elevator_core/snapshot.rs
1//! World snapshot for save/load functionality.
2//!
3//! Provides [`WorldSnapshot`](crate::snapshot::WorldSnapshot) which captures the full simulation state
4//! (all entities, components, groups, metrics, tick counter) in a
5//! serializable form. Games choose the serialization format via serde.
6//!
7//! Extension component *data* is included in the snapshot. After restoring,
8//! call [`Simulation::load_extensions_with`](crate::sim::Simulation::load_extensions_with)
9//! to register types and materialize the data.
10
11use crate::components::{
12 AccessControl, CarCall, DestinationQueue, Elevator, HallCall, Line, Patience, Position,
13 Preferences, Rider, Route, Stop, Velocity,
14};
15use crate::entity::EntityId;
16use crate::ids::GroupId;
17use crate::metrics::Metrics;
18use crate::stop::StopId;
19use crate::tagged_metrics::MetricTags;
20use serde::{Deserialize, Serialize};
21use std::collections::{BTreeMap, HashMap, HashSet};
22
23/// Serializable snapshot of a single entity's components.
24#[derive(Debug, Clone, Serialize, Deserialize)]
25pub struct EntitySnapshot {
26 /// The original `EntityId` (used for remapping cross-references on restore).
27 pub original_id: EntityId,
28 /// Position component (if present).
29 pub position: Option<Position>,
30 /// Velocity component (if present).
31 pub velocity: Option<Velocity>,
32 /// Elevator component (if present).
33 pub elevator: Option<Elevator>,
34 /// Stop component (if present).
35 pub stop: Option<Stop>,
36 /// Rider component (if present).
37 pub rider: Option<Rider>,
38 /// Route component (if present).
39 pub route: Option<Route>,
40 /// Line component (if present).
41 #[serde(default)]
42 pub line: Option<Line>,
43 /// Patience component (if present).
44 pub patience: Option<Patience>,
45 /// Preferences component (if present).
46 pub preferences: Option<Preferences>,
47 /// Access control component (if present).
48 #[serde(default)]
49 pub access_control: Option<AccessControl>,
50 /// Whether this entity is disabled.
51 pub disabled: bool,
52 /// Energy profile (if present, requires `energy` feature).
53 #[cfg(feature = "energy")]
54 #[serde(default)]
55 pub energy_profile: Option<crate::energy::EnergyProfile>,
56 /// Energy metrics (if present, requires `energy` feature).
57 #[cfg(feature = "energy")]
58 #[serde(default)]
59 pub energy_metrics: Option<crate::energy::EnergyMetrics>,
60 /// Service mode (if present).
61 #[serde(default)]
62 pub service_mode: Option<crate::components::ServiceMode>,
63 /// Destination queue (per-elevator; absent in legacy snapshots).
64 #[serde(default)]
65 pub destination_queue: Option<DestinationQueue>,
66 /// Car calls pressed inside this elevator (per-car; absent in legacy snapshots).
67 #[serde(default)]
68 pub car_calls: Vec<CarCall>,
69}
70
71/// Serializable snapshot of the entire simulation state.
72///
73/// Capture via [`Simulation::snapshot()`](crate::sim::Simulation::snapshot)
74/// and restore via [`WorldSnapshot::restore()`]. The game chooses the serde format
75/// (RON, JSON, bincode, etc.).
76///
77/// **Determinism:** the map fields below all use `BTreeMap` instead of
78/// `HashMap` so postcard/RON/JSON serialize entries in a deterministic
79/// (key-sorted) order. With `HashMap`, two snapshots of the same sim
80/// taken in different processes produced different bytes, defeating
81/// content-addressed caching and bit-equality replay (#254).
82///
83/// **Extension components are included** (via `extensions`); games must
84/// register types via `register_ext` before `restore()` to materialize them.
85/// **Custom resources** inserted via `world.insert_resource` are NOT
86/// snapshotted — only the built-in `MetricTags` resource is captured
87/// in `metric_tags`. Games using custom resources must save and restore
88/// them out-of-band (#296).
89#[derive(Debug, Clone, Serialize, Deserialize)]
90pub struct WorldSnapshot {
91 /// Schema version of this snapshot. Bumped on incompatible changes
92 /// to the snapshot layout. Loading a snapshot whose version differs
93 /// from the current crate's expected version returns
94 /// [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion).
95 /// Legacy snapshots default to `0` (#295).
96 #[serde(default)]
97 pub version: u32,
98 /// Current simulation tick.
99 pub tick: u64,
100 /// Time delta per tick.
101 pub dt: f64,
102 /// All entities indexed by position in this vec.
103 /// `EntityId`s are regenerated on restore.
104 pub entities: Vec<EntitySnapshot>,
105 /// Elevator groups (references into entities by index).
106 pub groups: Vec<GroupSnapshot>,
107 /// Stop ID → entity index mapping. `BTreeMap` for deterministic
108 /// snapshot bytes across processes (#254).
109 pub stop_lookup: BTreeMap<StopId, usize>,
110 /// Global metrics at snapshot time.
111 pub metrics: Metrics,
112 /// Per-tag metric accumulators and entity-tag associations.
113 pub metric_tags: MetricTags,
114 /// Serialized extension component data: name → (`EntityId` → RON string).
115 /// Both maps are `BTreeMap` for deterministic snapshot bytes (#254).
116 pub extensions: BTreeMap<String, BTreeMap<EntityId, String>>,
117 /// Ticks per second (for `TimeAdapter` reconstruction).
118 pub ticks_per_second: f64,
119 /// All pending hall calls across every stop. Absent in legacy snapshots.
120 #[serde(default)]
121 pub hall_calls: Vec<HallCall>,
122 /// Rolling per-stop arrival log. Empty in legacy snapshots; on
123 /// restore the log's `(tick, stop)` entries have their stop IDs
124 /// remapped through `id_remap` so they line up with the newly
125 /// allocated entity IDs.
126 #[serde(default)]
127 pub arrival_log: crate::arrival_log::ArrivalLog,
128 /// Retention window for the arrival log (ticks). Captured so a
129 /// host-configured value (e.g. via
130 /// `Simulation::set_arrival_log_retention_ticks`) survives
131 /// snapshot round-trip; legacy snapshots default to
132 /// [`DEFAULT_ARRIVAL_WINDOW_TICKS`](crate::arrival_log::DEFAULT_ARRIVAL_WINDOW_TICKS).
133 #[serde(default)]
134 pub arrival_log_retention: crate::arrival_log::ArrivalLogRetention,
135 /// Mirror of `arrival_log` keyed on rider *destination* — what
136 /// powers the `DownPeak` classifier branch. Same remap semantics
137 /// as `arrival_log` on restore. Empty in legacy snapshots; the
138 /// detector silently under-classifies `DownPeak` until the post-
139 /// restore log refills.
140 #[serde(default)]
141 pub destination_log: crate::arrival_log::DestinationLog,
142 /// Traffic-mode classifier state. Carries the current mode,
143 /// thresholds, and last-update tick across snapshot round-trip
144 /// so a restored sim doesn't momentarily reset to `Idle` when
145 /// the metrics phase hasn't run yet.
146 #[serde(default)]
147 pub traffic_detector: crate::traffic_detector::TrafficDetector,
148 /// Per-car reposition cooldown eligibility. Entries map to the
149 /// tick when each car next becomes eligible for reposition. Empty
150 /// in legacy snapshots; on restore the map is remapped through
151 /// `id_remap` to match newly-allocated entity IDs.
152 #[serde(default)]
153 pub reposition_cooldowns: crate::dispatch::reposition::RepositionCooldowns,
154 /// Per-group serialized dispatcher configuration produced by
155 /// [`crate::dispatch::DispatchStrategy::snapshot_config`] and
156 /// replayed via
157 /// [`crate::dispatch::DispatchStrategy::restore_config`] on
158 /// restore. Round-trips the tunable weights configured via
159 /// `with_*` builder methods (e.g. `EtdDispatch::with_delay_weight`)
160 /// that [`BuiltinStrategy::instantiate`](crate::dispatch::BuiltinStrategy::instantiate)
161 /// can't reconstruct because it always calls `::new()`. Absent /
162 /// empty in legacy snapshots — they restore to default weights,
163 /// matching pre-fix behaviour.
164 #[serde(default)]
165 pub dispatch_config: BTreeMap<GroupId, String>,
166}
167
168/// Per-line snapshot info within a group.
169#[derive(Debug, Clone, Serialize, Deserialize)]
170pub struct LineSnapshotInfo {
171 /// Index into the `entities` vec for the line entity.
172 pub entity_index: usize,
173 /// Indices into the `entities` vec for elevators on this line.
174 pub elevator_indices: Vec<usize>,
175 /// Indices into the `entities` vec for stops served by this line.
176 pub stop_indices: Vec<usize>,
177}
178
179/// Serializable representation of an elevator group.
180#[derive(Debug, Clone, Serialize, Deserialize)]
181pub struct GroupSnapshot {
182 /// Group identifier.
183 pub id: GroupId,
184 /// Group name.
185 pub name: String,
186 /// Indices into the `entities` vec for elevators in this group.
187 pub elevator_indices: Vec<usize>,
188 /// Indices into the `entities` vec for stops in this group.
189 pub stop_indices: Vec<usize>,
190 /// The dispatch strategy used by this group.
191 pub strategy: crate::dispatch::BuiltinStrategy,
192 /// Per-line snapshot data. Empty in legacy snapshots.
193 #[serde(default)]
194 pub lines: Vec<LineSnapshotInfo>,
195 /// Optional repositioning strategy for idle elevators.
196 #[serde(default)]
197 pub reposition: Option<crate::dispatch::BuiltinReposition>,
198 /// Hall call mode for this group. Legacy snapshots default to `Classic`.
199 #[serde(default)]
200 pub hall_call_mode: crate::dispatch::HallCallMode,
201 /// Controller ack latency in ticks. Legacy snapshots default to `0`.
202 #[serde(default)]
203 pub ack_latency_ticks: u32,
204}
205
206/// Pending extension data from a snapshot, awaiting type registration.
207///
208/// Stored as a world resource after `restore()`. Call
209/// `sim.load_extensions()` after registering extension types to
210/// deserialize the data.
211pub(crate) struct PendingExtensions(pub(crate) BTreeMap<String, BTreeMap<EntityId, String>>);
212
213/// Factory function type for instantiating custom dispatch strategies by name.
214type CustomStrategyFactory<'a> =
215 Option<&'a dyn Fn(&str) -> Option<Box<dyn crate::dispatch::DispatchStrategy>>>;
216
217impl WorldSnapshot {
218 /// Schema version this build of `elevator-core` writes and accepts.
219 ///
220 /// Compare against [`WorldSnapshot::version`] to decide whether a
221 /// snapshot needs forward migration before [`WorldSnapshot::restore`]
222 /// will accept it.
223 pub const CURRENT_SCHEMA_VERSION: u32 = SNAPSHOT_SCHEMA_VERSION;
224
225 /// Forward-migrate a snapshot to [`CURRENT_SCHEMA_VERSION`](Self::CURRENT_SCHEMA_VERSION).
226 ///
227 /// `restore` rejects mismatched schema versions hard so silent
228 /// `#[serde(default)]` field-filling can't mask a mismatch. Callers
229 /// that want to load older snapshots route them through this method
230 /// first:
231 ///
232 /// ```no_run
233 /// # use elevator_core::snapshot::WorldSnapshot;
234 /// # fn load(snap: WorldSnapshot) -> Result<(), elevator_core::error::SimError> {
235 /// let sim = snap.migrate()?.restore(None)?;
236 /// # let _ = sim;
237 /// # Ok(()) }
238 /// ```
239 ///
240 /// Future schema bumps wire their step-up migrations into the match
241 /// arm below; each step consumes a snapshot at version `n` and
242 /// produces one at `n + 1`. The outer `while` drives the chain to
243 /// [`CURRENT_SCHEMA_VERSION`](Self::CURRENT_SCHEMA_VERSION) with
244 /// O(1) stack depth regardless of how far behind the input is.
245 ///
246 /// # Errors
247 ///
248 /// Returns [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion)
249 /// for snapshots from a version this build doesn't know how to
250 /// migrate (either `version > CURRENT_SCHEMA_VERSION`, or
251 /// `version < CURRENT_SCHEMA_VERSION` with no migration path
252 /// registered).
253 pub fn migrate(self) -> Result<Self, crate::error::SimError> {
254 // Snapshots from a future build can't be down-migrated — the
255 // newer build defines what the new shape *is*.
256 if self.version > Self::CURRENT_SCHEMA_VERSION {
257 return Err(crate::error::SimError::SnapshotVersion {
258 saved: format!("schema {}", self.version),
259 current: format!("schema {}", Self::CURRENT_SCHEMA_VERSION),
260 });
261 }
262 if self.version == Self::CURRENT_SCHEMA_VERSION {
263 return Ok(self);
264 }
265 // Schema is at v1 today, so no step-up arms exist; any
266 // version below current with no migration path errors out.
267 // The intended shape once schema bumps land is an iterative
268 // step_up loop with O(1) stack depth regardless of how many
269 // schema versions an archived snapshot has to traverse:
270 //
271 // let mut snap = self;
272 // while snap.version < Self::CURRENT_SCHEMA_VERSION {
273 // snap = step_up_one(snap)?;
274 // }
275 // Ok(snap)
276 //
277 // where `step_up_one` matches on `snap.version` and emits one
278 // arm per `n -> n + 1` upgrade.
279 Err(crate::error::SimError::SnapshotVersion {
280 saved: format!("schema {}", self.version),
281 current: format!("schema {}", Self::CURRENT_SCHEMA_VERSION),
282 })
283 }
284
285 /// Restore a simulation from this snapshot.
286 ///
287 /// Built-in strategies (Scan, Look, `NearestCar`, ETD) are auto-restored.
288 /// For `Custom` strategies, provide a factory function that maps strategy
289 /// names to instances. Pass `None` if only using built-in strategies.
290 ///
291 /// # Errors
292 /// Returns [`SimError::UnresolvedCustomStrategy`](crate::error::SimError::UnresolvedCustomStrategy)
293 /// if a snapshot group uses a `Custom` strategy and the factory returns `None`.
294 ///
295 /// To restore extension components, call
296 /// [`Simulation::load_extensions_with`](crate::sim::Simulation::load_extensions_with)
297 /// on the returned simulation.
298 pub fn restore(
299 self,
300 custom_strategy_factory: CustomStrategyFactory<'_>,
301 ) -> Result<crate::sim::Simulation, crate::error::SimError> {
302 use crate::world::{SortedStops, World};
303
304 // Reject snapshots from incompatible schema versions. Without this
305 // guard, `#[serde(default)]` on newly-added fields would silently
306 // fill them in and mask the mismatch. The bytes envelope path
307 // separately checks the crate semver string.
308 if self.version != SNAPSHOT_SCHEMA_VERSION {
309 return Err(crate::error::SimError::SnapshotVersion {
310 saved: format!("schema {}", self.version),
311 current: format!("schema {SNAPSHOT_SCHEMA_VERSION}"),
312 });
313 }
314
315 let mut world = World::new();
316
317 // Phase 1: spawn all entities and build old→new EntityId mapping.
318 let (index_to_id, id_remap) = Self::spawn_entities(&mut world, &self.entities);
319
320 // Phase 2: attach components with remapped EntityIds.
321 Self::attach_components(&mut world, &self.entities, &index_to_id, &id_remap);
322
323 // Phase 2b: re-register hall calls (cross-reference stops/cars/riders).
324 self.attach_hall_calls(&mut world, &id_remap);
325
326 // Rebuild sorted stops index.
327 let mut sorted: Vec<(f64, EntityId)> = world
328 .iter_stops()
329 .map(|(eid, stop)| (stop.position, eid))
330 .collect();
331 sorted.sort_by(|a, b| a.0.total_cmp(&b.0));
332 world.insert_resource(SortedStops(sorted));
333
334 // Rebuild groups, stop lookup, dispatchers, and extensions (borrows self).
335 let (mut groups, stop_lookup, dispatchers, strategy_ids) =
336 self.rebuild_groups_and_dispatchers(&index_to_id, custom_strategy_factory)?;
337
338 Self::fix_legacy_line_entities(&mut groups, &mut world);
339
340 // Resource installation moves several fields out of self via partial
341 // moves; remaining fields (dispatch_config, groups, entities, hall_calls,
342 // metrics, etc.) stay accessible for the construction steps below.
343 Self::install_runtime_resources(
344 &mut world,
345 &id_remap,
346 self.tick,
347 &self.extensions,
348 self.metric_tags,
349 self.arrival_log,
350 self.arrival_log_retention,
351 self.destination_log,
352 self.traffic_detector,
353 self.reposition_cooldowns,
354 );
355
356 let mut sim = crate::sim::Simulation::from_parts(
357 world,
358 self.tick,
359 self.dt,
360 groups,
361 stop_lookup,
362 dispatchers,
363 strategy_ids,
364 self.metrics,
365 self.ticks_per_second,
366 );
367
368 Self::replay_dispatcher_tuning(&mut sim, &self.dispatch_config);
369 Self::restore_reposition_strategies(&mut sim, &self.groups);
370
371 Self::emit_dangling_warnings(
372 &self.entities,
373 &self.hall_calls,
374 &id_remap,
375 self.tick,
376 &mut sim,
377 );
378
379 Ok(sim)
380 }
381
382 /// Replace synthetic legacy `LineInfo` entries (entity = `EntityId::default()`)
383 /// with real line entities spawned in the world. Pre-line snapshots stored
384 /// only group-level elevator/stop indices; the legacy single-line `LineInfo`
385 /// is materialised here so dispatch and rendering see a real entity.
386 fn fix_legacy_line_entities(
387 groups: &mut [crate::dispatch::ElevatorGroup],
388 world: &mut crate::world::World,
389 ) {
390 for group in groups.iter_mut() {
391 let group_id = group.id();
392 for line_info in group.lines_mut().iter_mut() {
393 if line_info.entity() != EntityId::default() {
394 continue;
395 }
396 let (min_pos, max_pos) = line_info
397 .serves()
398 .iter()
399 .filter_map(|&sid| world.stop(sid).map(|s| s.position))
400 .fold((f64::INFINITY, f64::NEG_INFINITY), |(lo, hi), p| {
401 (lo.min(p), hi.max(p))
402 });
403 let line_eid = world.spawn();
404 world.set_line(
405 line_eid,
406 Line {
407 name: format!("Legacy-{group_id}"),
408 group: group_id,
409 orientation: crate::components::Orientation::Vertical,
410 position: None,
411 min_position: if min_pos.is_finite() { min_pos } else { 0.0 },
412 max_position: if max_pos.is_finite() { max_pos } else { 0.0 },
413 max_cars: None,
414 },
415 );
416 for &elev_eid in line_info.elevators() {
417 if let Some(car) = world.elevator_mut(elev_eid) {
418 car.line = line_eid;
419 }
420 }
421 line_info.set_entity(line_eid);
422 }
423 }
424 }
425
426 /// Insert all post-entity world resources, remapping `EntityId`s where
427 /// they cross-reference. Without these `PredictiveParking`,
428 /// `DispatchManifest::arrivals_at`, the down-peak classifier branch,
429 /// host-configured retention, and reposition cooldowns silently no-op
430 /// or fall back to defaults post-restore.
431 #[allow(clippy::too_many_arguments)]
432 fn install_runtime_resources(
433 world: &mut crate::world::World,
434 id_remap: &HashMap<EntityId, EntityId>,
435 tick: u64,
436 extensions: &BTreeMap<String, BTreeMap<EntityId, String>>,
437 metric_tags: MetricTags,
438 arrival_log: crate::arrival_log::ArrivalLog,
439 arrival_log_retention: crate::arrival_log::ArrivalLogRetention,
440 destination_log: crate::arrival_log::DestinationLog,
441 traffic_detector: crate::traffic_detector::TrafficDetector,
442 reposition_cooldowns: crate::dispatch::reposition::RepositionCooldowns,
443 ) {
444 let remapped_exts = Self::remap_extensions(extensions, id_remap);
445 world.insert_resource(PendingExtensions(remapped_exts));
446
447 let mut tags = metric_tags;
448 tags.remap_entity_ids(id_remap);
449 world.insert_resource(tags);
450
451 let mut log = arrival_log;
452 log.remap_entity_ids(id_remap);
453 world.insert_resource(log);
454 world.insert_resource(crate::arrival_log::CurrentTick(tick));
455 world.insert_resource(arrival_log_retention);
456
457 let mut dest_log = destination_log;
458 dest_log.remap_entity_ids(id_remap);
459 world.insert_resource(dest_log);
460
461 // Detector is re-inserted last-writer-wins so the *classified* state
462 // carries forward; refresh_traffic_detector updates on the next
463 // metrics phase with fresh counts.
464 world.insert_resource(traffic_detector);
465
466 let mut cooldowns = reposition_cooldowns;
467 cooldowns.remap_entity_ids(id_remap);
468 world.insert_resource(cooldowns);
469 }
470
471 /// Replay per-group dispatcher tuning captured in the snapshot. Built-ins
472 /// with `with_*` builders override `snapshot_config`/`restore_config` to
473 /// round-trip their weights; strategies that don't override silently skip
474 /// (default `restore_config` is `Ok(())`), preserving pre-fix behaviour. A
475 /// deserialization failure surfaces as an event rather than a hard error
476 /// — the restored sim runs with defaults, same as a legacy snapshot.
477 fn replay_dispatcher_tuning(
478 sim: &mut crate::sim::Simulation,
479 dispatch_config: &std::collections::BTreeMap<GroupId, String>,
480 ) {
481 for (gid, serialized) in dispatch_config {
482 if let Some(dispatcher) = sim.dispatchers_mut().get_mut(gid)
483 && let Err(err) = dispatcher.restore_config(serialized)
484 {
485 sim.push_event(crate::events::Event::DispatchConfigNotRestored {
486 group: *gid,
487 reason: err,
488 });
489 }
490 }
491 }
492
493 /// Restore reposition strategies from group snapshots, emitting
494 /// [`Event::RepositionStrategyNotRestored`](crate::events::Event::RepositionStrategyNotRestored)
495 /// when an id can't be re-instantiated.
496 fn restore_reposition_strategies(sim: &mut crate::sim::Simulation, groups: &[GroupSnapshot]) {
497 for gs in groups {
498 let Some(ref repo_id) = gs.reposition else {
499 continue;
500 };
501 if let Some(strategy) = repo_id.instantiate() {
502 sim.set_reposition(gs.id, strategy, repo_id.clone());
503 } else {
504 sim.push_event(crate::events::Event::RepositionStrategyNotRestored {
505 group: gs.id,
506 });
507 }
508 }
509 }
510
511 /// Spawn entities in the world and build the old→new `EntityId` mapping.
512 fn spawn_entities(
513 world: &mut crate::world::World,
514 entities: &[EntitySnapshot],
515 ) -> (Vec<EntityId>, HashMap<EntityId, EntityId>) {
516 let mut index_to_id: Vec<EntityId> = Vec::with_capacity(entities.len());
517 let mut id_remap: HashMap<EntityId, EntityId> = HashMap::new();
518 for snap in entities {
519 let new_id = world.spawn();
520 index_to_id.push(new_id);
521 id_remap.insert(snap.original_id, new_id);
522 }
523 (index_to_id, id_remap)
524 }
525
526 /// Attach components to spawned entities, remapping cross-references.
527 fn attach_components(
528 world: &mut crate::world::World,
529 entities: &[EntitySnapshot],
530 index_to_id: &[EntityId],
531 id_remap: &HashMap<EntityId, EntityId>,
532 ) {
533 let remap = |old: EntityId| -> EntityId { id_remap.get(&old).copied().unwrap_or(old) };
534 let remap_opt = |old: Option<EntityId>| -> Option<EntityId> { old.map(&remap) };
535
536 for (i, snap) in entities.iter().enumerate() {
537 let eid = index_to_id[i];
538
539 if let Some(pos) = snap.position {
540 world.set_position(eid, pos);
541 }
542 if let Some(vel) = snap.velocity {
543 world.set_velocity(eid, vel);
544 }
545 if let Some(ref elev) = snap.elevator {
546 let mut e = elev.clone();
547 e.riders = e.riders.iter().map(|&r| remap(r)).collect();
548 e.target_stop = remap_opt(e.target_stop);
549 e.line = remap(e.line);
550 e.restricted_stops = e.restricted_stops.iter().map(|&s| remap(s)).collect();
551 e.phase = match e.phase {
552 crate::components::ElevatorPhase::MovingToStop(s) => {
553 crate::components::ElevatorPhase::MovingToStop(remap(s))
554 }
555 crate::components::ElevatorPhase::Repositioning(s) => {
556 crate::components::ElevatorPhase::Repositioning(remap(s))
557 }
558 other => other,
559 };
560 world.set_elevator(eid, e);
561 }
562 if let Some(ref stop) = snap.stop {
563 world.set_stop(eid, stop.clone());
564 }
565 if let Some(ref rider) = snap.rider {
566 use crate::components::RiderPhase;
567 let mut r = rider.clone();
568 r.current_stop = remap_opt(r.current_stop);
569 r.phase = match r.phase {
570 RiderPhase::Boarding(e) => RiderPhase::Boarding(remap(e)),
571 RiderPhase::Riding(e) => RiderPhase::Riding(remap(e)),
572 RiderPhase::Exiting(e) => RiderPhase::Exiting(remap(e)),
573 other => other,
574 };
575 world.set_rider(eid, r);
576 }
577 if let Some(ref route) = snap.route {
578 let mut rt = route.clone();
579 for leg in &mut rt.legs {
580 leg.from = remap(leg.from);
581 leg.to = remap(leg.to);
582 if let crate::components::TransportMode::Line(ref mut l) = leg.via {
583 *l = remap(*l);
584 }
585 }
586 world.set_route(eid, rt);
587 }
588 if let Some(ref line) = snap.line {
589 world.set_line(eid, line.clone());
590 }
591 if let Some(patience) = snap.patience {
592 world.set_patience(eid, patience);
593 }
594 if let Some(prefs) = snap.preferences {
595 world.set_preferences(eid, prefs);
596 }
597 if let Some(ref ac) = snap.access_control {
598 let remapped =
599 AccessControl::new(ac.allowed_stops().iter().map(|&s| remap(s)).collect());
600 world.set_access_control(eid, remapped);
601 }
602 if snap.disabled {
603 world.disable(eid);
604 }
605 #[cfg(feature = "energy")]
606 if let Some(ref profile) = snap.energy_profile {
607 world.set_energy_profile(eid, profile.clone());
608 }
609 #[cfg(feature = "energy")]
610 if let Some(ref em) = snap.energy_metrics {
611 world.set_energy_metrics(eid, em.clone());
612 }
613 if let Some(mode) = snap.service_mode {
614 world.set_service_mode(eid, mode);
615 }
616 if let Some(ref dq) = snap.destination_queue {
617 use crate::components::DestinationQueue as DQ;
618 let mut new_dq = DQ::new();
619 for &e in dq.queue() {
620 new_dq.push_back(remap(e));
621 }
622 world.set_destination_queue(eid, new_dq);
623 }
624 Self::attach_car_calls(world, eid, &snap.car_calls, id_remap);
625 }
626 }
627
628 /// Re-register per-car floor button presses after entities are spawned.
629 fn attach_car_calls(
630 world: &mut crate::world::World,
631 car: EntityId,
632 car_calls: &[CarCall],
633 id_remap: &HashMap<EntityId, EntityId>,
634 ) {
635 if car_calls.is_empty() {
636 return;
637 }
638 let remap = |old: EntityId| -> EntityId { id_remap.get(&old).copied().unwrap_or(old) };
639 let Some(slot) = world.car_calls_mut(car) else {
640 return;
641 };
642 for cc in car_calls {
643 let mut c = cc.clone();
644 c.car = car;
645 c.floor = remap(c.floor);
646 c.pending_riders = c.pending_riders.iter().map(|&r| remap(r)).collect();
647 slot.push(c);
648 }
649 }
650
651 /// Re-register hall calls in the world after entities are spawned.
652 ///
653 /// `HallCall` cross-references stops, cars, riders, and optional
654 /// destinations — all `EntityId`s must be remapped through `id_remap`.
655 /// Pre-15.23 snapshots stored a single `assigned_car` field, silently
656 /// dropped by `#[serde(default)]` on `assigned_cars_by_line`; the
657 /// next dispatch pass repopulates the empty map, so no explicit
658 /// migration is attempted here.
659 fn attach_hall_calls(
660 &self,
661 world: &mut crate::world::World,
662 id_remap: &HashMap<EntityId, EntityId>,
663 ) {
664 let remap = |old: EntityId| -> EntityId { id_remap.get(&old).copied().unwrap_or(old) };
665 let remap_opt = |old: Option<EntityId>| -> Option<EntityId> { old.map(&remap) };
666 for hc in &self.hall_calls {
667 let mut c = hc.clone();
668 c.stop = remap(c.stop);
669 c.destination = remap_opt(c.destination);
670 c.assigned_cars_by_line = c
671 .assigned_cars_by_line
672 .iter()
673 .map(|(&line, &car)| (remap(line), remap(car)))
674 .collect();
675 c.pending_riders = c.pending_riders.iter().map(|&r| remap(r)).collect();
676 world.set_hall_call(c);
677 }
678 }
679
680 /// Rebuild groups, stop lookup, and dispatchers from snapshot data.
681 #[allow(clippy::type_complexity)]
682 fn rebuild_groups_and_dispatchers(
683 &self,
684 index_to_id: &[EntityId],
685 custom_strategy_factory: CustomStrategyFactory<'_>,
686 ) -> Result<
687 (
688 Vec<crate::dispatch::ElevatorGroup>,
689 HashMap<StopId, EntityId>,
690 std::collections::BTreeMap<GroupId, Box<dyn crate::dispatch::DispatchStrategy>>,
691 std::collections::BTreeMap<GroupId, crate::dispatch::BuiltinStrategy>,
692 ),
693 crate::error::SimError,
694 > {
695 use crate::dispatch::ElevatorGroup;
696
697 let groups: Vec<ElevatorGroup> = self
698 .groups
699 .iter()
700 .map(|gs| {
701 let elevator_entities: Vec<EntityId> = gs
702 .elevator_indices
703 .iter()
704 .filter_map(|&i| index_to_id.get(i).copied())
705 .collect();
706 let stop_entities: Vec<EntityId> = gs
707 .stop_indices
708 .iter()
709 .filter_map(|&i| index_to_id.get(i).copied())
710 .collect();
711
712 let lines = if gs.lines.is_empty() {
713 // Legacy snapshots have no per-line data; create a single
714 // synthetic LineInfo containing all elevators and stops.
715 vec![crate::dispatch::LineInfo::new(
716 EntityId::default(),
717 elevator_entities,
718 stop_entities,
719 )]
720 } else {
721 gs.lines
722 .iter()
723 .filter_map(|lsi| {
724 let entity = index_to_id.get(lsi.entity_index).copied()?;
725 Some(crate::dispatch::LineInfo::new(
726 entity,
727 lsi.elevator_indices
728 .iter()
729 .filter_map(|&i| index_to_id.get(i).copied())
730 .collect(),
731 lsi.stop_indices
732 .iter()
733 .filter_map(|&i| index_to_id.get(i).copied())
734 .collect(),
735 ))
736 })
737 .collect()
738 };
739
740 ElevatorGroup::new(gs.id, gs.name.clone(), lines)
741 .with_hall_call_mode(gs.hall_call_mode)
742 .with_ack_latency_ticks(gs.ack_latency_ticks)
743 })
744 .collect();
745
746 let stop_lookup: HashMap<StopId, EntityId> = self
747 .stop_lookup
748 .iter()
749 .filter_map(|(sid, &idx)| index_to_id.get(idx).map(|&eid| (*sid, eid)))
750 .collect();
751
752 let mut dispatchers = std::collections::BTreeMap::new();
753 let mut strategy_ids = std::collections::BTreeMap::new();
754 for (gs, group) in self.groups.iter().zip(groups.iter()) {
755 let strategy: Box<dyn crate::dispatch::DispatchStrategy> =
756 if let Some(builtin) = gs.strategy.instantiate() {
757 builtin
758 } else if let crate::dispatch::BuiltinStrategy::Custom(ref name) = gs.strategy {
759 custom_strategy_factory
760 .and_then(|f| f(name))
761 .ok_or_else(|| crate::error::SimError::UnresolvedCustomStrategy {
762 name: name.clone(),
763 group: group.id(),
764 })?
765 } else {
766 Box::new(crate::dispatch::scan::ScanDispatch::new())
767 };
768 dispatchers.insert(group.id(), strategy);
769 strategy_ids.insert(group.id(), gs.strategy.clone());
770 }
771
772 Ok((groups, stop_lookup, dispatchers, strategy_ids))
773 }
774
775 /// Remap `EntityId`s in extension data using the old→new mapping.
776 fn remap_extensions(
777 extensions: &BTreeMap<String, BTreeMap<EntityId, String>>,
778 id_remap: &HashMap<EntityId, EntityId>,
779 ) -> BTreeMap<String, BTreeMap<EntityId, String>> {
780 extensions
781 .iter()
782 .map(|(name, entries)| {
783 let remapped: BTreeMap<EntityId, String> = entries
784 .iter()
785 .map(|(old_id, data)| {
786 let new_id = id_remap.get(old_id).copied().unwrap_or(*old_id);
787 (new_id, data.clone())
788 })
789 .collect();
790 (name.clone(), remapped)
791 })
792 .collect()
793 }
794
795 /// Emit `SnapshotDanglingReference` events for entity IDs not in `id_remap`.
796 fn emit_dangling_warnings(
797 entities: &[EntitySnapshot],
798 hall_calls: &[HallCall],
799 id_remap: &HashMap<EntityId, EntityId>,
800 tick: u64,
801 sim: &mut crate::sim::Simulation,
802 ) {
803 let mut seen = HashSet::new();
804 let mut check = |old: EntityId| {
805 if !id_remap.contains_key(&old) && seen.insert(old) {
806 sim.push_event(crate::events::Event::SnapshotDanglingReference {
807 stale_id: old,
808 tick,
809 });
810 }
811 };
812 for snap in entities {
813 Self::collect_referenced_ids(snap, &mut check);
814 }
815 for hc in hall_calls {
816 check(hc.stop);
817 for (&line, &car) in &hc.assigned_cars_by_line {
818 check(line);
819 check(car);
820 }
821 if let Some(dest) = hc.destination {
822 check(dest);
823 }
824 for &rider in &hc.pending_riders {
825 check(rider);
826 }
827 }
828 }
829
830 /// Visit all cross-referenced `EntityId`s inside an entity snapshot.
831 fn collect_referenced_ids(snap: &EntitySnapshot, mut visit: impl FnMut(EntityId)) {
832 if let Some(ref elev) = snap.elevator {
833 for &r in &elev.riders {
834 visit(r);
835 }
836 if let Some(t) = elev.target_stop {
837 visit(t);
838 }
839 visit(elev.line);
840 match elev.phase {
841 crate::components::ElevatorPhase::MovingToStop(s)
842 | crate::components::ElevatorPhase::Repositioning(s) => visit(s),
843 _ => {}
844 }
845 for &s in &elev.restricted_stops {
846 visit(s);
847 }
848 }
849 if let Some(ref rider) = snap.rider {
850 if let Some(s) = rider.current_stop {
851 visit(s);
852 }
853 match rider.phase {
854 crate::components::RiderPhase::Boarding(e)
855 | crate::components::RiderPhase::Riding(e)
856 | crate::components::RiderPhase::Exiting(e) => visit(e),
857 _ => {}
858 }
859 }
860 if let Some(ref route) = snap.route {
861 for leg in &route.legs {
862 visit(leg.from);
863 visit(leg.to);
864 if let crate::components::TransportMode::Line(l) = leg.via {
865 visit(l);
866 }
867 }
868 }
869 if let Some(ref ac) = snap.access_control {
870 for &s in ac.allowed_stops() {
871 visit(s);
872 }
873 }
874 if let Some(ref dq) = snap.destination_queue {
875 for &e in dq.queue() {
876 visit(e);
877 }
878 }
879 for cc in &snap.car_calls {
880 visit(cc.floor);
881 for &r in &cc.pending_riders {
882 visit(r);
883 }
884 }
885 }
886}
887
888/// Magic bytes identifying a postcard snapshot blob.
889const SNAPSHOT_MAGIC: [u8; 8] = *b"ELEVSNAP";
890
891/// Schema version for [`WorldSnapshot`]. Bump on incompatible layout
892/// changes so RON/JSON restore can reject older snapshots loudly
893/// instead of silently filling new fields with `#[serde(default)]`.
894///
895/// See `docs/src/snapshot-versioning.md` for the full bump-trigger
896/// policy, the asymmetry between this `u32` and the crate-version
897/// string in the bytes envelope, and the migration path.
898const SNAPSHOT_SCHEMA_VERSION: u32 = 1;
899
900/// Byte-level snapshot envelope: magic + crate version + payload.
901///
902/// Serialized via postcard. The magic and version fields are checked on
903/// restore to reject blobs from other tools or from a different
904/// `elevator-core` version.
905#[derive(Debug, Serialize, Deserialize)]
906struct SnapshotEnvelope {
907 /// Magic bytes; must equal [`SNAPSHOT_MAGIC`] or the blob is rejected.
908 magic: [u8; 8],
909 /// `elevator-core` crate version that produced the blob.
910 version: String,
911 /// The captured simulation state.
912 payload: WorldSnapshot,
913}
914
915impl crate::sim::Simulation {
916 /// Create a serializable snapshot of the current simulation state.
917 ///
918 /// The snapshot captures all entities, components, groups, metrics,
919 /// the tick counter, and extension component data (game must
920 /// re-register types via `register_ext` before `restore`).
921 /// Custom resources inserted via `world.insert_resource` are NOT
922 /// captured — games using them must save/restore separately (#296).
923 ///
924 /// **Mid-tick safety:** `snapshot()` returns a snapshot regardless
925 /// of whether you are mid-tick (between phase calls in the substep
926 /// API). For substep callers that care about event-bus state, use
927 /// [`try_snapshot`](Self::try_snapshot) which returns
928 /// [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
929 /// when invoked between `run_*` and `advance_tick`. (#297)
930 #[must_use]
931 #[allow(clippy::too_many_lines)]
932 pub fn snapshot(&self) -> WorldSnapshot {
933 self.snapshot_inner()
934 }
935
936 /// Like [`snapshot`](Self::snapshot) but returns
937 /// [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
938 /// when called between phases of an in-progress tick. (#297)
939 ///
940 /// # Errors
941 ///
942 /// Returns [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
943 /// when invoked between a `run_*` phase call and the matching
944 /// `advance_tick`.
945 pub fn try_snapshot(&self) -> Result<WorldSnapshot, crate::error::SimError> {
946 if self.tick_in_progress {
947 return Err(crate::error::SimError::MidTickSnapshot);
948 }
949 Ok(self.snapshot())
950 }
951
952 /// Internal snapshot builder shared by [`snapshot`](Self::snapshot)
953 /// and [`try_snapshot`](Self::try_snapshot). Holds the line-count
954 /// allow so the public methods remain visible in nursery lints.
955 #[allow(clippy::too_many_lines)]
956 fn snapshot_inner(&self) -> WorldSnapshot {
957 let world = self.world();
958
959 // Build entity index: map EntityId → position in vec.
960 let all_ids: Vec<EntityId> = world.alive.keys().collect();
961 let id_to_index: HashMap<EntityId, usize> = all_ids
962 .iter()
963 .copied()
964 .enumerate()
965 .map(|(i, e)| (e, i))
966 .collect();
967
968 // Snapshot each entity.
969 let entities: Vec<EntitySnapshot> = all_ids
970 .iter()
971 .map(|&eid| EntitySnapshot {
972 original_id: eid,
973 position: world.position(eid).copied(),
974 velocity: world.velocity(eid).copied(),
975 elevator: world.elevator(eid).cloned(),
976 stop: world.stop(eid).cloned(),
977 rider: world.rider(eid).cloned(),
978 route: world.route(eid).cloned(),
979 line: world.line(eid).cloned(),
980 patience: world.patience(eid).copied(),
981 preferences: world.preferences(eid).copied(),
982 access_control: world.access_control(eid).cloned(),
983 disabled: world.is_disabled(eid),
984 #[cfg(feature = "energy")]
985 energy_profile: world.energy_profile(eid).cloned(),
986 #[cfg(feature = "energy")]
987 energy_metrics: world.energy_metrics(eid).cloned(),
988 service_mode: world.service_mode(eid).copied(),
989 destination_queue: world.destination_queue(eid).cloned(),
990 car_calls: world.car_calls(eid).to_vec(),
991 })
992 .collect();
993
994 // Snapshot groups (convert EntityIds to indices).
995 let groups: Vec<GroupSnapshot> = self
996 .groups()
997 .iter()
998 .map(|g| {
999 let lines: Vec<LineSnapshotInfo> = g
1000 .lines()
1001 .iter()
1002 .filter_map(|li| {
1003 let entity_index = id_to_index.get(&li.entity()).copied()?;
1004 Some(LineSnapshotInfo {
1005 entity_index,
1006 elevator_indices: li
1007 .elevators()
1008 .iter()
1009 .filter_map(|eid| id_to_index.get(eid).copied())
1010 .collect(),
1011 stop_indices: li
1012 .serves()
1013 .iter()
1014 .filter_map(|eid| id_to_index.get(eid).copied())
1015 .collect(),
1016 })
1017 })
1018 .collect();
1019 GroupSnapshot {
1020 id: g.id(),
1021 name: g.name().to_owned(),
1022 elevator_indices: g
1023 .elevator_entities()
1024 .iter()
1025 .filter_map(|eid| id_to_index.get(eid).copied())
1026 .collect(),
1027 stop_indices: g
1028 .stop_entities()
1029 .iter()
1030 .filter_map(|eid| id_to_index.get(eid).copied())
1031 .collect(),
1032 strategy: self
1033 .strategy_id(g.id())
1034 .cloned()
1035 .unwrap_or(crate::dispatch::BuiltinStrategy::Scan),
1036 lines,
1037 reposition: self.reposition_id(g.id()).cloned(),
1038 hall_call_mode: g.hall_call_mode(),
1039 ack_latency_ticks: g.ack_latency_ticks(),
1040 }
1041 })
1042 .collect();
1043
1044 // Snapshot stop lookup (convert EntityIds to indices).
1045 let stop_lookup: BTreeMap<StopId, usize> = self
1046 .stop_lookup_iter()
1047 .filter_map(|(sid, eid)| id_to_index.get(eid).map(|&idx| (*sid, idx)))
1048 .collect();
1049
1050 WorldSnapshot {
1051 version: SNAPSHOT_SCHEMA_VERSION,
1052 tick: self.current_tick(),
1053 dt: self.dt(),
1054 entities,
1055 groups,
1056 stop_lookup,
1057 metrics: self.metrics().clone(),
1058 metric_tags: self
1059 .world()
1060 .resource::<MetricTags>()
1061 .cloned()
1062 .unwrap_or_default(),
1063 extensions: self.world().serialize_extensions(),
1064 ticks_per_second: 1.0 / self.dt(),
1065 hall_calls: world.iter_hall_calls().cloned().collect(),
1066 arrival_log: world
1067 .resource::<crate::arrival_log::ArrivalLog>()
1068 .cloned()
1069 .unwrap_or_default(),
1070 arrival_log_retention: world
1071 .resource::<crate::arrival_log::ArrivalLogRetention>()
1072 .copied()
1073 .unwrap_or_default(),
1074 destination_log: world
1075 .resource::<crate::arrival_log::DestinationLog>()
1076 .cloned()
1077 .unwrap_or_default(),
1078 traffic_detector: world
1079 .resource::<crate::traffic_detector::TrafficDetector>()
1080 .cloned()
1081 .unwrap_or_default(),
1082 reposition_cooldowns: world
1083 .resource::<crate::dispatch::reposition::RepositionCooldowns>()
1084 .cloned()
1085 .unwrap_or_default(),
1086 // Per-group dispatcher configuration. Only strategies that
1087 // override `snapshot_config` emit non-None here; the rest
1088 // default to empty and restore to built-in defaults,
1089 // preserving pre-fix behaviour for stateless strategies.
1090 dispatch_config: self
1091 .dispatchers()
1092 .iter()
1093 .filter_map(|(gid, d)| d.snapshot_config().map(|s| (*gid, s)))
1094 .collect(),
1095 }
1096 }
1097
1098 /// Serialize the current state to a self-describing byte blob.
1099 ///
1100 /// The blob is postcard-encoded and carries a magic prefix plus the
1101 /// `elevator-core` crate version. Use [`Self::restore_bytes`]
1102 /// on the receiving end. Determinism is bit-exact across builds of
1103 /// the same crate version; cross-version restores return
1104 /// [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion).
1105 ///
1106 /// Extension component *data* is serialized (identical to
1107 /// [`Self::snapshot`]); after restore, use
1108 /// [`Simulation::load_extensions_with`](crate::sim::Simulation::load_extensions_with)
1109 /// to register and load them.
1110 /// Custom dispatch strategies and arbitrary `World` resources are
1111 /// not included.
1112 ///
1113 /// # Errors
1114 /// - [`SimError::SnapshotFormat`](crate::error::SimError::SnapshotFormat)
1115 /// if postcard encoding fails. Unreachable for well-formed
1116 /// `WorldSnapshot` values, so callers that don't care can `unwrap`.
1117 /// - [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
1118 /// if invoked between phases of an in-progress tick (substep API
1119 /// path) — the in-flight `EventBus` would otherwise be lost. (#297)
1120 pub fn snapshot_bytes(&self) -> Result<Vec<u8>, crate::error::SimError> {
1121 let envelope = SnapshotEnvelope {
1122 magic: SNAPSHOT_MAGIC,
1123 version: env!("CARGO_PKG_VERSION").to_owned(),
1124 payload: self.try_snapshot()?,
1125 };
1126 postcard::to_allocvec(&envelope)
1127 .map_err(|e| crate::error::SimError::SnapshotFormat(e.to_string()))
1128 }
1129
1130 /// Cheap u64 checksum of the simulation's serializable state.
1131 /// FNV-1a over the postcard encoding of [`Self::snapshot`]'s
1132 /// `WorldSnapshot` payload — the envelope (magic + crate version
1133 /// string) is *not* hashed, so the value depends only on the
1134 /// logical sim state, not on the `elevator-core` version that
1135 /// produced it. The numeric value is FNV-1a-specific and not
1136 /// equivalent to other hash functions of the same bytes; consumers
1137 /// computing an independent hash for comparison must use this
1138 /// method (or run FNV-1a themselves with the same constants).
1139 ///
1140 /// Snapshot/restore is byte-symmetric: a fresh sim and a restored
1141 /// sim with the same logical state hash equal. (Earlier code had
1142 /// a first-restore asymmetry from the `AssignedCar` extension
1143 /// type registering on restore but not `new`; that was fixed.)
1144 ///
1145 /// Designed for divergence detection between runtimes that should
1146 /// be in lockstep (browser vs server, multi-client multiplayer)
1147 /// and for golden checksums that need to survive a
1148 /// release-please version bump. Two sims that have produced bit-
1149 /// identical inputs in bit-identical order must hash to the same
1150 /// value, regardless of `CARGO_PKG_VERSION`.
1151 ///
1152 /// # Errors
1153 /// - [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
1154 /// when invoked between phases of an in-progress tick (substep
1155 /// API path).
1156 /// - [`SimError::SnapshotFormat`](crate::error::SimError::SnapshotFormat)
1157 /// if postcard encoding of the payload fails. Unreachable for
1158 /// well-formed sims; callers that don't care can `unwrap`.
1159 pub fn snapshot_checksum(&self) -> Result<u64, crate::error::SimError> {
1160 // FNV-1a (64-bit). Small, allocation-free over the byte slice,
1161 // well-distributed for arbitrary input. Not cryptographic;
1162 // collision tolerance is fine for divergence detection.
1163 // Constants are the standard 64-bit FNV-1a parameters from
1164 // RFC draft-eastlake-fnv (offset basis and prime), not arbitrary.
1165 const FNV_OFFSET: u64 = 0xcbf2_9ce4_8422_2325;
1166 const FNV_PRIME: u64 = 0x0000_0100_0000_01b3;
1167 let snapshot = self.try_snapshot()?;
1168 let bytes = postcard::to_allocvec(&snapshot)
1169 .map_err(|e| crate::error::SimError::SnapshotFormat(e.to_string()))?;
1170 let mut h: u64 = FNV_OFFSET;
1171 for byte in &bytes {
1172 h ^= u64::from(*byte);
1173 h = h.wrapping_mul(FNV_PRIME);
1174 }
1175 Ok(h)
1176 }
1177
1178 /// Restore a simulation from bytes produced by [`Self::snapshot_bytes`].
1179 ///
1180 /// Built-in dispatch strategies are auto-restored. For groups using
1181 /// [`BuiltinStrategy::Custom`](crate::dispatch::BuiltinStrategy::Custom),
1182 /// provide a factory; pass `None` otherwise.
1183 ///
1184 /// # Errors
1185 /// - [`SimError::SnapshotFormat`](crate::error::SimError::SnapshotFormat)
1186 /// if the bytes are not a valid envelope or the magic prefix does
1187 /// not match.
1188 /// - [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion)
1189 /// if the blob was produced by a different crate version.
1190 /// - [`SimError::UnresolvedCustomStrategy`](crate::error::SimError::UnresolvedCustomStrategy)
1191 /// if a group uses a custom strategy that the factory cannot resolve.
1192 pub fn restore_bytes(
1193 bytes: &[u8],
1194 custom_strategy_factory: CustomStrategyFactory<'_>,
1195 ) -> Result<Self, crate::error::SimError> {
1196 let (envelope, tail): (SnapshotEnvelope, &[u8]) = postcard::take_from_bytes(bytes)
1197 .map_err(|e| crate::error::SimError::SnapshotFormat(e.to_string()))?;
1198 if !tail.is_empty() {
1199 return Err(crate::error::SimError::SnapshotFormat(format!(
1200 "trailing bytes: {} unread of {}",
1201 tail.len(),
1202 bytes.len()
1203 )));
1204 }
1205 if envelope.magic != SNAPSHOT_MAGIC {
1206 return Err(crate::error::SimError::SnapshotFormat(
1207 "magic bytes do not match".to_string(),
1208 ));
1209 }
1210 let current = env!("CARGO_PKG_VERSION");
1211 if envelope.version != current {
1212 return Err(crate::error::SimError::SnapshotVersion {
1213 saved: envelope.version,
1214 current: current.to_owned(),
1215 });
1216 }
1217 envelope.payload.restore(custom_strategy_factory)
1218 }
1219}