hook: PhaseHook) {
113 self.before_group
114 .entry((phase, group))
115 .or_default()
116 .push(hook);
117 }
118
119 /// Register a hook to run after a phase for a specific group.
120 pub(crate) fn add_after_group(&mut self, phase: Phase, group: GroupId, hook: PhaseHook) {
121 self.after_group
122 .entry((phase, group))
123 .or_default()
124 .push(hook);
125 }
126}