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elevator_core/
snapshot.rs

1//! World snapshot for save/load functionality.
2//!
3//! Provides [`WorldSnapshot`](crate::snapshot::WorldSnapshot) which captures the full simulation state
4//! (all entities, components, groups, metrics, tick counter) in a
5//! serializable form. Games choose the serialization format via serde.
6//!
7//! Extension component *data* is included in the snapshot. After restoring,
8//! call [`Simulation::load_extensions_with`](crate::sim::Simulation::load_extensions_with)
9//! to register types and materialize the data.
10
11use crate::components::{
12    AccessControl, CarCall, DestinationQueue, Elevator, HallCall, Line, Patience, Position,
13    Preferences, Rider, Route, Stop, Velocity,
14};
15use crate::entity::EntityId;
16use crate::ids::GroupId;
17use crate::metrics::Metrics;
18use crate::stop::StopId;
19use crate::tagged_metrics::MetricTags;
20use serde::{Deserialize, Serialize};
21use std::collections::{BTreeMap, HashMap, HashSet};
22
23/// Serializable snapshot of a single entity's components.
24#[derive(Debug, Clone, Serialize, Deserialize)]
25pub struct EntitySnapshot {
26    /// The original `EntityId` (used for remapping cross-references on restore).
27    pub original_id: EntityId,
28    /// Position component (if present).
29    pub position: Option<Position>,
30    /// Velocity component (if present).
31    pub velocity: Option<Velocity>,
32    /// Elevator component (if present).
33    pub elevator: Option<Elevator>,
34    /// Stop component (if present).
35    pub stop: Option<Stop>,
36    /// Rider component (if present).
37    pub rider: Option<Rider>,
38    /// Route component (if present).
39    pub route: Option<Route>,
40    /// Line component (if present).
41    #[serde(default)]
42    pub line: Option<Line>,
43    /// Patience component (if present).
44    pub patience: Option<Patience>,
45    /// Preferences component (if present).
46    pub preferences: Option<Preferences>,
47    /// Access control component (if present).
48    #[serde(default)]
49    pub access_control: Option<AccessControl>,
50    /// Whether this entity is disabled.
51    pub disabled: bool,
52    /// Energy profile (if present, requires `energy` feature).
53    #[cfg(feature = "energy")]
54    #[serde(default)]
55    pub energy_profile: Option<crate::energy::EnergyProfile>,
56    /// Energy metrics (if present, requires `energy` feature).
57    #[cfg(feature = "energy")]
58    #[serde(default)]
59    pub energy_metrics: Option<crate::energy::EnergyMetrics>,
60    /// Service mode (if present).
61    #[serde(default)]
62    pub service_mode: Option<crate::components::ServiceMode>,
63    /// Destination queue (per-elevator; absent in legacy snapshots).
64    #[serde(default)]
65    pub destination_queue: Option<DestinationQueue>,
66    /// Car calls pressed inside this elevator (per-car; absent in legacy snapshots).
67    #[serde(default)]
68    pub car_calls: Vec<CarCall>,
69}
70
71/// Serializable snapshot of the entire simulation state.
72///
73/// Capture via [`Simulation::snapshot()`](crate::sim::Simulation::snapshot)
74/// and restore via [`WorldSnapshot::restore()`]. The game chooses the serde format
75/// (RON, JSON, bincode, etc.).
76///
77/// **Determinism:** the map fields below all use `BTreeMap` instead of
78/// `HashMap` so postcard/RON/JSON serialize entries in a deterministic
79/// (key-sorted) order. With `HashMap`, two snapshots of the same sim
80/// taken in different processes produced different bytes, defeating
81/// content-addressed caching and bit-equality replay (#254).
82///
83/// **Extension components are included** (via `extensions`); games must
84/// register types via `register_ext` before `restore()` to materialize them.
85/// **Custom resources** inserted via `world.insert_resource` are NOT
86/// snapshotted — only the built-in `MetricTags` resource is captured
87/// in `metric_tags`. Games using custom resources must save and restore
88/// them out-of-band (#296).
89#[derive(Debug, Clone, Serialize, Deserialize)]
90pub struct WorldSnapshot {
91    /// Schema version of this snapshot. Bumped on incompatible changes
92    /// to the snapshot layout. Loading a snapshot whose version differs
93    /// from the current crate's expected version returns
94    /// [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion).
95    /// Legacy snapshots default to `0` (#295).
96    #[serde(default)]
97    pub version: u32,
98    /// Current simulation tick.
99    pub tick: u64,
100    /// Time delta per tick.
101    pub dt: f64,
102    /// All entities indexed by position in this vec.
103    /// `EntityId`s are regenerated on restore.
104    pub entities: Vec<EntitySnapshot>,
105    /// Elevator groups (references into entities by index).
106    pub groups: Vec<GroupSnapshot>,
107    /// Stop ID → entity index mapping. `BTreeMap` for deterministic
108    /// snapshot bytes across processes (#254).
109    pub stop_lookup: BTreeMap<StopId, usize>,
110    /// Global metrics at snapshot time.
111    pub metrics: Metrics,
112    /// Per-tag metric accumulators and entity-tag associations.
113    pub metric_tags: MetricTags,
114    /// Serialized extension component data: name → (`EntityId` → RON string).
115    /// Both maps are `BTreeMap` for deterministic snapshot bytes (#254).
116    pub extensions: BTreeMap<String, BTreeMap<EntityId, String>>,
117    /// Ticks per second (for `TimeAdapter` reconstruction).
118    pub ticks_per_second: f64,
119    /// All pending hall calls across every stop. Absent in legacy snapshots.
120    #[serde(default)]
121    pub hall_calls: Vec<HallCall>,
122    /// Rolling per-stop arrival log. Empty in legacy snapshots; on
123    /// restore the log's `(tick, stop)` entries have their stop IDs
124    /// remapped through `id_remap` so they line up with the newly
125    /// allocated entity IDs.
126    #[serde(default)]
127    pub arrival_log: crate::arrival_log::ArrivalLog,
128    /// Retention window for the arrival log (ticks). Captured so a
129    /// host-configured value (e.g. via
130    /// `Simulation::set_arrival_log_retention_ticks`) survives
131    /// snapshot round-trip; legacy snapshots default to
132    /// [`DEFAULT_ARRIVAL_WINDOW_TICKS`](crate::arrival_log::DEFAULT_ARRIVAL_WINDOW_TICKS).
133    #[serde(default)]
134    pub arrival_log_retention: crate::arrival_log::ArrivalLogRetention,
135    /// Mirror of `arrival_log` keyed on rider *destination* — what
136    /// powers the `DownPeak` classifier branch. Same remap semantics
137    /// as `arrival_log` on restore. Empty in legacy snapshots; the
138    /// detector silently under-classifies `DownPeak` until the post-
139    /// restore log refills.
140    #[serde(default)]
141    pub destination_log: crate::arrival_log::DestinationLog,
142    /// Traffic-mode classifier state. Carries the current mode,
143    /// thresholds, and last-update tick across snapshot round-trip
144    /// so a restored sim doesn't momentarily reset to `Idle` when
145    /// the metrics phase hasn't run yet.
146    #[serde(default)]
147    pub traffic_detector: crate::traffic_detector::TrafficDetector,
148    /// Per-car reposition cooldown eligibility. Entries map to the
149    /// tick when each car next becomes eligible for reposition. Empty
150    /// in legacy snapshots; on restore the map is remapped through
151    /// `id_remap` to match newly-allocated entity IDs.
152    #[serde(default)]
153    pub reposition_cooldowns: crate::dispatch::reposition::RepositionCooldowns,
154    /// Per-group serialized dispatcher configuration produced by
155    /// [`crate::dispatch::DispatchStrategy::snapshot_config`] and
156    /// replayed via
157    /// [`crate::dispatch::DispatchStrategy::restore_config`] on
158    /// restore. Round-trips the tunable weights configured via
159    /// `with_*` builder methods (e.g. `EtdDispatch::with_delay_weight`)
160    /// that [`BuiltinStrategy::instantiate`](crate::dispatch::BuiltinStrategy::instantiate)
161    /// can't reconstruct because it always calls `::new()`. Absent /
162    /// empty in legacy snapshots — they restore to default weights,
163    /// matching pre-fix behaviour.
164    #[serde(default)]
165    pub dispatch_config: BTreeMap<GroupId, String>,
166}
167
168/// Per-line snapshot info within a group.
169#[derive(Debug, Clone, Serialize, Deserialize)]
170pub struct LineSnapshotInfo {
171    /// Index into the `entities` vec for the line entity.
172    pub entity_index: usize,
173    /// Indices into the `entities` vec for elevators on this line.
174    pub elevator_indices: Vec<usize>,
175    /// Indices into the `entities` vec for stops served by this line.
176    pub stop_indices: Vec<usize>,
177}
178
179/// Serializable representation of an elevator group.
180#[derive(Debug, Clone, Serialize, Deserialize)]
181pub struct GroupSnapshot {
182    /// Group identifier.
183    pub id: GroupId,
184    /// Group name.
185    pub name: String,
186    /// Indices into the `entities` vec for elevators in this group.
187    pub elevator_indices: Vec<usize>,
188    /// Indices into the `entities` vec for stops in this group.
189    pub stop_indices: Vec<usize>,
190    /// The dispatch strategy used by this group.
191    pub strategy: crate::dispatch::BuiltinStrategy,
192    /// Per-line snapshot data. Empty in legacy snapshots.
193    #[serde(default)]
194    pub lines: Vec<LineSnapshotInfo>,
195    /// Optional repositioning strategy for idle elevators.
196    #[serde(default)]
197    pub reposition: Option<crate::dispatch::BuiltinReposition>,
198    /// Hall call mode for this group. Legacy snapshots default to `Classic`.
199    #[serde(default)]
200    pub hall_call_mode: crate::dispatch::HallCallMode,
201    /// Controller ack latency in ticks. Legacy snapshots default to `0`.
202    #[serde(default)]
203    pub ack_latency_ticks: u32,
204}
205
206/// Pending extension data from a snapshot, awaiting type registration.
207///
208/// Stored as a world resource after `restore()`. Call
209/// `sim.load_extensions()` after registering extension types to
210/// deserialize the data.
211pub(crate) struct PendingExtensions(pub(crate) BTreeMap<String, BTreeMap<EntityId, String>>);
212
213/// Factory function type for instantiating custom dispatch strategies by name.
214type CustomStrategyFactory<'a> =
215    Option<&'a dyn Fn(&str) -> Option<Box<dyn crate::dispatch::DispatchStrategy>>>;
216
217impl WorldSnapshot {
218    /// Restore a simulation from this snapshot.
219    ///
220    /// Built-in strategies (Scan, Look, `NearestCar`, ETD) are auto-restored.
221    /// For `Custom` strategies, provide a factory function that maps strategy
222    /// names to instances. Pass `None` if only using built-in strategies.
223    ///
224    /// # Errors
225    /// Returns [`SimError::UnresolvedCustomStrategy`](crate::error::SimError::UnresolvedCustomStrategy)
226    /// if a snapshot group uses a `Custom` strategy and the factory returns `None`.
227    ///
228    /// To restore extension components, call
229    /// [`Simulation::load_extensions_with`](crate::sim::Simulation::load_extensions_with)
230    /// on the returned simulation.
231    pub fn restore(
232        self,
233        custom_strategy_factory: CustomStrategyFactory<'_>,
234    ) -> Result<crate::sim::Simulation, crate::error::SimError> {
235        use crate::world::{SortedStops, World};
236
237        // Reject snapshots from incompatible schema versions. Without this
238        // guard, `#[serde(default)]` on newly-added fields would silently
239        // fill them in and mask the mismatch. The bytes envelope path
240        // separately checks the crate semver string.
241        if self.version != SNAPSHOT_SCHEMA_VERSION {
242            return Err(crate::error::SimError::SnapshotVersion {
243                saved: format!("schema {}", self.version),
244                current: format!("schema {SNAPSHOT_SCHEMA_VERSION}"),
245            });
246        }
247
248        let mut world = World::new();
249
250        // Phase 1: spawn all entities and build old→new EntityId mapping.
251        let (index_to_id, id_remap) = Self::spawn_entities(&mut world, &self.entities);
252
253        // Phase 2: attach components with remapped EntityIds.
254        Self::attach_components(&mut world, &self.entities, &index_to_id, &id_remap);
255
256        // Phase 2b: re-register hall calls (cross-reference stops/cars/riders).
257        self.attach_hall_calls(&mut world, &id_remap);
258
259        // Rebuild sorted stops index.
260        let mut sorted: Vec<(f64, EntityId)> = world
261            .iter_stops()
262            .map(|(eid, stop)| (stop.position, eid))
263            .collect();
264        sorted.sort_by(|a, b| a.0.total_cmp(&b.0));
265        world.insert_resource(SortedStops(sorted));
266
267        // Rebuild groups, stop lookup, dispatchers, and extensions (borrows self).
268        let (mut groups, stop_lookup, dispatchers, strategy_ids) =
269            self.rebuild_groups_and_dispatchers(&index_to_id, custom_strategy_factory)?;
270
271        Self::fix_legacy_line_entities(&mut groups, &mut world);
272
273        // Resource installation moves several fields out of self via partial
274        // moves; remaining fields (dispatch_config, groups, entities, hall_calls,
275        // metrics, etc.) stay accessible for the construction steps below.
276        Self::install_runtime_resources(
277            &mut world,
278            &id_remap,
279            self.tick,
280            &self.extensions,
281            self.metric_tags,
282            self.arrival_log,
283            self.arrival_log_retention,
284            self.destination_log,
285            self.traffic_detector,
286            self.reposition_cooldowns,
287        );
288
289        let mut sim = crate::sim::Simulation::from_parts(
290            world,
291            self.tick,
292            self.dt,
293            groups,
294            stop_lookup,
295            dispatchers,
296            strategy_ids,
297            self.metrics,
298            self.ticks_per_second,
299        );
300
301        Self::replay_dispatcher_tuning(&mut sim, &self.dispatch_config);
302        Self::restore_reposition_strategies(&mut sim, &self.groups);
303
304        Self::emit_dangling_warnings(
305            &self.entities,
306            &self.hall_calls,
307            &id_remap,
308            self.tick,
309            &mut sim,
310        );
311
312        Ok(sim)
313    }
314
315    /// Replace synthetic legacy `LineInfo` entries (entity = `EntityId::default()`)
316    /// with real line entities spawned in the world. Pre-line snapshots stored
317    /// only group-level elevator/stop indices; the legacy single-line `LineInfo`
318    /// is materialised here so dispatch and rendering see a real entity.
319    fn fix_legacy_line_entities(
320        groups: &mut [crate::dispatch::ElevatorGroup],
321        world: &mut crate::world::World,
322    ) {
323        for group in groups.iter_mut() {
324            let group_id = group.id();
325            for line_info in group.lines_mut().iter_mut() {
326                if line_info.entity() != EntityId::default() {
327                    continue;
328                }
329                let (min_pos, max_pos) = line_info
330                    .serves()
331                    .iter()
332                    .filter_map(|&sid| world.stop(sid).map(|s| s.position))
333                    .fold((f64::INFINITY, f64::NEG_INFINITY), |(lo, hi), p| {
334                        (lo.min(p), hi.max(p))
335                    });
336                let line_eid = world.spawn();
337                world.set_line(
338                    line_eid,
339                    Line {
340                        name: format!("Legacy-{group_id}"),
341                        group: group_id,
342                        orientation: crate::components::Orientation::Vertical,
343                        position: None,
344                        min_position: if min_pos.is_finite() { min_pos } else { 0.0 },
345                        max_position: if max_pos.is_finite() { max_pos } else { 0.0 },
346                        max_cars: None,
347                    },
348                );
349                for &elev_eid in line_info.elevators() {
350                    if let Some(car) = world.elevator_mut(elev_eid) {
351                        car.line = line_eid;
352                    }
353                }
354                line_info.set_entity(line_eid);
355            }
356        }
357    }
358
359    /// Insert all post-entity world resources, remapping `EntityId`s where
360    /// they cross-reference. Without these `PredictiveParking`,
361    /// `DispatchManifest::arrivals_at`, the down-peak classifier branch,
362    /// host-configured retention, and reposition cooldowns silently no-op
363    /// or fall back to defaults post-restore.
364    #[allow(clippy::too_many_arguments)]
365    fn install_runtime_resources(
366        world: &mut crate::world::World,
367        id_remap: &HashMap<EntityId, EntityId>,
368        tick: u64,
369        extensions: &BTreeMap<String, BTreeMap<EntityId, String>>,
370        metric_tags: MetricTags,
371        arrival_log: crate::arrival_log::ArrivalLog,
372        arrival_log_retention: crate::arrival_log::ArrivalLogRetention,
373        destination_log: crate::arrival_log::DestinationLog,
374        traffic_detector: crate::traffic_detector::TrafficDetector,
375        reposition_cooldowns: crate::dispatch::reposition::RepositionCooldowns,
376    ) {
377        let remapped_exts = Self::remap_extensions(extensions, id_remap);
378        world.insert_resource(PendingExtensions(remapped_exts));
379
380        let mut tags = metric_tags;
381        tags.remap_entity_ids(id_remap);
382        world.insert_resource(tags);
383
384        let mut log = arrival_log;
385        log.remap_entity_ids(id_remap);
386        world.insert_resource(log);
387        world.insert_resource(crate::arrival_log::CurrentTick(tick));
388        world.insert_resource(arrival_log_retention);
389
390        let mut dest_log = destination_log;
391        dest_log.remap_entity_ids(id_remap);
392        world.insert_resource(dest_log);
393
394        // Detector is re-inserted last-writer-wins so the *classified* state
395        // carries forward; refresh_traffic_detector updates on the next
396        // metrics phase with fresh counts.
397        world.insert_resource(traffic_detector);
398
399        let mut cooldowns = reposition_cooldowns;
400        cooldowns.remap_entity_ids(id_remap);
401        world.insert_resource(cooldowns);
402    }
403
404    /// Replay per-group dispatcher tuning captured in the snapshot. Built-ins
405    /// with `with_*` builders override `snapshot_config`/`restore_config` to
406    /// round-trip their weights; strategies that don't override silently skip
407    /// (default `restore_config` is `Ok(())`), preserving pre-fix behaviour. A
408    /// deserialization failure surfaces as an event rather than a hard error
409    /// — the restored sim runs with defaults, same as a legacy snapshot.
410    fn replay_dispatcher_tuning(
411        sim: &mut crate::sim::Simulation,
412        dispatch_config: &std::collections::BTreeMap<GroupId, String>,
413    ) {
414        for (gid, serialized) in dispatch_config {
415            if let Some(dispatcher) = sim.dispatchers_mut().get_mut(gid)
416                && let Err(err) = dispatcher.restore_config(serialized)
417            {
418                sim.push_event(crate::events::Event::DispatchConfigNotRestored {
419                    group: *gid,
420                    reason: err,
421                });
422            }
423        }
424    }
425
426    /// Restore reposition strategies from group snapshots, emitting
427    /// [`Event::RepositionStrategyNotRestored`](crate::events::Event::RepositionStrategyNotRestored)
428    /// when an id can't be re-instantiated.
429    fn restore_reposition_strategies(sim: &mut crate::sim::Simulation, groups: &[GroupSnapshot]) {
430        for gs in groups {
431            let Some(ref repo_id) = gs.reposition else {
432                continue;
433            };
434            if let Some(strategy) = repo_id.instantiate() {
435                sim.set_reposition(gs.id, strategy, repo_id.clone());
436            } else {
437                sim.push_event(crate::events::Event::RepositionStrategyNotRestored {
438                    group: gs.id,
439                });
440            }
441        }
442    }
443
444    /// Spawn entities in the world and build the old→new `EntityId` mapping.
445    fn spawn_entities(
446        world: &mut crate::world::World,
447        entities: &[EntitySnapshot],
448    ) -> (Vec<EntityId>, HashMap<EntityId, EntityId>) {
449        let mut index_to_id: Vec<EntityId> = Vec::with_capacity(entities.len());
450        let mut id_remap: HashMap<EntityId, EntityId> = HashMap::new();
451        for snap in entities {
452            let new_id = world.spawn();
453            index_to_id.push(new_id);
454            id_remap.insert(snap.original_id, new_id);
455        }
456        (index_to_id, id_remap)
457    }
458
459    /// Attach components to spawned entities, remapping cross-references.
460    fn attach_components(
461        world: &mut crate::world::World,
462        entities: &[EntitySnapshot],
463        index_to_id: &[EntityId],
464        id_remap: &HashMap<EntityId, EntityId>,
465    ) {
466        let remap = |old: EntityId| -> EntityId { id_remap.get(&old).copied().unwrap_or(old) };
467        let remap_opt = |old: Option<EntityId>| -> Option<EntityId> { old.map(&remap) };
468
469        for (i, snap) in entities.iter().enumerate() {
470            let eid = index_to_id[i];
471
472            if let Some(pos) = snap.position {
473                world.set_position(eid, pos);
474            }
475            if let Some(vel) = snap.velocity {
476                world.set_velocity(eid, vel);
477            }
478            if let Some(ref elev) = snap.elevator {
479                let mut e = elev.clone();
480                e.riders = e.riders.iter().map(|&r| remap(r)).collect();
481                e.target_stop = remap_opt(e.target_stop);
482                e.line = remap(e.line);
483                e.restricted_stops = e.restricted_stops.iter().map(|&s| remap(s)).collect();
484                e.phase = match e.phase {
485                    crate::components::ElevatorPhase::MovingToStop(s) => {
486                        crate::components::ElevatorPhase::MovingToStop(remap(s))
487                    }
488                    crate::components::ElevatorPhase::Repositioning(s) => {
489                        crate::components::ElevatorPhase::Repositioning(remap(s))
490                    }
491                    other => other,
492                };
493                world.set_elevator(eid, e);
494            }
495            if let Some(ref stop) = snap.stop {
496                world.set_stop(eid, stop.clone());
497            }
498            if let Some(ref rider) = snap.rider {
499                use crate::components::RiderPhase;
500                let mut r = rider.clone();
501                r.current_stop = remap_opt(r.current_stop);
502                r.phase = match r.phase {
503                    RiderPhase::Boarding(e) => RiderPhase::Boarding(remap(e)),
504                    RiderPhase::Riding(e) => RiderPhase::Riding(remap(e)),
505                    RiderPhase::Exiting(e) => RiderPhase::Exiting(remap(e)),
506                    other => other,
507                };
508                world.set_rider(eid, r);
509            }
510            if let Some(ref route) = snap.route {
511                let mut rt = route.clone();
512                for leg in &mut rt.legs {
513                    leg.from = remap(leg.from);
514                    leg.to = remap(leg.to);
515                    if let crate::components::TransportMode::Line(ref mut l) = leg.via {
516                        *l = remap(*l);
517                    }
518                }
519                world.set_route(eid, rt);
520            }
521            if let Some(ref line) = snap.line {
522                world.set_line(eid, line.clone());
523            }
524            if let Some(patience) = snap.patience {
525                world.set_patience(eid, patience);
526            }
527            if let Some(prefs) = snap.preferences {
528                world.set_preferences(eid, prefs);
529            }
530            if let Some(ref ac) = snap.access_control {
531                let remapped =
532                    AccessControl::new(ac.allowed_stops().iter().map(|&s| remap(s)).collect());
533                world.set_access_control(eid, remapped);
534            }
535            if snap.disabled {
536                world.disable(eid);
537            }
538            #[cfg(feature = "energy")]
539            if let Some(ref profile) = snap.energy_profile {
540                world.set_energy_profile(eid, profile.clone());
541            }
542            #[cfg(feature = "energy")]
543            if let Some(ref em) = snap.energy_metrics {
544                world.set_energy_metrics(eid, em.clone());
545            }
546            if let Some(mode) = snap.service_mode {
547                world.set_service_mode(eid, mode);
548            }
549            if let Some(ref dq) = snap.destination_queue {
550                use crate::components::DestinationQueue as DQ;
551                let mut new_dq = DQ::new();
552                for &e in dq.queue() {
553                    new_dq.push_back(remap(e));
554                }
555                world.set_destination_queue(eid, new_dq);
556            }
557            Self::attach_car_calls(world, eid, &snap.car_calls, id_remap);
558        }
559    }
560
561    /// Re-register per-car floor button presses after entities are spawned.
562    fn attach_car_calls(
563        world: &mut crate::world::World,
564        car: EntityId,
565        car_calls: &[CarCall],
566        id_remap: &HashMap<EntityId, EntityId>,
567    ) {
568        if car_calls.is_empty() {
569            return;
570        }
571        let remap = |old: EntityId| -> EntityId { id_remap.get(&old).copied().unwrap_or(old) };
572        let Some(slot) = world.car_calls_mut(car) else {
573            return;
574        };
575        for cc in car_calls {
576            let mut c = cc.clone();
577            c.car = car;
578            c.floor = remap(c.floor);
579            c.pending_riders = c.pending_riders.iter().map(|&r| remap(r)).collect();
580            slot.push(c);
581        }
582    }
583
584    /// Re-register hall calls in the world after entities are spawned.
585    ///
586    /// `HallCall` cross-references stops, cars, riders, and optional
587    /// destinations — all `EntityId`s must be remapped through `id_remap`.
588    /// Pre-15.23 snapshots stored a single `assigned_car` field, silently
589    /// dropped by `#[serde(default)]` on `assigned_cars_by_line`; the
590    /// next dispatch pass repopulates the empty map, so no explicit
591    /// migration is attempted here.
592    fn attach_hall_calls(
593        &self,
594        world: &mut crate::world::World,
595        id_remap: &HashMap<EntityId, EntityId>,
596    ) {
597        let remap = |old: EntityId| -> EntityId { id_remap.get(&old).copied().unwrap_or(old) };
598        let remap_opt = |old: Option<EntityId>| -> Option<EntityId> { old.map(&remap) };
599        for hc in &self.hall_calls {
600            let mut c = hc.clone();
601            c.stop = remap(c.stop);
602            c.destination = remap_opt(c.destination);
603            c.assigned_cars_by_line = c
604                .assigned_cars_by_line
605                .iter()
606                .map(|(&line, &car)| (remap(line), remap(car)))
607                .collect();
608            c.pending_riders = c.pending_riders.iter().map(|&r| remap(r)).collect();
609            world.set_hall_call(c);
610        }
611    }
612
613    /// Rebuild groups, stop lookup, and dispatchers from snapshot data.
614    #[allow(clippy::type_complexity)]
615    fn rebuild_groups_and_dispatchers(
616        &self,
617        index_to_id: &[EntityId],
618        custom_strategy_factory: CustomStrategyFactory<'_>,
619    ) -> Result<
620        (
621            Vec<crate::dispatch::ElevatorGroup>,
622            HashMap<StopId, EntityId>,
623            std::collections::BTreeMap<GroupId, Box<dyn crate::dispatch::DispatchStrategy>>,
624            std::collections::BTreeMap<GroupId, crate::dispatch::BuiltinStrategy>,
625        ),
626        crate::error::SimError,
627    > {
628        use crate::dispatch::ElevatorGroup;
629
630        let groups: Vec<ElevatorGroup> = self
631            .groups
632            .iter()
633            .map(|gs| {
634                let elevator_entities: Vec<EntityId> = gs
635                    .elevator_indices
636                    .iter()
637                    .filter_map(|&i| index_to_id.get(i).copied())
638                    .collect();
639                let stop_entities: Vec<EntityId> = gs
640                    .stop_indices
641                    .iter()
642                    .filter_map(|&i| index_to_id.get(i).copied())
643                    .collect();
644
645                let lines = if gs.lines.is_empty() {
646                    // Legacy snapshots have no per-line data; create a single
647                    // synthetic LineInfo containing all elevators and stops.
648                    vec![crate::dispatch::LineInfo::new(
649                        EntityId::default(),
650                        elevator_entities,
651                        stop_entities,
652                    )]
653                } else {
654                    gs.lines
655                        .iter()
656                        .filter_map(|lsi| {
657                            let entity = index_to_id.get(lsi.entity_index).copied()?;
658                            Some(crate::dispatch::LineInfo::new(
659                                entity,
660                                lsi.elevator_indices
661                                    .iter()
662                                    .filter_map(|&i| index_to_id.get(i).copied())
663                                    .collect(),
664                                lsi.stop_indices
665                                    .iter()
666                                    .filter_map(|&i| index_to_id.get(i).copied())
667                                    .collect(),
668                            ))
669                        })
670                        .collect()
671                };
672
673                ElevatorGroup::new(gs.id, gs.name.clone(), lines)
674                    .with_hall_call_mode(gs.hall_call_mode)
675                    .with_ack_latency_ticks(gs.ack_latency_ticks)
676            })
677            .collect();
678
679        let stop_lookup: HashMap<StopId, EntityId> = self
680            .stop_lookup
681            .iter()
682            .filter_map(|(sid, &idx)| index_to_id.get(idx).map(|&eid| (*sid, eid)))
683            .collect();
684
685        let mut dispatchers = std::collections::BTreeMap::new();
686        let mut strategy_ids = std::collections::BTreeMap::new();
687        for (gs, group) in self.groups.iter().zip(groups.iter()) {
688            let strategy: Box<dyn crate::dispatch::DispatchStrategy> =
689                if let Some(builtin) = gs.strategy.instantiate() {
690                    builtin
691                } else if let crate::dispatch::BuiltinStrategy::Custom(ref name) = gs.strategy {
692                    custom_strategy_factory
693                        .and_then(|f| f(name))
694                        .ok_or_else(|| crate::error::SimError::UnresolvedCustomStrategy {
695                            name: name.clone(),
696                            group: group.id(),
697                        })?
698                } else {
699                    Box::new(crate::dispatch::scan::ScanDispatch::new())
700                };
701            dispatchers.insert(group.id(), strategy);
702            strategy_ids.insert(group.id(), gs.strategy.clone());
703        }
704
705        Ok((groups, stop_lookup, dispatchers, strategy_ids))
706    }
707
708    /// Remap `EntityId`s in extension data using the old→new mapping.
709    fn remap_extensions(
710        extensions: &BTreeMap<String, BTreeMap<EntityId, String>>,
711        id_remap: &HashMap<EntityId, EntityId>,
712    ) -> BTreeMap<String, BTreeMap<EntityId, String>> {
713        extensions
714            .iter()
715            .map(|(name, entries)| {
716                let remapped: BTreeMap<EntityId, String> = entries
717                    .iter()
718                    .map(|(old_id, data)| {
719                        let new_id = id_remap.get(old_id).copied().unwrap_or(*old_id);
720                        (new_id, data.clone())
721                    })
722                    .collect();
723                (name.clone(), remapped)
724            })
725            .collect()
726    }
727
728    /// Emit `SnapshotDanglingReference` events for entity IDs not in `id_remap`.
729    fn emit_dangling_warnings(
730        entities: &[EntitySnapshot],
731        hall_calls: &[HallCall],
732        id_remap: &HashMap<EntityId, EntityId>,
733        tick: u64,
734        sim: &mut crate::sim::Simulation,
735    ) {
736        let mut seen = HashSet::new();
737        let mut check = |old: EntityId| {
738            if !id_remap.contains_key(&old) && seen.insert(old) {
739                sim.push_event(crate::events::Event::SnapshotDanglingReference {
740                    stale_id: old,
741                    tick,
742                });
743            }
744        };
745        for snap in entities {
746            Self::collect_referenced_ids(snap, &mut check);
747        }
748        for hc in hall_calls {
749            check(hc.stop);
750            for (&line, &car) in &hc.assigned_cars_by_line {
751                check(line);
752                check(car);
753            }
754            if let Some(dest) = hc.destination {
755                check(dest);
756            }
757            for &rider in &hc.pending_riders {
758                check(rider);
759            }
760        }
761    }
762
763    /// Visit all cross-referenced `EntityId`s inside an entity snapshot.
764    fn collect_referenced_ids(snap: &EntitySnapshot, mut visit: impl FnMut(EntityId)) {
765        if let Some(ref elev) = snap.elevator {
766            for &r in &elev.riders {
767                visit(r);
768            }
769            if let Some(t) = elev.target_stop {
770                visit(t);
771            }
772            visit(elev.line);
773            match elev.phase {
774                crate::components::ElevatorPhase::MovingToStop(s)
775                | crate::components::ElevatorPhase::Repositioning(s) => visit(s),
776                _ => {}
777            }
778            for &s in &elev.restricted_stops {
779                visit(s);
780            }
781        }
782        if let Some(ref rider) = snap.rider {
783            if let Some(s) = rider.current_stop {
784                visit(s);
785            }
786            match rider.phase {
787                crate::components::RiderPhase::Boarding(e)
788                | crate::components::RiderPhase::Riding(e)
789                | crate::components::RiderPhase::Exiting(e) => visit(e),
790                _ => {}
791            }
792        }
793        if let Some(ref route) = snap.route {
794            for leg in &route.legs {
795                visit(leg.from);
796                visit(leg.to);
797                if let crate::components::TransportMode::Line(l) = leg.via {
798                    visit(l);
799                }
800            }
801        }
802        if let Some(ref ac) = snap.access_control {
803            for &s in ac.allowed_stops() {
804                visit(s);
805            }
806        }
807        if let Some(ref dq) = snap.destination_queue {
808            for &e in dq.queue() {
809                visit(e);
810            }
811        }
812        for cc in &snap.car_calls {
813            visit(cc.floor);
814            for &r in &cc.pending_riders {
815                visit(r);
816            }
817        }
818    }
819}
820
821/// Magic bytes identifying a postcard snapshot blob.
822const SNAPSHOT_MAGIC: [u8; 8] = *b"ELEVSNAP";
823
824/// Schema version for [`WorldSnapshot`]. Bump on incompatible layout
825/// changes so RON/JSON restore can reject older snapshots loudly
826/// instead of silently filling new fields with `#[serde(default)]`.
827///
828/// See `docs/src/snapshot-versioning.md` for the full bump-trigger
829/// policy, the asymmetry between this `u32` and the crate-version
830/// string in the bytes envelope, and the migration path.
831const SNAPSHOT_SCHEMA_VERSION: u32 = 1;
832
833/// Byte-level snapshot envelope: magic + crate version + payload.
834///
835/// Serialized via postcard. The magic and version fields are checked on
836/// restore to reject blobs from other tools or from a different
837/// `elevator-core` version.
838#[derive(Debug, Serialize, Deserialize)]
839struct SnapshotEnvelope {
840    /// Magic bytes; must equal [`SNAPSHOT_MAGIC`] or the blob is rejected.
841    magic: [u8; 8],
842    /// `elevator-core` crate version that produced the blob.
843    version: String,
844    /// The captured simulation state.
845    payload: WorldSnapshot,
846}
847
848impl crate::sim::Simulation {
849    /// Create a serializable snapshot of the current simulation state.
850    ///
851    /// The snapshot captures all entities, components, groups, metrics,
852    /// the tick counter, and extension component data (game must
853    /// re-register types via `register_ext` before `restore`).
854    /// Custom resources inserted via `world.insert_resource` are NOT
855    /// captured — games using them must save/restore separately (#296).
856    ///
857    /// **Mid-tick safety:** `snapshot()` returns a snapshot regardless
858    /// of whether you are mid-tick (between phase calls in the substep
859    /// API). For substep callers that care about event-bus state, use
860    /// [`try_snapshot`](Self::try_snapshot) which returns
861    /// [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
862    /// when invoked between `run_*` and `advance_tick`. (#297)
863    #[must_use]
864    #[allow(clippy::too_many_lines)]
865    pub fn snapshot(&self) -> WorldSnapshot {
866        self.snapshot_inner()
867    }
868
869    /// Like [`snapshot`](Self::snapshot) but returns
870    /// [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
871    /// when called between phases of an in-progress tick. (#297)
872    ///
873    /// # Errors
874    ///
875    /// Returns [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
876    /// when invoked between a `run_*` phase call and the matching
877    /// `advance_tick`.
878    pub fn try_snapshot(&self) -> Result<WorldSnapshot, crate::error::SimError> {
879        if self.tick_in_progress {
880            return Err(crate::error::SimError::MidTickSnapshot);
881        }
882        Ok(self.snapshot())
883    }
884
885    /// Internal snapshot builder shared by [`snapshot`](Self::snapshot)
886    /// and [`try_snapshot`](Self::try_snapshot). Holds the line-count
887    /// allow so the public methods remain visible in nursery lints.
888    #[allow(clippy::too_many_lines)]
889    fn snapshot_inner(&self) -> WorldSnapshot {
890        let world = self.world();
891
892        // Build entity index: map EntityId → position in vec.
893        let all_ids: Vec<EntityId> = world.alive.keys().collect();
894        let id_to_index: HashMap<EntityId, usize> = all_ids
895            .iter()
896            .copied()
897            .enumerate()
898            .map(|(i, e)| (e, i))
899            .collect();
900
901        // Snapshot each entity.
902        let entities: Vec<EntitySnapshot> = all_ids
903            .iter()
904            .map(|&eid| EntitySnapshot {
905                original_id: eid,
906                position: world.position(eid).copied(),
907                velocity: world.velocity(eid).copied(),
908                elevator: world.elevator(eid).cloned(),
909                stop: world.stop(eid).cloned(),
910                rider: world.rider(eid).cloned(),
911                route: world.route(eid).cloned(),
912                line: world.line(eid).cloned(),
913                patience: world.patience(eid).copied(),
914                preferences: world.preferences(eid).copied(),
915                access_control: world.access_control(eid).cloned(),
916                disabled: world.is_disabled(eid),
917                #[cfg(feature = "energy")]
918                energy_profile: world.energy_profile(eid).cloned(),
919                #[cfg(feature = "energy")]
920                energy_metrics: world.energy_metrics(eid).cloned(),
921                service_mode: world.service_mode(eid).copied(),
922                destination_queue: world.destination_queue(eid).cloned(),
923                car_calls: world.car_calls(eid).to_vec(),
924            })
925            .collect();
926
927        // Snapshot groups (convert EntityIds to indices).
928        let groups: Vec<GroupSnapshot> = self
929            .groups()
930            .iter()
931            .map(|g| {
932                let lines: Vec<LineSnapshotInfo> = g
933                    .lines()
934                    .iter()
935                    .filter_map(|li| {
936                        let entity_index = id_to_index.get(&li.entity()).copied()?;
937                        Some(LineSnapshotInfo {
938                            entity_index,
939                            elevator_indices: li
940                                .elevators()
941                                .iter()
942                                .filter_map(|eid| id_to_index.get(eid).copied())
943                                .collect(),
944                            stop_indices: li
945                                .serves()
946                                .iter()
947                                .filter_map(|eid| id_to_index.get(eid).copied())
948                                .collect(),
949                        })
950                    })
951                    .collect();
952                GroupSnapshot {
953                    id: g.id(),
954                    name: g.name().to_owned(),
955                    elevator_indices: g
956                        .elevator_entities()
957                        .iter()
958                        .filter_map(|eid| id_to_index.get(eid).copied())
959                        .collect(),
960                    stop_indices: g
961                        .stop_entities()
962                        .iter()
963                        .filter_map(|eid| id_to_index.get(eid).copied())
964                        .collect(),
965                    strategy: self
966                        .strategy_id(g.id())
967                        .cloned()
968                        .unwrap_or(crate::dispatch::BuiltinStrategy::Scan),
969                    lines,
970                    reposition: self.reposition_id(g.id()).cloned(),
971                    hall_call_mode: g.hall_call_mode(),
972                    ack_latency_ticks: g.ack_latency_ticks(),
973                }
974            })
975            .collect();
976
977        // Snapshot stop lookup (convert EntityIds to indices).
978        let stop_lookup: BTreeMap<StopId, usize> = self
979            .stop_lookup_iter()
980            .filter_map(|(sid, eid)| id_to_index.get(eid).map(|&idx| (*sid, idx)))
981            .collect();
982
983        WorldSnapshot {
984            version: SNAPSHOT_SCHEMA_VERSION,
985            tick: self.current_tick(),
986            dt: self.dt(),
987            entities,
988            groups,
989            stop_lookup,
990            metrics: self.metrics().clone(),
991            metric_tags: self
992                .world()
993                .resource::<MetricTags>()
994                .cloned()
995                .unwrap_or_default(),
996            extensions: self.world().serialize_extensions(),
997            ticks_per_second: 1.0 / self.dt(),
998            hall_calls: world.iter_hall_calls().cloned().collect(),
999            arrival_log: world
1000                .resource::<crate::arrival_log::ArrivalLog>()
1001                .cloned()
1002                .unwrap_or_default(),
1003            arrival_log_retention: world
1004                .resource::<crate::arrival_log::ArrivalLogRetention>()
1005                .copied()
1006                .unwrap_or_default(),
1007            destination_log: world
1008                .resource::<crate::arrival_log::DestinationLog>()
1009                .cloned()
1010                .unwrap_or_default(),
1011            traffic_detector: world
1012                .resource::<crate::traffic_detector::TrafficDetector>()
1013                .cloned()
1014                .unwrap_or_default(),
1015            reposition_cooldowns: world
1016                .resource::<crate::dispatch::reposition::RepositionCooldowns>()
1017                .cloned()
1018                .unwrap_or_default(),
1019            // Per-group dispatcher configuration. Only strategies that
1020            // override `snapshot_config` emit non-None here; the rest
1021            // default to empty and restore to built-in defaults,
1022            // preserving pre-fix behaviour for stateless strategies.
1023            dispatch_config: self
1024                .dispatchers()
1025                .iter()
1026                .filter_map(|(gid, d)| d.snapshot_config().map(|s| (*gid, s)))
1027                .collect(),
1028        }
1029    }
1030
1031    /// Serialize the current state to a self-describing byte blob.
1032    ///
1033    /// The blob is postcard-encoded and carries a magic prefix plus the
1034    /// `elevator-core` crate version. Use [`Self::restore_bytes`]
1035    /// on the receiving end. Determinism is bit-exact across builds of
1036    /// the same crate version; cross-version restores return
1037    /// [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion).
1038    ///
1039    /// Extension component *data* is serialized (identical to
1040    /// [`Self::snapshot`]); after restore, use
1041    /// [`Simulation::load_extensions_with`](crate::sim::Simulation::load_extensions_with)
1042    /// to register and load them.
1043    /// Custom dispatch strategies and arbitrary `World` resources are
1044    /// not included.
1045    ///
1046    /// # Errors
1047    /// - [`SimError::SnapshotFormat`](crate::error::SimError::SnapshotFormat)
1048    ///   if postcard encoding fails. Unreachable for well-formed
1049    ///   `WorldSnapshot` values, so callers that don't care can `unwrap`.
1050    /// - [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
1051    ///   if invoked between phases of an in-progress tick (substep API
1052    ///   path) — the in-flight `EventBus` would otherwise be lost. (#297)
1053    pub fn snapshot_bytes(&self) -> Result<Vec<u8>, crate::error::SimError> {
1054        let envelope = SnapshotEnvelope {
1055            magic: SNAPSHOT_MAGIC,
1056            version: env!("CARGO_PKG_VERSION").to_owned(),
1057            payload: self.try_snapshot()?,
1058        };
1059        postcard::to_allocvec(&envelope)
1060            .map_err(|e| crate::error::SimError::SnapshotFormat(e.to_string()))
1061    }
1062
1063    /// Cheap u64 checksum of the simulation's serializable state.
1064    /// FNV-1a over the postcard encoding of [`Self::snapshot`]'s
1065    /// `WorldSnapshot` payload — the envelope (magic + crate version
1066    /// string) is *not* hashed, so the value depends only on the
1067    /// logical sim state, not on the `elevator-core` version that
1068    /// produced it. The numeric value is FNV-1a-specific and not
1069    /// equivalent to other hash functions of the same bytes; consumers
1070    /// computing an independent hash for comparison must use this
1071    /// method (or run FNV-1a themselves with the same constants).
1072    ///
1073    /// Snapshot/restore is byte-symmetric: a fresh sim and a restored
1074    /// sim with the same logical state hash equal. (Earlier code had
1075    /// a first-restore asymmetry from the `AssignedCar` extension
1076    /// type registering on restore but not `new`; that was fixed.)
1077    ///
1078    /// Designed for divergence detection between runtimes that should
1079    /// be in lockstep (browser vs server, multi-client multiplayer)
1080    /// and for golden checksums that need to survive a
1081    /// release-please version bump. Two sims that have produced bit-
1082    /// identical inputs in bit-identical order must hash to the same
1083    /// value, regardless of `CARGO_PKG_VERSION`.
1084    ///
1085    /// # Errors
1086    /// - [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
1087    ///   when invoked between phases of an in-progress tick (substep
1088    ///   API path).
1089    /// - [`SimError::SnapshotFormat`](crate::error::SimError::SnapshotFormat)
1090    ///   if postcard encoding of the payload fails. Unreachable for
1091    ///   well-formed sims; callers that don't care can `unwrap`.
1092    pub fn snapshot_checksum(&self) -> Result<u64, crate::error::SimError> {
1093        // FNV-1a (64-bit). Small, allocation-free over the byte slice,
1094        // well-distributed for arbitrary input. Not cryptographic;
1095        // collision tolerance is fine for divergence detection.
1096        const FNV_OFFSET: u64 = 0xcbf2_9ce4_8422_2325;
1097        const FNV_PRIME: u64 = 0x0000_0100_0000_01b3;
1098        let snapshot = self.try_snapshot()?;
1099        let bytes = postcard::to_allocvec(&snapshot)
1100            .map_err(|e| crate::error::SimError::SnapshotFormat(e.to_string()))?;
1101        let mut h: u64 = FNV_OFFSET;
1102        for byte in &bytes {
1103            h ^= u64::from(*byte);
1104            h = h.wrapping_mul(FNV_PRIME);
1105        }
1106        Ok(h)
1107    }
1108
1109    /// Restore a simulation from bytes produced by [`Self::snapshot_bytes`].
1110    ///
1111    /// Built-in dispatch strategies are auto-restored. For groups using
1112    /// [`BuiltinStrategy::Custom`](crate::dispatch::BuiltinStrategy::Custom),
1113    /// provide a factory; pass `None` otherwise.
1114    ///
1115    /// # Errors
1116    /// - [`SimError::SnapshotFormat`](crate::error::SimError::SnapshotFormat)
1117    ///   if the bytes are not a valid envelope or the magic prefix does
1118    ///   not match.
1119    /// - [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion)
1120    ///   if the blob was produced by a different crate version.
1121    /// - [`SimError::UnresolvedCustomStrategy`](crate::error::SimError::UnresolvedCustomStrategy)
1122    ///   if a group uses a custom strategy that the factory cannot resolve.
1123    pub fn restore_bytes(
1124        bytes: &[u8],
1125        custom_strategy_factory: CustomStrategyFactory<'_>,
1126    ) -> Result<Self, crate::error::SimError> {
1127        let (envelope, tail): (SnapshotEnvelope, &[u8]) = postcard::take_from_bytes(bytes)
1128            .map_err(|e| crate::error::SimError::SnapshotFormat(e.to_string()))?;
1129        if !tail.is_empty() {
1130            return Err(crate::error::SimError::SnapshotFormat(format!(
1131                "trailing bytes: {} unread of {}",
1132                tail.len(),
1133                bytes.len()
1134            )));
1135        }
1136        if envelope.magic != SNAPSHOT_MAGIC {
1137            return Err(crate::error::SimError::SnapshotFormat(
1138                "magic bytes do not match".to_string(),
1139            ));
1140        }
1141        let current = env!("CARGO_PKG_VERSION");
1142        if envelope.version != current {
1143            return Err(crate::error::SimError::SnapshotVersion {
1144                saved: envelope.version,
1145                current: current.to_owned(),
1146            });
1147        }
1148        envelope.payload.restore(custom_strategy_factory)
1149    }
1150}