Skip to main content

elevator_core/
snapshot.rs

1//! World snapshot for save/load functionality.
2//!
3//! Provides [`WorldSnapshot`](crate::snapshot::WorldSnapshot) which captures the full simulation state
4//! (all entities, components, groups, metrics, tick counter) in a
5//! serializable form. Games choose the serialization format via serde.
6//!
7//! Extension component *data* is included in the snapshot. After restoring,
8//! call [`Simulation::load_extensions_with`](crate::sim::Simulation::load_extensions_with)
9//! to register types and materialize the data.
10
11use crate::components::{
12    AccessControl, CarCall, DestinationQueue, Elevator, HallCall, Line, Patience, Position,
13    Preferences, Rider, Route, Stop, Velocity,
14};
15use crate::entity::EntityId;
16use crate::ids::GroupId;
17use crate::metrics::Metrics;
18use crate::stop::StopId;
19use crate::tagged_metrics::MetricTags;
20use serde::{Deserialize, Serialize};
21use std::collections::{BTreeMap, HashMap, HashSet};
22
23/// Serializable snapshot of a single entity's components.
24#[derive(Debug, Clone, Serialize, Deserialize)]
25pub struct EntitySnapshot {
26    /// The original `EntityId` (used for remapping cross-references on restore).
27    pub original_id: EntityId,
28    /// Position component (if present).
29    pub position: Option<Position>,
30    /// Velocity component (if present).
31    pub velocity: Option<Velocity>,
32    /// Elevator component (if present).
33    pub elevator: Option<Elevator>,
34    /// Stop component (if present).
35    pub stop: Option<Stop>,
36    /// Rider component (if present).
37    pub rider: Option<Rider>,
38    /// Route component (if present).
39    pub route: Option<Route>,
40    /// Line component (if present).
41    #[serde(default)]
42    pub line: Option<Line>,
43    /// Patience component (if present).
44    pub patience: Option<Patience>,
45    /// Preferences component (if present).
46    pub preferences: Option<Preferences>,
47    /// Access control component (if present).
48    #[serde(default)]
49    pub access_control: Option<AccessControl>,
50    /// Whether this entity is disabled.
51    pub disabled: bool,
52    /// Energy profile (if present, requires `energy` feature).
53    #[cfg(feature = "energy")]
54    #[serde(default)]
55    pub energy_profile: Option<crate::energy::EnergyProfile>,
56    /// Energy metrics (if present, requires `energy` feature).
57    #[cfg(feature = "energy")]
58    #[serde(default)]
59    pub energy_metrics: Option<crate::energy::EnergyMetrics>,
60    /// Service mode (if present).
61    #[serde(default)]
62    pub service_mode: Option<crate::components::ServiceMode>,
63    /// Destination queue (per-elevator; absent in legacy snapshots).
64    #[serde(default)]
65    pub destination_queue: Option<DestinationQueue>,
66    /// Car calls pressed inside this elevator (per-car; absent in legacy snapshots).
67    #[serde(default)]
68    pub car_calls: Vec<CarCall>,
69}
70
71/// Serializable snapshot of the entire simulation state.
72///
73/// Capture via [`Simulation::snapshot()`](crate::sim::Simulation::snapshot)
74/// and restore via [`WorldSnapshot::restore()`]. The game chooses the serde format
75/// (RON, JSON, bincode, etc.).
76///
77/// **Determinism:** the map fields below all use `BTreeMap` instead of
78/// `HashMap` so postcard/RON/JSON serialize entries in a deterministic
79/// (key-sorted) order. With `HashMap`, two snapshots of the same sim
80/// taken in different processes produced different bytes, defeating
81/// content-addressed caching and bit-equality replay (#254).
82///
83/// **Extension components are included** (via `extensions`); games must
84/// register types via `register_ext` before `restore()` to materialize them.
85/// **Custom resources** inserted via `world.insert_resource` are NOT
86/// snapshotted — only the built-in `MetricTags` resource is captured
87/// in `metric_tags`. Games using custom resources must save and restore
88/// them out-of-band (#296).
89#[derive(Debug, Clone, Serialize, Deserialize)]
90pub struct WorldSnapshot {
91    /// Schema version of this snapshot. Bumped on incompatible changes
92    /// to the snapshot layout. Loading a snapshot whose version differs
93    /// from the current crate's expected version returns
94    /// [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion).
95    /// Legacy snapshots default to `0` (#295).
96    #[serde(default)]
97    pub version: u32,
98    /// Current simulation tick.
99    pub tick: u64,
100    /// Time delta per tick.
101    pub dt: f64,
102    /// All entities indexed by position in this vec.
103    /// `EntityId`s are regenerated on restore.
104    pub entities: Vec<EntitySnapshot>,
105    /// Elevator groups (references into entities by index).
106    pub groups: Vec<GroupSnapshot>,
107    /// Stop ID → entity index mapping. `BTreeMap` for deterministic
108    /// snapshot bytes across processes (#254).
109    pub stop_lookup: BTreeMap<StopId, usize>,
110    /// Global metrics at snapshot time.
111    pub metrics: Metrics,
112    /// Per-tag metric accumulators and entity-tag associations.
113    pub metric_tags: MetricTags,
114    /// Serialized extension component data: name → (`EntityId` → RON string).
115    /// Both maps are `BTreeMap` for deterministic snapshot bytes (#254).
116    pub extensions: BTreeMap<String, BTreeMap<EntityId, String>>,
117    /// Ticks per second (for `TimeAdapter` reconstruction).
118    pub ticks_per_second: f64,
119    /// All pending hall calls across every stop. Absent in legacy snapshots.
120    #[serde(default)]
121    pub hall_calls: Vec<HallCall>,
122    /// Rolling per-stop arrival log. Empty in legacy snapshots; on
123    /// restore the log's `(tick, stop)` entries have their stop IDs
124    /// remapped through `id_remap` so they line up with the newly
125    /// allocated entity IDs.
126    #[serde(default)]
127    pub arrival_log: crate::arrival_log::ArrivalLog,
128    /// Retention window for the arrival log (ticks). Captured so a
129    /// host-configured value (e.g. via
130    /// `Simulation::set_arrival_log_retention_ticks`) survives
131    /// snapshot round-trip; legacy snapshots default to
132    /// [`DEFAULT_ARRIVAL_WINDOW_TICKS`](crate::arrival_log::DEFAULT_ARRIVAL_WINDOW_TICKS).
133    #[serde(default)]
134    pub arrival_log_retention: crate::arrival_log::ArrivalLogRetention,
135    /// Mirror of `arrival_log` keyed on rider *destination* — what
136    /// powers the `DownPeak` classifier branch. Same remap semantics
137    /// as `arrival_log` on restore. Empty in legacy snapshots; the
138    /// detector silently under-classifies `DownPeak` until the post-
139    /// restore log refills.
140    #[serde(default)]
141    pub destination_log: crate::arrival_log::DestinationLog,
142    /// Traffic-mode classifier state. Carries the current mode,
143    /// thresholds, and last-update tick across snapshot round-trip
144    /// so a restored sim doesn't momentarily reset to `Idle` when
145    /// the metrics phase hasn't run yet.
146    #[serde(default)]
147    pub traffic_detector: crate::traffic_detector::TrafficDetector,
148    /// Per-car reposition cooldown eligibility. Entries map to the
149    /// tick when each car next becomes eligible for reposition. Empty
150    /// in legacy snapshots; on restore the map is remapped through
151    /// `id_remap` to match newly-allocated entity IDs.
152    #[serde(default)]
153    pub reposition_cooldowns: crate::dispatch::reposition::RepositionCooldowns,
154    /// Per-group serialized dispatcher configuration produced by
155    /// [`crate::dispatch::DispatchStrategy::snapshot_config`] and
156    /// replayed via
157    /// [`crate::dispatch::DispatchStrategy::restore_config`] on
158    /// restore. Round-trips the tunable weights configured via
159    /// `with_*` builder methods (e.g. `EtdDispatch::with_delay_weight`)
160    /// that [`BuiltinStrategy::instantiate`](crate::dispatch::BuiltinStrategy::instantiate)
161    /// can't reconstruct because it always calls `::new()`. Absent /
162    /// empty in legacy snapshots — they restore to default weights,
163    /// matching pre-fix behaviour.
164    #[serde(default)]
165    pub dispatch_config: BTreeMap<GroupId, String>,
166}
167
168/// Per-line snapshot info within a group.
169#[derive(Debug, Clone, Serialize, Deserialize)]
170pub struct LineSnapshotInfo {
171    /// Index into the `entities` vec for the line entity.
172    pub entity_index: usize,
173    /// Indices into the `entities` vec for elevators on this line.
174    pub elevator_indices: Vec<usize>,
175    /// Indices into the `entities` vec for stops served by this line.
176    pub stop_indices: Vec<usize>,
177}
178
179/// Serializable representation of an elevator group.
180#[derive(Debug, Clone, Serialize, Deserialize)]
181pub struct GroupSnapshot {
182    /// Group identifier.
183    pub id: GroupId,
184    /// Group name.
185    pub name: String,
186    /// Indices into the `entities` vec for elevators in this group.
187    pub elevator_indices: Vec<usize>,
188    /// Indices into the `entities` vec for stops in this group.
189    pub stop_indices: Vec<usize>,
190    /// The dispatch strategy used by this group.
191    pub strategy: crate::dispatch::BuiltinStrategy,
192    /// Per-line snapshot data. Empty in legacy snapshots.
193    #[serde(default)]
194    pub lines: Vec<LineSnapshotInfo>,
195    /// Optional repositioning strategy for idle elevators.
196    #[serde(default)]
197    pub reposition: Option<crate::dispatch::BuiltinReposition>,
198    /// Hall call mode for this group. Legacy snapshots default to `Classic`.
199    #[serde(default)]
200    pub hall_call_mode: crate::dispatch::HallCallMode,
201    /// Controller ack latency in ticks. Legacy snapshots default to `0`.
202    #[serde(default)]
203    pub ack_latency_ticks: u32,
204}
205
206/// Pending extension data from a snapshot, awaiting type registration.
207///
208/// Stored as a world resource after `restore()`. Call
209/// `sim.load_extensions()` after registering extension types to
210/// deserialize the data.
211pub(crate) struct PendingExtensions(pub(crate) BTreeMap<String, BTreeMap<EntityId, String>>);
212
213/// Factory function type for instantiating custom dispatch strategies by name.
214type CustomStrategyFactory<'a> =
215    Option<&'a dyn Fn(&str) -> Option<Box<dyn crate::dispatch::DispatchStrategy>>>;
216
217impl WorldSnapshot {
218    /// Restore a simulation from this snapshot.
219    ///
220    /// Built-in strategies (Scan, Look, `NearestCar`, ETD) are auto-restored.
221    /// For `Custom` strategies, provide a factory function that maps strategy
222    /// names to instances. Pass `None` if only using built-in strategies.
223    ///
224    /// # Errors
225    /// Returns [`SimError::UnresolvedCustomStrategy`](crate::error::SimError::UnresolvedCustomStrategy)
226    /// if a snapshot group uses a `Custom` strategy and the factory returns `None`.
227    ///
228    /// To restore extension components, call
229    /// [`Simulation::load_extensions_with`](crate::sim::Simulation::load_extensions_with)
230    /// on the returned simulation.
231    pub fn restore(
232        self,
233        custom_strategy_factory: CustomStrategyFactory<'_>,
234    ) -> Result<crate::sim::Simulation, crate::error::SimError> {
235        use crate::world::{SortedStops, World};
236
237        // Reject snapshots from incompatible schema versions. The bytes
238        // envelope path also checks the crate semver string, but the RON/
239        // JSON path was previously unguarded — older snapshots silently
240        // deserialized with `#[serde(default)]` filling new fields, masking
241        // schema mismatches. (#295)
242        if self.version != SNAPSHOT_SCHEMA_VERSION {
243            return Err(crate::error::SimError::SnapshotVersion {
244                saved: format!("schema {}", self.version),
245                current: format!("schema {SNAPSHOT_SCHEMA_VERSION}"),
246            });
247        }
248
249        let mut world = World::new();
250
251        // Phase 1: spawn all entities and build old→new EntityId mapping.
252        let (index_to_id, id_remap) = Self::spawn_entities(&mut world, &self.entities);
253
254        // Phase 2: attach components with remapped EntityIds.
255        Self::attach_components(&mut world, &self.entities, &index_to_id, &id_remap);
256
257        // Phase 2b: re-register hall calls (cross-reference stops/cars/riders).
258        self.attach_hall_calls(&mut world, &id_remap);
259
260        // Rebuild sorted stops index.
261        let mut sorted: Vec<(f64, EntityId)> = world
262            .iter_stops()
263            .map(|(eid, stop)| (stop.position, eid))
264            .collect();
265        sorted.sort_by(|a, b| a.0.total_cmp(&b.0));
266        world.insert_resource(SortedStops(sorted));
267
268        // Rebuild groups, stop lookup, dispatchers, and extensions (borrows self).
269        let (mut groups, stop_lookup, dispatchers, strategy_ids) =
270            self.rebuild_groups_and_dispatchers(&index_to_id, custom_strategy_factory)?;
271
272        Self::fix_legacy_line_entities(&mut groups, &mut world);
273
274        // Resource installation moves several fields out of self via partial
275        // moves; remaining fields (dispatch_config, groups, entities, hall_calls,
276        // metrics, etc.) stay accessible for the construction steps below.
277        Self::install_runtime_resources(
278            &mut world,
279            &id_remap,
280            self.tick,
281            &self.extensions,
282            self.metric_tags,
283            self.arrival_log,
284            self.arrival_log_retention,
285            self.destination_log,
286            self.traffic_detector,
287            self.reposition_cooldowns,
288        );
289
290        let mut sim = crate::sim::Simulation::from_parts(
291            world,
292            self.tick,
293            self.dt,
294            groups,
295            stop_lookup,
296            dispatchers,
297            strategy_ids,
298            self.metrics,
299            self.ticks_per_second,
300        );
301
302        Self::replay_dispatcher_tuning(&mut sim, &self.dispatch_config);
303        Self::restore_reposition_strategies(&mut sim, &self.groups);
304
305        Self::emit_dangling_warnings(
306            &self.entities,
307            &self.hall_calls,
308            &id_remap,
309            self.tick,
310            &mut sim,
311        );
312
313        Ok(sim)
314    }
315
316    /// Replace synthetic legacy `LineInfo` entries (entity = `EntityId::default()`)
317    /// with real line entities spawned in the world. Pre-line snapshots stored
318    /// only group-level elevator/stop indices; the legacy single-line `LineInfo`
319    /// is materialised here so dispatch and rendering see a real entity.
320    fn fix_legacy_line_entities(
321        groups: &mut [crate::dispatch::ElevatorGroup],
322        world: &mut crate::world::World,
323    ) {
324        for group in groups.iter_mut() {
325            let group_id = group.id();
326            for line_info in group.lines_mut().iter_mut() {
327                if line_info.entity() != EntityId::default() {
328                    continue;
329                }
330                let (min_pos, max_pos) = line_info
331                    .serves()
332                    .iter()
333                    .filter_map(|&sid| world.stop(sid).map(|s| s.position))
334                    .fold((f64::INFINITY, f64::NEG_INFINITY), |(lo, hi), p| {
335                        (lo.min(p), hi.max(p))
336                    });
337                let line_eid = world.spawn();
338                world.set_line(
339                    line_eid,
340                    Line {
341                        name: format!("Legacy-{group_id}"),
342                        group: group_id,
343                        orientation: crate::components::Orientation::Vertical,
344                        position: None,
345                        min_position: if min_pos.is_finite() { min_pos } else { 0.0 },
346                        max_position: if max_pos.is_finite() { max_pos } else { 0.0 },
347                        max_cars: None,
348                    },
349                );
350                for &elev_eid in line_info.elevators() {
351                    if let Some(car) = world.elevator_mut(elev_eid) {
352                        car.line = line_eid;
353                    }
354                }
355                line_info.set_entity(line_eid);
356            }
357        }
358    }
359
360    /// Insert all post-entity world resources, remapping `EntityId`s where
361    /// they cross-reference. Without these `PredictiveParking`,
362    /// `DispatchManifest::arrivals_at`, the down-peak classifier branch,
363    /// host-configured retention, and reposition cooldowns silently no-op
364    /// or fall back to defaults post-restore.
365    #[allow(clippy::too_many_arguments)]
366    fn install_runtime_resources(
367        world: &mut crate::world::World,
368        id_remap: &HashMap<EntityId, EntityId>,
369        tick: u64,
370        extensions: &BTreeMap<String, BTreeMap<EntityId, String>>,
371        metric_tags: MetricTags,
372        arrival_log: crate::arrival_log::ArrivalLog,
373        arrival_log_retention: crate::arrival_log::ArrivalLogRetention,
374        destination_log: crate::arrival_log::DestinationLog,
375        traffic_detector: crate::traffic_detector::TrafficDetector,
376        reposition_cooldowns: crate::dispatch::reposition::RepositionCooldowns,
377    ) {
378        let remapped_exts = Self::remap_extensions(extensions, id_remap);
379        world.insert_resource(PendingExtensions(remapped_exts));
380
381        let mut tags = metric_tags;
382        tags.remap_entity_ids(id_remap);
383        world.insert_resource(tags);
384
385        let mut log = arrival_log;
386        log.remap_entity_ids(id_remap);
387        world.insert_resource(log);
388        world.insert_resource(crate::arrival_log::CurrentTick(tick));
389        world.insert_resource(arrival_log_retention);
390
391        let mut dest_log = destination_log;
392        dest_log.remap_entity_ids(id_remap);
393        world.insert_resource(dest_log);
394
395        // Detector is re-inserted last-writer-wins so the *classified* state
396        // carries forward; refresh_traffic_detector updates on the next
397        // metrics phase with fresh counts.
398        world.insert_resource(traffic_detector);
399
400        let mut cooldowns = reposition_cooldowns;
401        cooldowns.remap_entity_ids(id_remap);
402        world.insert_resource(cooldowns);
403    }
404
405    /// Replay per-group dispatcher tuning captured in the snapshot. Built-ins
406    /// with `with_*` builders override `snapshot_config`/`restore_config` to
407    /// round-trip their weights; strategies that don't override silently skip
408    /// (default `restore_config` is `Ok(())`), preserving pre-fix behaviour. A
409    /// deserialization failure surfaces as an event rather than a hard error
410    /// — the restored sim runs with defaults, same as a legacy snapshot.
411    fn replay_dispatcher_tuning(
412        sim: &mut crate::sim::Simulation,
413        dispatch_config: &std::collections::BTreeMap<GroupId, String>,
414    ) {
415        for (gid, serialized) in dispatch_config {
416            if let Some(dispatcher) = sim.dispatchers_mut().get_mut(gid)
417                && let Err(err) = dispatcher.restore_config(serialized)
418            {
419                sim.push_event(crate::events::Event::DispatchConfigNotRestored {
420                    group: *gid,
421                    reason: err,
422                });
423            }
424        }
425    }
426
427    /// Restore reposition strategies from group snapshots, emitting
428    /// [`Event::RepositionStrategyNotRestored`](crate::events::Event::RepositionStrategyNotRestored)
429    /// when an id can't be re-instantiated.
430    fn restore_reposition_strategies(sim: &mut crate::sim::Simulation, groups: &[GroupSnapshot]) {
431        for gs in groups {
432            let Some(ref repo_id) = gs.reposition else {
433                continue;
434            };
435            if let Some(strategy) = repo_id.instantiate() {
436                sim.set_reposition(gs.id, strategy, repo_id.clone());
437            } else {
438                sim.push_event(crate::events::Event::RepositionStrategyNotRestored {
439                    group: gs.id,
440                });
441            }
442        }
443    }
444
445    /// Spawn entities in the world and build the old→new `EntityId` mapping.
446    fn spawn_entities(
447        world: &mut crate::world::World,
448        entities: &[EntitySnapshot],
449    ) -> (Vec<EntityId>, HashMap<EntityId, EntityId>) {
450        let mut index_to_id: Vec<EntityId> = Vec::with_capacity(entities.len());
451        let mut id_remap: HashMap<EntityId, EntityId> = HashMap::new();
452        for snap in entities {
453            let new_id = world.spawn();
454            index_to_id.push(new_id);
455            id_remap.insert(snap.original_id, new_id);
456        }
457        (index_to_id, id_remap)
458    }
459
460    /// Attach components to spawned entities, remapping cross-references.
461    fn attach_components(
462        world: &mut crate::world::World,
463        entities: &[EntitySnapshot],
464        index_to_id: &[EntityId],
465        id_remap: &HashMap<EntityId, EntityId>,
466    ) {
467        let remap = |old: EntityId| -> EntityId { id_remap.get(&old).copied().unwrap_or(old) };
468        let remap_opt = |old: Option<EntityId>| -> Option<EntityId> { old.map(&remap) };
469
470        for (i, snap) in entities.iter().enumerate() {
471            let eid = index_to_id[i];
472
473            if let Some(pos) = snap.position {
474                world.set_position(eid, pos);
475            }
476            if let Some(vel) = snap.velocity {
477                world.set_velocity(eid, vel);
478            }
479            if let Some(ref elev) = snap.elevator {
480                let mut e = elev.clone();
481                e.riders = e.riders.iter().map(|&r| remap(r)).collect();
482                e.target_stop = remap_opt(e.target_stop);
483                e.line = remap(e.line);
484                e.restricted_stops = e.restricted_stops.iter().map(|&s| remap(s)).collect();
485                e.phase = match e.phase {
486                    crate::components::ElevatorPhase::MovingToStop(s) => {
487                        crate::components::ElevatorPhase::MovingToStop(remap(s))
488                    }
489                    crate::components::ElevatorPhase::Repositioning(s) => {
490                        crate::components::ElevatorPhase::Repositioning(remap(s))
491                    }
492                    other => other,
493                };
494                world.set_elevator(eid, e);
495            }
496            if let Some(ref stop) = snap.stop {
497                world.set_stop(eid, stop.clone());
498            }
499            if let Some(ref rider) = snap.rider {
500                use crate::components::RiderPhase;
501                let mut r = rider.clone();
502                r.current_stop = remap_opt(r.current_stop);
503                r.phase = match r.phase {
504                    RiderPhase::Boarding(e) => RiderPhase::Boarding(remap(e)),
505                    RiderPhase::Riding(e) => RiderPhase::Riding(remap(e)),
506                    RiderPhase::Exiting(e) => RiderPhase::Exiting(remap(e)),
507                    other => other,
508                };
509                world.set_rider(eid, r);
510            }
511            if let Some(ref route) = snap.route {
512                let mut rt = route.clone();
513                for leg in &mut rt.legs {
514                    leg.from = remap(leg.from);
515                    leg.to = remap(leg.to);
516                    if let crate::components::TransportMode::Line(ref mut l) = leg.via {
517                        *l = remap(*l);
518                    }
519                }
520                world.set_route(eid, rt);
521            }
522            if let Some(ref line) = snap.line {
523                world.set_line(eid, line.clone());
524            }
525            if let Some(patience) = snap.patience {
526                world.set_patience(eid, patience);
527            }
528            if let Some(prefs) = snap.preferences {
529                world.set_preferences(eid, prefs);
530            }
531            if let Some(ref ac) = snap.access_control {
532                let remapped =
533                    AccessControl::new(ac.allowed_stops().iter().map(|&s| remap(s)).collect());
534                world.set_access_control(eid, remapped);
535            }
536            if snap.disabled {
537                world.disable(eid);
538            }
539            #[cfg(feature = "energy")]
540            if let Some(ref profile) = snap.energy_profile {
541                world.set_energy_profile(eid, profile.clone());
542            }
543            #[cfg(feature = "energy")]
544            if let Some(ref em) = snap.energy_metrics {
545                world.set_energy_metrics(eid, em.clone());
546            }
547            if let Some(mode) = snap.service_mode {
548                world.set_service_mode(eid, mode);
549            }
550            if let Some(ref dq) = snap.destination_queue {
551                use crate::components::DestinationQueue as DQ;
552                let mut new_dq = DQ::new();
553                for &e in dq.queue() {
554                    new_dq.push_back(remap(e));
555                }
556                world.set_destination_queue(eid, new_dq);
557            }
558            Self::attach_car_calls(world, eid, &snap.car_calls, id_remap);
559        }
560    }
561
562    /// Re-register per-car floor button presses after entities are spawned.
563    fn attach_car_calls(
564        world: &mut crate::world::World,
565        car: EntityId,
566        car_calls: &[CarCall],
567        id_remap: &HashMap<EntityId, EntityId>,
568    ) {
569        if car_calls.is_empty() {
570            return;
571        }
572        let remap = |old: EntityId| -> EntityId { id_remap.get(&old).copied().unwrap_or(old) };
573        let Some(slot) = world.car_calls_mut(car) else {
574            return;
575        };
576        for cc in car_calls {
577            let mut c = cc.clone();
578            c.car = car;
579            c.floor = remap(c.floor);
580            c.pending_riders = c.pending_riders.iter().map(|&r| remap(r)).collect();
581            slot.push(c);
582        }
583    }
584
585    /// Re-register hall calls in the world after entities are spawned.
586    ///
587    /// `HallCall` cross-references stops, cars, riders, and optional
588    /// destinations — all `EntityId`s must be remapped through `id_remap`.
589    /// Pre-15.23 snapshots stored a single `assigned_car` field, silently
590    /// dropped by `#[serde(default)]` on `assigned_cars_by_line`; the
591    /// next dispatch pass repopulates the empty map, so no explicit
592    /// migration is attempted here.
593    fn attach_hall_calls(
594        &self,
595        world: &mut crate::world::World,
596        id_remap: &HashMap<EntityId, EntityId>,
597    ) {
598        let remap = |old: EntityId| -> EntityId { id_remap.get(&old).copied().unwrap_or(old) };
599        let remap_opt = |old: Option<EntityId>| -> Option<EntityId> { old.map(&remap) };
600        for hc in &self.hall_calls {
601            let mut c = hc.clone();
602            c.stop = remap(c.stop);
603            c.destination = remap_opt(c.destination);
604            c.assigned_cars_by_line = c
605                .assigned_cars_by_line
606                .iter()
607                .map(|(&line, &car)| (remap(line), remap(car)))
608                .collect();
609            c.pending_riders = c.pending_riders.iter().map(|&r| remap(r)).collect();
610            world.set_hall_call(c);
611        }
612    }
613
614    /// Rebuild groups, stop lookup, and dispatchers from snapshot data.
615    #[allow(clippy::type_complexity)]
616    fn rebuild_groups_and_dispatchers(
617        &self,
618        index_to_id: &[EntityId],
619        custom_strategy_factory: CustomStrategyFactory<'_>,
620    ) -> Result<
621        (
622            Vec<crate::dispatch::ElevatorGroup>,
623            HashMap<StopId, EntityId>,
624            std::collections::BTreeMap<GroupId, Box<dyn crate::dispatch::DispatchStrategy>>,
625            std::collections::BTreeMap<GroupId, crate::dispatch::BuiltinStrategy>,
626        ),
627        crate::error::SimError,
628    > {
629        use crate::dispatch::ElevatorGroup;
630
631        let groups: Vec<ElevatorGroup> = self
632            .groups
633            .iter()
634            .map(|gs| {
635                let elevator_entities: Vec<EntityId> = gs
636                    .elevator_indices
637                    .iter()
638                    .filter_map(|&i| index_to_id.get(i).copied())
639                    .collect();
640                let stop_entities: Vec<EntityId> = gs
641                    .stop_indices
642                    .iter()
643                    .filter_map(|&i| index_to_id.get(i).copied())
644                    .collect();
645
646                let lines = if gs.lines.is_empty() {
647                    // Legacy snapshots have no per-line data; create a single
648                    // synthetic LineInfo containing all elevators and stops.
649                    vec![crate::dispatch::LineInfo::new(
650                        EntityId::default(),
651                        elevator_entities,
652                        stop_entities,
653                    )]
654                } else {
655                    gs.lines
656                        .iter()
657                        .filter_map(|lsi| {
658                            let entity = index_to_id.get(lsi.entity_index).copied()?;
659                            Some(crate::dispatch::LineInfo::new(
660                                entity,
661                                lsi.elevator_indices
662                                    .iter()
663                                    .filter_map(|&i| index_to_id.get(i).copied())
664                                    .collect(),
665                                lsi.stop_indices
666                                    .iter()
667                                    .filter_map(|&i| index_to_id.get(i).copied())
668                                    .collect(),
669                            ))
670                        })
671                        .collect()
672                };
673
674                ElevatorGroup::new(gs.id, gs.name.clone(), lines)
675                    .with_hall_call_mode(gs.hall_call_mode)
676                    .with_ack_latency_ticks(gs.ack_latency_ticks)
677            })
678            .collect();
679
680        let stop_lookup: HashMap<StopId, EntityId> = self
681            .stop_lookup
682            .iter()
683            .filter_map(|(sid, &idx)| index_to_id.get(idx).map(|&eid| (*sid, eid)))
684            .collect();
685
686        let mut dispatchers = std::collections::BTreeMap::new();
687        let mut strategy_ids = std::collections::BTreeMap::new();
688        for (gs, group) in self.groups.iter().zip(groups.iter()) {
689            let strategy: Box<dyn crate::dispatch::DispatchStrategy> =
690                if let Some(builtin) = gs.strategy.instantiate() {
691                    builtin
692                } else if let crate::dispatch::BuiltinStrategy::Custom(ref name) = gs.strategy {
693                    custom_strategy_factory
694                        .and_then(|f| f(name))
695                        .ok_or_else(|| crate::error::SimError::UnresolvedCustomStrategy {
696                            name: name.clone(),
697                            group: group.id(),
698                        })?
699                } else {
700                    Box::new(crate::dispatch::scan::ScanDispatch::new())
701                };
702            dispatchers.insert(group.id(), strategy);
703            strategy_ids.insert(group.id(), gs.strategy.clone());
704        }
705
706        Ok((groups, stop_lookup, dispatchers, strategy_ids))
707    }
708
709    /// Remap `EntityId`s in extension data using the old→new mapping.
710    fn remap_extensions(
711        extensions: &BTreeMap<String, BTreeMap<EntityId, String>>,
712        id_remap: &HashMap<EntityId, EntityId>,
713    ) -> BTreeMap<String, BTreeMap<EntityId, String>> {
714        extensions
715            .iter()
716            .map(|(name, entries)| {
717                let remapped: BTreeMap<EntityId, String> = entries
718                    .iter()
719                    .map(|(old_id, data)| {
720                        let new_id = id_remap.get(old_id).copied().unwrap_or(*old_id);
721                        (new_id, data.clone())
722                    })
723                    .collect();
724                (name.clone(), remapped)
725            })
726            .collect()
727    }
728
729    /// Emit `SnapshotDanglingReference` events for entity IDs not in `id_remap`.
730    fn emit_dangling_warnings(
731        entities: &[EntitySnapshot],
732        hall_calls: &[HallCall],
733        id_remap: &HashMap<EntityId, EntityId>,
734        tick: u64,
735        sim: &mut crate::sim::Simulation,
736    ) {
737        let mut seen = HashSet::new();
738        let mut check = |old: EntityId| {
739            if !id_remap.contains_key(&old) && seen.insert(old) {
740                sim.push_event(crate::events::Event::SnapshotDanglingReference {
741                    stale_id: old,
742                    tick,
743                });
744            }
745        };
746        for snap in entities {
747            Self::collect_referenced_ids(snap, &mut check);
748        }
749        for hc in hall_calls {
750            check(hc.stop);
751            for (&line, &car) in &hc.assigned_cars_by_line {
752                check(line);
753                check(car);
754            }
755            if let Some(dest) = hc.destination {
756                check(dest);
757            }
758            for &rider in &hc.pending_riders {
759                check(rider);
760            }
761        }
762    }
763
764    /// Visit all cross-referenced `EntityId`s inside an entity snapshot.
765    fn collect_referenced_ids(snap: &EntitySnapshot, mut visit: impl FnMut(EntityId)) {
766        if let Some(ref elev) = snap.elevator {
767            for &r in &elev.riders {
768                visit(r);
769            }
770            if let Some(t) = elev.target_stop {
771                visit(t);
772            }
773            visit(elev.line);
774            match elev.phase {
775                crate::components::ElevatorPhase::MovingToStop(s)
776                | crate::components::ElevatorPhase::Repositioning(s) => visit(s),
777                _ => {}
778            }
779            for &s in &elev.restricted_stops {
780                visit(s);
781            }
782        }
783        if let Some(ref rider) = snap.rider {
784            if let Some(s) = rider.current_stop {
785                visit(s);
786            }
787            match rider.phase {
788                crate::components::RiderPhase::Boarding(e)
789                | crate::components::RiderPhase::Riding(e)
790                | crate::components::RiderPhase::Exiting(e) => visit(e),
791                _ => {}
792            }
793        }
794        if let Some(ref route) = snap.route {
795            for leg in &route.legs {
796                visit(leg.from);
797                visit(leg.to);
798                if let crate::components::TransportMode::Line(l) = leg.via {
799                    visit(l);
800                }
801            }
802        }
803        if let Some(ref ac) = snap.access_control {
804            for &s in ac.allowed_stops() {
805                visit(s);
806            }
807        }
808        if let Some(ref dq) = snap.destination_queue {
809            for &e in dq.queue() {
810                visit(e);
811            }
812        }
813        for cc in &snap.car_calls {
814            visit(cc.floor);
815            for &r in &cc.pending_riders {
816                visit(r);
817            }
818        }
819    }
820}
821
822/// Magic bytes identifying a postcard snapshot blob.
823const SNAPSHOT_MAGIC: [u8; 8] = *b"ELEVSNAP";
824
825/// Schema version for [`WorldSnapshot`]. Bump on incompatible layout
826/// changes so RON/JSON restore can reject older snapshots loudly
827/// instead of silently filling new fields with `#[serde(default)]`.
828///
829/// See `docs/src/snapshot-versioning.md` for the full bump-trigger
830/// policy, the asymmetry between this `u32` and the crate-version
831/// string in the bytes envelope, and the migration path.
832const SNAPSHOT_SCHEMA_VERSION: u32 = 1;
833
834/// Byte-level snapshot envelope: magic + crate version + payload.
835///
836/// Serialized via postcard. The magic and version fields are checked on
837/// restore to reject blobs from other tools or from a different
838/// `elevator-core` version.
839#[derive(Debug, Serialize, Deserialize)]
840struct SnapshotEnvelope {
841    /// Magic bytes; must equal [`SNAPSHOT_MAGIC`] or the blob is rejected.
842    magic: [u8; 8],
843    /// `elevator-core` crate version that produced the blob.
844    version: String,
845    /// The captured simulation state.
846    payload: WorldSnapshot,
847}
848
849impl crate::sim::Simulation {
850    /// Create a serializable snapshot of the current simulation state.
851    ///
852    /// The snapshot captures all entities, components, groups, metrics,
853    /// the tick counter, and extension component data (game must
854    /// re-register types via `register_ext` before `restore`).
855    /// Custom resources inserted via `world.insert_resource` are NOT
856    /// captured — games using them must save/restore separately (#296).
857    ///
858    /// **Mid-tick safety:** `snapshot()` returns a snapshot regardless
859    /// of whether you are mid-tick (between phase calls in the substep
860    /// API). For substep callers that care about event-bus state, use
861    /// [`try_snapshot`](Self::try_snapshot) which returns
862    /// [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
863    /// when invoked between `run_*` and `advance_tick`. (#297)
864    #[must_use]
865    #[allow(clippy::too_many_lines)]
866    pub fn snapshot(&self) -> WorldSnapshot {
867        self.snapshot_inner()
868    }
869
870    /// Like [`snapshot`](Self::snapshot) but returns
871    /// [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
872    /// when called between phases of an in-progress tick. (#297)
873    ///
874    /// # Errors
875    ///
876    /// Returns [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
877    /// when invoked between a `run_*` phase call and the matching
878    /// `advance_tick`.
879    pub fn try_snapshot(&self) -> Result<WorldSnapshot, crate::error::SimError> {
880        if self.tick_in_progress {
881            return Err(crate::error::SimError::MidTickSnapshot);
882        }
883        Ok(self.snapshot())
884    }
885
886    /// Internal snapshot builder shared by [`snapshot`](Self::snapshot)
887    /// and [`try_snapshot`](Self::try_snapshot). Holds the line-count
888    /// allow so the public methods remain visible in nursery lints.
889    #[allow(clippy::too_many_lines)]
890    fn snapshot_inner(&self) -> WorldSnapshot {
891        let world = self.world();
892
893        // Build entity index: map EntityId → position in vec.
894        let all_ids: Vec<EntityId> = world.alive.keys().collect();
895        let id_to_index: HashMap<EntityId, usize> = all_ids
896            .iter()
897            .copied()
898            .enumerate()
899            .map(|(i, e)| (e, i))
900            .collect();
901
902        // Snapshot each entity.
903        let entities: Vec<EntitySnapshot> = all_ids
904            .iter()
905            .map(|&eid| EntitySnapshot {
906                original_id: eid,
907                position: world.position(eid).copied(),
908                velocity: world.velocity(eid).copied(),
909                elevator: world.elevator(eid).cloned(),
910                stop: world.stop(eid).cloned(),
911                rider: world.rider(eid).cloned(),
912                route: world.route(eid).cloned(),
913                line: world.line(eid).cloned(),
914                patience: world.patience(eid).copied(),
915                preferences: world.preferences(eid).copied(),
916                access_control: world.access_control(eid).cloned(),
917                disabled: world.is_disabled(eid),
918                #[cfg(feature = "energy")]
919                energy_profile: world.energy_profile(eid).cloned(),
920                #[cfg(feature = "energy")]
921                energy_metrics: world.energy_metrics(eid).cloned(),
922                service_mode: world.service_mode(eid).copied(),
923                destination_queue: world.destination_queue(eid).cloned(),
924                car_calls: world.car_calls(eid).to_vec(),
925            })
926            .collect();
927
928        // Snapshot groups (convert EntityIds to indices).
929        let groups: Vec<GroupSnapshot> = self
930            .groups()
931            .iter()
932            .map(|g| {
933                let lines: Vec<LineSnapshotInfo> = g
934                    .lines()
935                    .iter()
936                    .filter_map(|li| {
937                        let entity_index = id_to_index.get(&li.entity()).copied()?;
938                        Some(LineSnapshotInfo {
939                            entity_index,
940                            elevator_indices: li
941                                .elevators()
942                                .iter()
943                                .filter_map(|eid| id_to_index.get(eid).copied())
944                                .collect(),
945                            stop_indices: li
946                                .serves()
947                                .iter()
948                                .filter_map(|eid| id_to_index.get(eid).copied())
949                                .collect(),
950                        })
951                    })
952                    .collect();
953                GroupSnapshot {
954                    id: g.id(),
955                    name: g.name().to_owned(),
956                    elevator_indices: g
957                        .elevator_entities()
958                        .iter()
959                        .filter_map(|eid| id_to_index.get(eid).copied())
960                        .collect(),
961                    stop_indices: g
962                        .stop_entities()
963                        .iter()
964                        .filter_map(|eid| id_to_index.get(eid).copied())
965                        .collect(),
966                    strategy: self
967                        .strategy_id(g.id())
968                        .cloned()
969                        .unwrap_or(crate::dispatch::BuiltinStrategy::Scan),
970                    lines,
971                    reposition: self.reposition_id(g.id()).cloned(),
972                    hall_call_mode: g.hall_call_mode(),
973                    ack_latency_ticks: g.ack_latency_ticks(),
974                }
975            })
976            .collect();
977
978        // Snapshot stop lookup (convert EntityIds to indices).
979        let stop_lookup: BTreeMap<StopId, usize> = self
980            .stop_lookup_iter()
981            .filter_map(|(sid, eid)| id_to_index.get(eid).map(|&idx| (*sid, idx)))
982            .collect();
983
984        WorldSnapshot {
985            version: SNAPSHOT_SCHEMA_VERSION,
986            tick: self.current_tick(),
987            dt: self.dt(),
988            entities,
989            groups,
990            stop_lookup,
991            metrics: self.metrics().clone(),
992            metric_tags: self
993                .world()
994                .resource::<MetricTags>()
995                .cloned()
996                .unwrap_or_default(),
997            extensions: self.world().serialize_extensions(),
998            ticks_per_second: 1.0 / self.dt(),
999            hall_calls: world.iter_hall_calls().cloned().collect(),
1000            arrival_log: world
1001                .resource::<crate::arrival_log::ArrivalLog>()
1002                .cloned()
1003                .unwrap_or_default(),
1004            arrival_log_retention: world
1005                .resource::<crate::arrival_log::ArrivalLogRetention>()
1006                .copied()
1007                .unwrap_or_default(),
1008            destination_log: world
1009                .resource::<crate::arrival_log::DestinationLog>()
1010                .cloned()
1011                .unwrap_or_default(),
1012            traffic_detector: world
1013                .resource::<crate::traffic_detector::TrafficDetector>()
1014                .cloned()
1015                .unwrap_or_default(),
1016            reposition_cooldowns: world
1017                .resource::<crate::dispatch::reposition::RepositionCooldowns>()
1018                .cloned()
1019                .unwrap_or_default(),
1020            // Per-group dispatcher configuration. Only strategies that
1021            // override `snapshot_config` emit non-None here; the rest
1022            // default to empty and restore to built-in defaults,
1023            // preserving pre-fix behaviour for stateless strategies.
1024            dispatch_config: self
1025                .dispatchers()
1026                .iter()
1027                .filter_map(|(gid, d)| d.snapshot_config().map(|s| (*gid, s)))
1028                .collect(),
1029        }
1030    }
1031
1032    /// Serialize the current state to a self-describing byte blob.
1033    ///
1034    /// The blob is postcard-encoded and carries a magic prefix plus the
1035    /// `elevator-core` crate version. Use [`Self::restore_bytes`]
1036    /// on the receiving end. Determinism is bit-exact across builds of
1037    /// the same crate version; cross-version restores return
1038    /// [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion).
1039    ///
1040    /// Extension component *data* is serialized (identical to
1041    /// [`Self::snapshot`]); after restore, use
1042    /// [`Simulation::load_extensions_with`](crate::sim::Simulation::load_extensions_with)
1043    /// to register and load them.
1044    /// Custom dispatch strategies and arbitrary `World` resources are
1045    /// not included.
1046    ///
1047    /// # Errors
1048    /// - [`SimError::SnapshotFormat`](crate::error::SimError::SnapshotFormat)
1049    ///   if postcard encoding fails. Unreachable for well-formed
1050    ///   `WorldSnapshot` values, so callers that don't care can `unwrap`.
1051    /// - [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
1052    ///   if invoked between phases of an in-progress tick (substep API
1053    ///   path) — the in-flight `EventBus` would otherwise be lost. (#297)
1054    pub fn snapshot_bytes(&self) -> Result<Vec<u8>, crate::error::SimError> {
1055        let envelope = SnapshotEnvelope {
1056            magic: SNAPSHOT_MAGIC,
1057            version: env!("CARGO_PKG_VERSION").to_owned(),
1058            payload: self.try_snapshot()?,
1059        };
1060        postcard::to_allocvec(&envelope)
1061            .map_err(|e| crate::error::SimError::SnapshotFormat(e.to_string()))
1062    }
1063
1064    /// Cheap u64 checksum of the simulation's serializable state.
1065    /// FNV-1a over the postcard encoding of [`Self::snapshot`]'s
1066    /// `WorldSnapshot` payload — the envelope (magic + crate version
1067    /// string) is *not* hashed, so the value depends only on the
1068    /// logical sim state, not on the `elevator-core` version that
1069    /// produced it. The numeric value is FNV-1a-specific and not
1070    /// equivalent to other hash functions of the same bytes; consumers
1071    /// computing an independent hash for comparison must use this
1072    /// method (or run FNV-1a themselves with the same constants).
1073    ///
1074    /// Snapshot/restore is byte-symmetric: a fresh sim and a restored
1075    /// sim with the same logical state hash equal. (Earlier code had
1076    /// a first-restore asymmetry from the `AssignedCar` extension
1077    /// type registering on restore but not `new`; that was fixed.)
1078    ///
1079    /// Designed for divergence detection between runtimes that should
1080    /// be in lockstep (browser vs server, multi-client multiplayer)
1081    /// and for golden checksums that need to survive a
1082    /// release-please version bump. Two sims that have produced bit-
1083    /// identical inputs in bit-identical order must hash to the same
1084    /// value, regardless of `CARGO_PKG_VERSION`.
1085    ///
1086    /// # Errors
1087    /// - [`SimError::MidTickSnapshot`](crate::error::SimError::MidTickSnapshot)
1088    ///   when invoked between phases of an in-progress tick (substep
1089    ///   API path).
1090    /// - [`SimError::SnapshotFormat`](crate::error::SimError::SnapshotFormat)
1091    ///   if postcard encoding of the payload fails. Unreachable for
1092    ///   well-formed sims; callers that don't care can `unwrap`.
1093    pub fn snapshot_checksum(&self) -> Result<u64, crate::error::SimError> {
1094        // FNV-1a (64-bit). Small, allocation-free over the byte slice,
1095        // well-distributed for arbitrary input. Not cryptographic;
1096        // collision tolerance is fine for divergence detection.
1097        const FNV_OFFSET: u64 = 0xcbf2_9ce4_8422_2325;
1098        const FNV_PRIME: u64 = 0x0000_0100_0000_01b3;
1099        let snapshot = self.try_snapshot()?;
1100        let bytes = postcard::to_allocvec(&snapshot)
1101            .map_err(|e| crate::error::SimError::SnapshotFormat(e.to_string()))?;
1102        let mut h: u64 = FNV_OFFSET;
1103        for byte in &bytes {
1104            h ^= u64::from(*byte);
1105            h = h.wrapping_mul(FNV_PRIME);
1106        }
1107        Ok(h)
1108    }
1109
1110    /// Restore a simulation from bytes produced by [`Self::snapshot_bytes`].
1111    ///
1112    /// Built-in dispatch strategies are auto-restored. For groups using
1113    /// [`BuiltinStrategy::Custom`](crate::dispatch::BuiltinStrategy::Custom),
1114    /// provide a factory; pass `None` otherwise.
1115    ///
1116    /// # Errors
1117    /// - [`SimError::SnapshotFormat`](crate::error::SimError::SnapshotFormat)
1118    ///   if the bytes are not a valid envelope or the magic prefix does
1119    ///   not match.
1120    /// - [`SimError::SnapshotVersion`](crate::error::SimError::SnapshotVersion)
1121    ///   if the blob was produced by a different crate version.
1122    /// - [`SimError::UnresolvedCustomStrategy`](crate::error::SimError::UnresolvedCustomStrategy)
1123    ///   if a group uses a custom strategy that the factory cannot resolve.
1124    pub fn restore_bytes(
1125        bytes: &[u8],
1126        custom_strategy_factory: CustomStrategyFactory<'_>,
1127    ) -> Result<Self, crate::error::SimError> {
1128        let (envelope, tail): (SnapshotEnvelope, &[u8]) = postcard::take_from_bytes(bytes)
1129            .map_err(|e| crate::error::SimError::SnapshotFormat(e.to_string()))?;
1130        if !tail.is_empty() {
1131            return Err(crate::error::SimError::SnapshotFormat(format!(
1132                "trailing bytes: {} unread of {}",
1133                tail.len(),
1134                bytes.len()
1135            )));
1136        }
1137        if envelope.magic != SNAPSHOT_MAGIC {
1138            return Err(crate::error::SimError::SnapshotFormat(
1139                "magic bytes do not match".to_string(),
1140            ));
1141        }
1142        let current = env!("CARGO_PKG_VERSION");
1143        if envelope.version != current {
1144            return Err(crate::error::SimError::SnapshotVersion {
1145                saved: envelope.version,
1146                current: current.to_owned(),
1147            });
1148        }
1149        envelope.payload.restore(custom_strategy_factory)
1150    }
1151}