elevator_core/builder.rs
1//! Fluent builder for constructing a [`Simulation`](crate::sim::Simulation)
2//! programmatically.
3
4use serde::{Serialize, de::DeserializeOwned};
5
6use crate::components::{Accel, Speed, Weight};
7use crate::config::{
8 BuildingConfig, ElevatorConfig, GroupConfig, LineConfig, PassengerSpawnConfig, SimConfig,
9 SimulationParams,
10};
11use crate::dispatch::scan::ScanDispatch;
12use crate::dispatch::{BuiltinReposition, DispatchStrategy, RepositionStrategy};
13use crate::error::SimError;
14use crate::hooks::{Phase, PhaseHooks};
15use crate::ids::GroupId;
16use crate::sim::Simulation;
17use crate::stop::{StopConfig, StopId};
18use crate::world::World;
19use std::collections::BTreeMap;
20
21/// A deferred extension registration closure.
22type ExtRegistration = Box<dyn FnOnce(&mut World) + Send>;
23
24/// Fluent builder for constructing a [`Simulation`].
25///
26/// Builds a [`SimConfig`] internally and delegates to [`Simulation::new()`].
27/// Provides a more ergonomic API for programmatic construction compared to
28/// assembling a config struct manually.
29///
30/// # Constructors
31///
32/// - [`SimulationBuilder::new`] — empty builder. You must add at least one
33/// stop and at least one elevator before `.build()`, or it errors.
34/// `ScanDispatch` is the default strategy, 60 ticks/s the default rate.
35/// - [`SimulationBuilder::demo`] — pre-populated with two stops (Ground at
36/// 0.0, Top at 10.0) and one elevator, for doctests and quick
37/// prototyping. Override any piece with the fluent methods.
38pub struct SimulationBuilder {
39 /// Simulation configuration (stops, elevators, timing).
40 config: SimConfig,
41 /// Per-group dispatch strategies.
42 dispatchers: BTreeMap<GroupId, Box<dyn DispatchStrategy>>,
43 /// Per-group reposition strategies.
44 repositioners: Vec<(GroupId, Box<dyn RepositionStrategy>, BuiltinReposition)>,
45 /// Lifecycle hooks for before/after each tick phase.
46 hooks: PhaseHooks,
47 /// Deferred extension registrations (applied after build).
48 ext_registrations: Vec<ExtRegistration>,
49}
50
51impl Default for SimulationBuilder {
52 fn default() -> Self {
53 Self::new()
54 }
55}
56
57impl SimulationBuilder {
58 /// Create an empty builder — no stops, no elevators, `ScanDispatch` as
59 /// the default strategy, and 60 ticks per second.
60 ///
61 /// You must add at least one stop and at least one elevator (via
62 /// [`stops`](Self::stops) / [`stop`](Self::stop) and
63 /// [`elevators`](Self::elevators) / [`elevator`](Self::elevator))
64 /// before [`build`](Self::build), or the build fails with
65 /// [`SimError::InvalidConfig`].
66 ///
67 /// If you want a quick, already-valid sim for prototyping or examples,
68 /// use [`demo`](Self::demo).
69 ///
70 /// ```
71 /// use elevator_core::prelude::*;
72 /// use elevator_core::components::{Speed, Accel, Weight};
73 /// use elevator_core::config::ElevatorConfig;
74 /// use elevator_core::stop::StopConfig;
75 ///
76 /// // An empty builder errors on build — you must configure it first.
77 /// assert!(SimulationBuilder::new().build().is_err());
78 ///
79 /// // Minimum valid configuration: at least one stop and one elevator.
80 /// let sim = SimulationBuilder::new()
81 /// .stops(vec![
82 /// StopConfig { id: StopId(0), name: "Ground".into(), position: 0.0 },
83 /// StopConfig { id: StopId(1), name: "Top".into(), position: 10.0 },
84 /// ])
85 /// .elevator(ElevatorConfig {
86 /// id: 0,
87 /// name: "Main".into(),
88 /// max_speed: Speed::from(2.0),
89 /// acceleration: Accel::from(1.5),
90 /// deceleration: Accel::from(2.0),
91 /// weight_capacity: Weight::from(800.0),
92 /// starting_stop: StopId(0),
93 /// door_open_ticks: 10,
94 /// door_transition_ticks: 5,
95 /// restricted_stops: Vec::new(),
96 /// # #[cfg(feature = "energy")]
97 /// # energy_profile: None,
98 /// service_mode: None,
99 /// inspection_speed_factor: 0.25,
100 /// bypass_load_up_pct: None,
101 /// bypass_load_down_pct: None,
102 /// })
103 /// .build()
104 /// .unwrap();
105 /// assert_eq!(sim.current_tick(), 0);
106 /// ```
107 #[must_use]
108 pub fn new() -> Self {
109 let config = SimConfig {
110 schema_version: crate::config::CURRENT_CONFIG_SCHEMA_VERSION,
111 building: BuildingConfig {
112 name: "Untitled".into(),
113 stops: Vec::new(),
114 lines: None,
115 groups: None,
116 },
117 elevators: Vec::new(),
118 simulation: SimulationParams {
119 ticks_per_second: 60.0,
120 },
121 passenger_spawning: PassengerSpawnConfig {
122 mean_interval_ticks: 120,
123 weight_range: (50.0, 100.0),
124 },
125 };
126
127 let mut dispatchers = BTreeMap::new();
128 dispatchers.insert(
129 GroupId(0),
130 Box::new(ScanDispatch::new()) as Box<dyn DispatchStrategy>,
131 );
132
133 Self {
134 config,
135 dispatchers,
136 repositioners: Vec::new(),
137 hooks: PhaseHooks::default(),
138 ext_registrations: Vec::new(),
139 }
140 }
141
142 /// Pre-populated builder for zero-config examples, doctests, and quick
143 /// prototyping where the building layout isn't the point.
144 ///
145 /// Provides two stops (Ground at 0.0, Top at 10.0) and one elevator
146 /// with SCAN dispatch. Use this when you want a working `Simulation`
147 /// in one call and don't care about the specific stops.
148 ///
149 /// ```
150 /// use elevator_core::prelude::*;
151 ///
152 /// let sim = SimulationBuilder::demo().build().unwrap();
153 /// assert_eq!(sim.current_tick(), 0);
154 /// ```
155 ///
156 /// If you need a specific stop layout or elevator physics, use
157 /// [`new`](Self::new) and configure every field explicitly — it reads
158 /// more clearly than threading overrides on top of `demo`'s defaults.
159 /// [`.stop()`](Self::stop) is a *push* onto the current stops list,
160 /// so calling it after `demo()` appends to the two defaults rather
161 /// than replacing them.
162 #[must_use]
163 pub fn demo() -> Self {
164 let mut b = Self::new();
165 b.config.building.name = "Demo".into();
166 b.config.building.stops = vec![
167 StopConfig {
168 id: StopId(0),
169 name: "Ground".into(),
170 position: 0.0,
171 },
172 StopConfig {
173 id: StopId(1),
174 name: "Top".into(),
175 position: 10.0,
176 },
177 ];
178 b.config.elevators = vec![ElevatorConfig {
179 id: 0,
180 name: "Elevator 1".into(),
181 max_speed: Speed::from(2.0),
182 acceleration: Accel::from(1.5),
183 deceleration: Accel::from(2.0),
184 weight_capacity: Weight::from(800.0),
185 starting_stop: StopId(0),
186 door_open_ticks: 10,
187 door_transition_ticks: 5,
188 restricted_stops: Vec::new(),
189 #[cfg(feature = "energy")]
190 energy_profile: None,
191 service_mode: None,
192 inspection_speed_factor: 0.25,
193 bypass_load_up_pct: None,
194 bypass_load_down_pct: None,
195 }];
196 b
197 }
198
199 /// Create a builder from an existing [`SimConfig`].
200 ///
201 /// Honours the `dispatch` field on each `GroupConfig` from the config —
202 /// no default is pre-seeded. Call [`.dispatch()`](Self::dispatch) or
203 /// [`.dispatch_for_group()`](Self::dispatch_for_group) to override the
204 /// per-group strategy from code; otherwise the config's choice (or
205 /// `ScanDispatch` if neither config nor builder specifies) is used.
206 #[must_use]
207 pub fn from_config(config: SimConfig) -> Self {
208 Self {
209 config,
210 dispatchers: BTreeMap::new(),
211 repositioners: Vec::new(),
212 hooks: PhaseHooks::default(),
213 ext_registrations: Vec::new(),
214 }
215 }
216
217 /// Replace all stops with the given list.
218 ///
219 /// Clears any previously added stops.
220 #[must_use]
221 pub fn stops(mut self, stops: Vec<StopConfig>) -> Self {
222 self.config.building.stops = stops;
223 self
224 }
225
226 /// Add a single stop to the building.
227 #[must_use]
228 pub fn stop(mut self, id: StopId, name: impl Into<String>, position: f64) -> Self {
229 self.config.building.stops.push(StopConfig {
230 id,
231 name: name.into(),
232 position,
233 });
234 self
235 }
236
237 /// Replace all elevators with the given list.
238 ///
239 /// Clears any previously added elevators.
240 #[must_use]
241 pub fn elevators(mut self, elevators: Vec<ElevatorConfig>) -> Self {
242 self.config.elevators = elevators;
243 self
244 }
245
246 /// Add a single elevator configuration.
247 #[must_use]
248 pub fn elevator(mut self, config: ElevatorConfig) -> Self {
249 self.config.elevators.push(config);
250 self
251 }
252
253 /// Add a single line configuration.
254 ///
255 /// Switches from legacy flat-elevator mode to explicit topology.
256 #[must_use]
257 pub fn line(mut self, config: LineConfig) -> Self {
258 self.config
259 .building
260 .lines
261 .get_or_insert_with(Vec::new)
262 .push(config);
263 self
264 }
265
266 /// Replace all lines with the given list.
267 ///
268 /// Switches from legacy flat-elevator mode to explicit topology.
269 #[must_use]
270 pub fn lines(mut self, lines: Vec<LineConfig>) -> Self {
271 self.config.building.lines = Some(lines);
272 self
273 }
274
275 /// Add a single group configuration.
276 #[must_use]
277 pub fn group(mut self, config: GroupConfig) -> Self {
278 self.config
279 .building
280 .groups
281 .get_or_insert_with(Vec::new)
282 .push(config);
283 self
284 }
285
286 /// Replace all groups with the given list.
287 #[must_use]
288 pub fn groups(mut self, groups: Vec<GroupConfig>) -> Self {
289 self.config.building.groups = Some(groups);
290 self
291 }
292
293 /// Set the simulation tick rate (ticks per second).
294 #[must_use]
295 pub const fn ticks_per_second(mut self, tps: f64) -> Self {
296 self.config.simulation.ticks_per_second = tps;
297 self
298 }
299
300 /// Set the building name.
301 #[must_use]
302 pub fn building_name(mut self, name: impl Into<String>) -> Self {
303 self.config.building.name = name.into();
304 self
305 }
306
307 /// Set the default dispatch strategy for the default group.
308 #[must_use]
309 pub fn dispatch(mut self, strategy: impl DispatchStrategy + 'static) -> Self {
310 self.dispatchers.insert(GroupId(0), Box::new(strategy));
311 self
312 }
313
314 /// Set a dispatch strategy for a specific group.
315 #[must_use]
316 pub fn dispatch_for_group(
317 mut self,
318 group: GroupId,
319 strategy: impl DispatchStrategy + 'static,
320 ) -> Self {
321 self.dispatchers.insert(group, Box::new(strategy));
322 self
323 }
324
325 /// Register a hook to run before a simulation phase.
326 #[must_use]
327 pub fn before(
328 mut self,
329 phase: Phase,
330 hook: impl Fn(&mut World) + Send + Sync + 'static,
331 ) -> Self {
332 self.hooks.add_before(phase, Box::new(hook));
333 self
334 }
335
336 /// Register a hook to run after a simulation phase.
337 #[must_use]
338 pub fn after(
339 mut self,
340 phase: Phase,
341 hook: impl Fn(&mut World) + Send + Sync + 'static,
342 ) -> Self {
343 self.hooks.add_after(phase, Box::new(hook));
344 self
345 }
346
347 /// Register a hook to run before a phase for a specific group.
348 #[must_use]
349 pub fn before_group(
350 mut self,
351 phase: Phase,
352 group: GroupId,
353 hook: impl Fn(&mut World) + Send + Sync + 'static,
354 ) -> Self {
355 self.hooks.add_before_group(phase, group, Box::new(hook));
356 self
357 }
358
359 /// Register a hook to run after a phase for a specific group.
360 #[must_use]
361 pub fn after_group(
362 mut self,
363 phase: Phase,
364 group: GroupId,
365 hook: impl Fn(&mut World) + Send + Sync + 'static,
366 ) -> Self {
367 self.hooks.add_after_group(phase, group, Box::new(hook));
368 self
369 }
370
371 /// Set a reposition strategy for the default group.
372 ///
373 /// Enables the reposition phase, which runs after dispatch to
374 /// move idle elevators for better coverage.
375 #[must_use]
376 pub fn reposition(
377 self,
378 strategy: impl RepositionStrategy + 'static,
379 id: BuiltinReposition,
380 ) -> Self {
381 self.reposition_for_group(GroupId(0), strategy, id)
382 }
383
384 /// Set a reposition strategy for a specific group.
385 #[must_use]
386 pub fn reposition_for_group(
387 mut self,
388 group: GroupId,
389 strategy: impl RepositionStrategy + 'static,
390 id: BuiltinReposition,
391 ) -> Self {
392 self.repositioners.push((group, Box::new(strategy), id));
393 self
394 }
395
396 /// Pre-register an extension type for snapshot deserialization.
397 ///
398 /// Extensions registered here will be available immediately after [`build()`](Self::build)
399 /// without needing to call `register_ext` manually.
400 #[must_use]
401 pub fn with_ext<T: 'static + Send + Sync + Serialize + DeserializeOwned>(mut self) -> Self {
402 self.ext_registrations
403 .push(Box::new(move |world: &mut World| {
404 world.register_ext::<T>(crate::world::ExtKey::from_type_name());
405 }));
406 self
407 }
408
409 /// Validate the configuration without building the simulation.
410 ///
411 /// Runs the same validation as [`build()`](Self::build) but does not
412 /// allocate entities or construct the simulation. Useful for CLI tools,
413 /// config editors, and dry-run checks.
414 ///
415 /// # Errors
416 ///
417 /// Returns [`SimError::InvalidConfig`] if the configuration is invalid.
418 pub fn validate(&self) -> Result<(), SimError> {
419 Simulation::validate_config(&self.config)
420 }
421
422 /// Build the simulation, validating the configuration.
423 ///
424 /// Returns `Err(SimError)` if the configuration is invalid.
425 ///
426 /// # Errors
427 ///
428 /// Returns [`SimError::InvalidConfig`] if the assembled configuration is invalid.
429 ///
430 /// # Examples
431 ///
432 /// ```
433 /// use elevator_core::prelude::*;
434 /// use elevator_core::stop::StopConfig;
435 ///
436 /// let mut sim = SimulationBuilder::demo()
437 /// .stops(vec![
438 /// StopConfig { id: StopId(0), name: "Lobby".into(), position: 0.0 },
439 /// StopConfig { id: StopId(1), name: "Roof".into(), position: 20.0 },
440 /// ])
441 /// .build()
442 /// .unwrap();
443 ///
444 /// sim.spawn_rider(StopId(0), StopId(1), 75.0).unwrap();
445 ///
446 /// for _ in 0..1000 {
447 /// sim.step();
448 /// }
449 ///
450 /// assert!(sim.metrics().total_delivered() > 0);
451 /// ```
452 pub fn build(self) -> Result<Simulation, SimError> {
453 let mut sim = Simulation::new_with_hooks(&self.config, self.dispatchers, self.hooks)?;
454
455 for (group, strategy, id) in self.repositioners {
456 sim.set_reposition(group, strategy, id);
457 }
458
459 for register in self.ext_registrations {
460 register(sim.world_mut());
461 }
462
463 Ok(sim)
464 }
465}