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elevator_core/sim/
construction.rs

1//! Simulation construction, validation, and topology assembly.
2//!
3//! Split out from `sim.rs` to keep each concern readable. Holds:
4//!
5//! - [`Simulation::new`] and [`Simulation::new_with_hooks`]
6//! - Config validation ([`Simulation::validate_config`] and helpers)
7//! - Legacy and explicit topology builders
8//! - [`Simulation::from_parts`] for snapshot restore
9//! - Dispatch, reposition, and hook registration helpers
10//!
11//! Since this is a child module of `crate::sim`, it can access `Simulation`'s
12//! private fields directly — no visibility relaxation required.
13
14use std::collections::{BTreeMap, HashMap, HashSet};
15use std::sync::Mutex;
16
17use crate::components::{Elevator, ElevatorPhase, Line, Orientation, Position, Stop, Velocity};
18use crate::config::SimConfig;
19use crate::dispatch::{
20    BuiltinReposition, BuiltinStrategy, DispatchStrategy, ElevatorGroup, LineInfo,
21    RepositionStrategy,
22};
23use crate::door::DoorState;
24use crate::entity::EntityId;
25use crate::error::SimError;
26use crate::events::EventBus;
27use crate::hooks::{Phase, PhaseHooks};
28use crate::ids::GroupId;
29use crate::metrics::Metrics;
30use crate::rider_index::RiderIndex;
31use crate::stop::StopId;
32use crate::time::TimeAdapter;
33use crate::topology::TopologyGraph;
34use crate::world::World;
35
36use super::Simulation;
37
38/// Bundled topology result: groups, dispatchers, and strategy IDs.
39type TopologyResult = (
40    Vec<ElevatorGroup>,
41    BTreeMap<GroupId, Box<dyn DispatchStrategy>>,
42    BTreeMap<GroupId, BuiltinStrategy>,
43);
44
45/// Ensure DCS groups have `HallCallMode::Destination` at construction
46/// time. Non-DCS groups are left at whatever the config specified —
47/// forcing Classic here would clobber explicit config overrides (e.g. a
48/// Scan group that the author deliberately set to Destination mode).
49///
50/// Runtime swaps via [`Simulation::set_dispatch`] do a full bidirectional
51/// sync because a strategy change is an explicit user action where
52/// resetting the mode is expected.
53fn sync_hall_call_modes(
54    groups: &mut [ElevatorGroup],
55    strategy_ids: &BTreeMap<GroupId, BuiltinStrategy>,
56) {
57    for group in groups.iter_mut() {
58        if strategy_ids.get(&group.id()) == Some(&BuiltinStrategy::Destination) {
59            group.set_hall_call_mode(crate::dispatch::HallCallMode::Destination);
60        }
61    }
62}
63
64/// Validate the physics fields shared by [`crate::config::ElevatorConfig`]
65/// and [`super::ElevatorParams`]. Both construction-time validation and
66/// the runtime `add_elevator` path call this so an invalid set of params
67/// can never reach the world (zeroes blow up movement; zero door ticks
68/// stall the door FSM).
69#[allow(clippy::too_many_arguments)]
70pub(super) fn validate_elevator_physics(
71    max_speed: f64,
72    acceleration: f64,
73    deceleration: f64,
74    weight_capacity: f64,
75    inspection_speed_factor: f64,
76    door_transition_ticks: u32,
77    door_open_ticks: u32,
78    bypass_load_up_pct: Option<f64>,
79    bypass_load_down_pct: Option<f64>,
80) -> Result<(), SimError> {
81    if !max_speed.is_finite() || max_speed <= 0.0 {
82        return Err(SimError::InvalidConfig {
83            field: "elevators.max_speed",
84            reason: format!("must be finite and positive, got {max_speed}"),
85        });
86    }
87    if !acceleration.is_finite() || acceleration <= 0.0 {
88        return Err(SimError::InvalidConfig {
89            field: "elevators.acceleration",
90            reason: format!("must be finite and positive, got {acceleration}"),
91        });
92    }
93    if !deceleration.is_finite() || deceleration <= 0.0 {
94        return Err(SimError::InvalidConfig {
95            field: "elevators.deceleration",
96            reason: format!("must be finite and positive, got {deceleration}"),
97        });
98    }
99    if !weight_capacity.is_finite() || weight_capacity <= 0.0 {
100        return Err(SimError::InvalidConfig {
101            field: "elevators.weight_capacity",
102            reason: format!("must be finite and positive, got {weight_capacity}"),
103        });
104    }
105    if !inspection_speed_factor.is_finite() || inspection_speed_factor <= 0.0 {
106        return Err(SimError::InvalidConfig {
107            field: "elevators.inspection_speed_factor",
108            reason: format!("must be finite and positive, got {inspection_speed_factor}"),
109        });
110    }
111    if door_transition_ticks == 0 {
112        return Err(SimError::InvalidConfig {
113            field: "elevators.door_transition_ticks",
114            reason: "must be > 0".into(),
115        });
116    }
117    if door_open_ticks == 0 {
118        return Err(SimError::InvalidConfig {
119            field: "elevators.door_open_ticks",
120            reason: "must be > 0".into(),
121        });
122    }
123    validate_bypass_pct("elevators.bypass_load_up_pct", bypass_load_up_pct)?;
124    validate_bypass_pct("elevators.bypass_load_down_pct", bypass_load_down_pct)?;
125    Ok(())
126}
127
128/// `bypass_load_{up,down}_pct` must be a finite fraction in `(0.0, 1.0]`
129/// when set. `pct = 0.0` would bypass at an empty car (nonsense); `NaN`
130/// and infinities silently disable the bypass under the dispatch guard,
131/// which is a silent foot-gun. Reject at config time instead.
132fn validate_bypass_pct(field: &'static str, pct: Option<f64>) -> Result<(), SimError> {
133    let Some(pct) = pct else {
134        return Ok(());
135    };
136    if !pct.is_finite() || pct <= 0.0 || pct > 1.0 {
137        return Err(SimError::InvalidConfig {
138            field,
139            reason: format!("must be finite in (0.0, 1.0] when set, got {pct}"),
140        });
141    }
142    Ok(())
143}
144
145impl Simulation {
146    /// Create a new simulation from config and a dispatch strategy.
147    ///
148    /// Returns `Err` if the config is invalid (zero stops, duplicate IDs,
149    /// negative speeds, etc.).
150    ///
151    /// # Errors
152    ///
153    /// Returns [`SimError::InvalidConfig`] if the configuration has zero stops,
154    /// duplicate stop IDs, zero elevators, non-positive physics parameters,
155    /// invalid starting stops, or non-positive tick rate.
156    pub fn new(
157        config: &SimConfig,
158        dispatch: impl DispatchStrategy + 'static,
159    ) -> Result<Self, SimError> {
160        let mut dispatchers = BTreeMap::new();
161        dispatchers.insert(GroupId(0), Box::new(dispatch) as Box<dyn DispatchStrategy>);
162        Self::new_with_hooks(config, dispatchers, PhaseHooks::default())
163    }
164
165    /// Create a simulation with pre-configured lifecycle hooks.
166    ///
167    /// Used by [`SimulationBuilder`](crate::builder::SimulationBuilder).
168    #[allow(clippy::too_many_lines)]
169    pub(crate) fn new_with_hooks(
170        config: &SimConfig,
171        builder_dispatchers: BTreeMap<GroupId, Box<dyn DispatchStrategy>>,
172        hooks: PhaseHooks,
173    ) -> Result<Self, SimError> {
174        Self::validate_config(config)?;
175
176        let mut world = World::new();
177
178        // Create stop entities.
179        let mut stop_lookup: HashMap<StopId, EntityId> = HashMap::new();
180        for sc in &config.building.stops {
181            let eid = world.spawn();
182            world.set_stop(
183                eid,
184                Stop {
185                    name: sc.name.clone(),
186                    position: sc.position,
187                },
188            );
189            world.set_position(eid, Position { value: sc.position });
190            stop_lookup.insert(sc.id, eid);
191        }
192
193        // Build sorted-stops index for O(log n) PassingFloor detection.
194        let mut sorted: Vec<(f64, EntityId)> = world
195            .iter_stops()
196            .map(|(eid, stop)| (stop.position, eid))
197            .collect();
198        sorted.sort_by(|a, b| a.0.total_cmp(&b.0));
199        world.insert_resource(crate::world::SortedStops(sorted));
200
201        // Per-stop arrival signal, appended on rider spawn and queried
202        // by dispatch/reposition strategies to drive traffic-mode
203        // switches and predictive parking. The destination mirror is
204        // what powers down-peak detection — without it the classifier
205        // sees `total_dest = 0` and silently never emits `DownPeak`.
206        world.insert_resource(crate::arrival_log::ArrivalLog::default());
207        world.insert_resource(crate::arrival_log::DestinationLog::default());
208        world.insert_resource(crate::arrival_log::CurrentTick::default());
209        world.insert_resource(crate::arrival_log::ArrivalLogRetention::default());
210        // Traffic-mode classifier. Auto-refreshed in the metrics phase
211        // from the same rolling window; strategies read the current
212        // mode via `World::resource::<TrafficDetector>()`.
213        world.insert_resource(crate::traffic_detector::TrafficDetector::default());
214        // Per-car reposition cooldown. Populated by the movement
215        // phase when a repositioning car arrives; consulted by the
216        // reposition phase to skip cars that just parked so the
217        // hot-stop ranking can't flip them around again the next
218        // tick.
219        world.insert_resource(crate::dispatch::reposition::RepositionCooldowns::default());
220        // Expose tick rate to strategies that need to unit-convert
221        // tick-denominated elevator fields (door cycle, ack latency)
222        // into the second-denominated terms of their cost functions.
223        // Without this, ETD's door-overhead term was summing ticks
224        // into a seconds expression and getting ~60× over-weighted.
225        world.insert_resource(crate::time::TickRate(config.simulation.ticks_per_second));
226
227        let (mut groups, dispatchers, strategy_ids) =
228            if let Some(line_configs) = &config.building.lines {
229                Self::build_explicit_topology(
230                    &mut world,
231                    config,
232                    line_configs,
233                    &stop_lookup,
234                    builder_dispatchers,
235                )
236            } else {
237                Self::build_legacy_topology(&mut world, config, &stop_lookup, builder_dispatchers)
238            };
239        sync_hall_call_modes(&mut groups, &strategy_ids);
240
241        let dt = 1.0 / config.simulation.ticks_per_second;
242
243        world.insert_resource(crate::tagged_metrics::MetricTags::default());
244
245        // Auto-register dispatch-internal extension types the sim itself
246        // owns. The same registration runs in `from_parts` (the
247        // snapshot-restore path); doing it here too means snapshot bytes
248        // taken from a fresh sim and from a restored sim agree on the
249        // extensions BTreeMap shape (#534's review surfaced this
250        // asymmetry: pre-fix, fresh sims had no `assigned_car` extension
251        // entry while restored sims did, breaking byte-equality of the
252        // snapshot bytes round-trip and the lockstep checksum).
253        world.register_ext::<crate::dispatch::destination::AssignedCar>(
254            crate::dispatch::destination::ASSIGNED_CAR_KEY,
255        );
256
257        // Collect line tag info (entity + name + elevator entities) before
258        // borrowing world mutably for MetricTags.
259        let line_tag_info: Vec<(EntityId, String, Vec<EntityId>)> = groups
260            .iter()
261            .flat_map(|group| {
262                group.lines().iter().filter_map(|li| {
263                    let line_comp = world.line(li.entity())?;
264                    Some((li.entity(), line_comp.name.clone(), li.elevators().to_vec()))
265                })
266            })
267            .collect();
268
269        // Tag line entities and their elevators with "line:{name}".
270        if let Some(tags) = world.resource_mut::<crate::tagged_metrics::MetricTags>() {
271            for (line_eid, name, elevators) in &line_tag_info {
272                let tag = format!("line:{name}");
273                tags.tag(*line_eid, tag.clone());
274                for elev_eid in elevators {
275                    tags.tag(*elev_eid, tag.clone());
276                }
277            }
278        }
279
280        // Wire reposition strategies from group configs.
281        let mut repositioners: BTreeMap<GroupId, Box<dyn RepositionStrategy>> = BTreeMap::new();
282        let mut reposition_ids: BTreeMap<GroupId, BuiltinReposition> = BTreeMap::new();
283        if let Some(group_configs) = &config.building.groups {
284            for gc in group_configs {
285                if let Some(ref repo_id) = gc.reposition
286                    && let Some(strategy) = repo_id.instantiate()
287                {
288                    let gid = GroupId(gc.id);
289                    repositioners.insert(gid, strategy);
290                    reposition_ids.insert(gid, repo_id.clone());
291                }
292            }
293        }
294
295        Ok(Self {
296            world,
297            events: EventBus::default(),
298            pending_output: Vec::new(),
299            tick: 0,
300            dt,
301            groups,
302            stop_lookup,
303            dispatchers,
304            strategy_ids,
305            repositioners,
306            reposition_ids,
307            metrics: Metrics::new(),
308            time: TimeAdapter::new(config.simulation.ticks_per_second),
309            hooks,
310            elevator_ids_buf: Vec::new(),
311            reposition_buf: Vec::new(),
312            dispatch_scratch: crate::dispatch::DispatchScratch::default(),
313            topo_graph: Mutex::new(TopologyGraph::new()),
314            rider_index: RiderIndex::default(),
315            tick_in_progress: false,
316        })
317    }
318
319    /// Spawn a single elevator entity from an `ElevatorConfig` onto `line`.
320    ///
321    /// Sets position, velocity, all `Elevator` fields, optional energy profile,
322    /// optional service mode, and an empty `DestinationQueue`.
323    /// Returns the new entity ID.
324    fn spawn_elevator_entity(
325        world: &mut World,
326        ec: &crate::config::ElevatorConfig,
327        line: EntityId,
328        stop_lookup: &HashMap<StopId, EntityId>,
329        start_pos_lookup: &[crate::stop::StopConfig],
330    ) -> EntityId {
331        let eid = world.spawn();
332        let start_pos = start_pos_lookup
333            .iter()
334            .find(|s| s.id == ec.starting_stop)
335            .map_or(0.0, |s| s.position);
336        world.set_position(eid, Position { value: start_pos });
337        world.set_velocity(eid, Velocity { value: 0.0 });
338        let restricted: HashSet<EntityId> = ec
339            .restricted_stops
340            .iter()
341            .filter_map(|sid| stop_lookup.get(sid).copied())
342            .collect();
343        world.set_elevator(
344            eid,
345            Elevator {
346                phase: ElevatorPhase::Idle,
347                door: DoorState::Closed,
348                max_speed: ec.max_speed,
349                acceleration: ec.acceleration,
350                deceleration: ec.deceleration,
351                weight_capacity: ec.weight_capacity,
352                current_load: crate::components::Weight::ZERO,
353                riders: Vec::new(),
354                target_stop: None,
355                door_transition_ticks: ec.door_transition_ticks,
356                door_open_ticks: ec.door_open_ticks,
357                line,
358                repositioning: false,
359                restricted_stops: restricted,
360                inspection_speed_factor: ec.inspection_speed_factor,
361                going_up: true,
362                going_down: true,
363                move_count: 0,
364                door_command_queue: Vec::new(),
365                manual_target_velocity: None,
366                bypass_load_up_pct: ec.bypass_load_up_pct,
367                bypass_load_down_pct: ec.bypass_load_down_pct,
368                home_stop: None,
369            },
370        );
371        #[cfg(feature = "energy")]
372        if let Some(ref profile) = ec.energy_profile {
373            world.set_energy_profile(eid, profile.clone());
374            world.set_energy_metrics(eid, crate::energy::EnergyMetrics::default());
375        }
376        if let Some(mode) = ec.service_mode {
377            world.set_service_mode(eid, mode);
378        }
379        world.set_destination_queue(eid, crate::components::DestinationQueue::new());
380        eid
381    }
382
383    /// Build topology from the legacy flat elevator list (single default line + group).
384    fn build_legacy_topology(
385        world: &mut World,
386        config: &SimConfig,
387        stop_lookup: &HashMap<StopId, EntityId>,
388        builder_dispatchers: BTreeMap<GroupId, Box<dyn DispatchStrategy>>,
389    ) -> TopologyResult {
390        // Iterate the config's stop list (deterministic Vec order) and
391        // resolve each through the lookup. Walking `stop_lookup.values()`
392        // would expose `HashMap` iteration order — which varies by
393        // per-process hash seed — into `LineInfo.serves` and from
394        // there into snapshot bytes.
395        let all_stop_entities: Vec<EntityId> = config
396            .building
397            .stops
398            .iter()
399            .filter_map(|s| stop_lookup.get(&s.id).copied())
400            .collect();
401        let stop_positions: Vec<f64> = config.building.stops.iter().map(|s| s.position).collect();
402        let min_pos = stop_positions.iter().copied().fold(f64::INFINITY, f64::min);
403        let max_pos = stop_positions
404            .iter()
405            .copied()
406            .fold(f64::NEG_INFINITY, f64::max);
407
408        let default_line_eid = world.spawn();
409        world.set_line(
410            default_line_eid,
411            Line {
412                name: "Default".into(),
413                group: GroupId(0),
414                orientation: Orientation::Vertical,
415                position: None,
416                min_position: min_pos,
417                max_position: max_pos,
418                max_cars: None,
419            },
420        );
421
422        let mut elevator_entities = Vec::new();
423        for ec in &config.elevators {
424            let eid = Self::spawn_elevator_entity(
425                world,
426                ec,
427                default_line_eid,
428                stop_lookup,
429                &config.building.stops,
430            );
431            elevator_entities.push(eid);
432        }
433
434        let default_line_info =
435            LineInfo::new(default_line_eid, elevator_entities, all_stop_entities);
436
437        let group = ElevatorGroup::new(GroupId(0), "Default".into(), vec![default_line_info]);
438
439        // Legacy topology has exactly one group: GroupId(0). Honour a
440        // builder-provided dispatcher for that group; ignore any builder
441        // entry keyed on a different GroupId (it would have nothing to
442        // attach to). Pre-fix this used `into_iter().next()` which
443        // discarded the GroupId entirely and could attach a dispatcher
444        // intended for a different group to GroupId(0). (#288)
445        let mut dispatchers = BTreeMap::new();
446        let mut strategy_ids = BTreeMap::new();
447        let user_dispatcher = builder_dispatchers
448            .into_iter()
449            .find_map(|(gid, d)| if gid == GroupId(0) { Some(d) } else { None });
450        // Infer the snapshot identity from the dispatcher itself via
451        // `DispatchStrategy::builtin_id`. Pre-fix this was hard-coded to
452        // `BuiltinStrategy::Scan` regardless of the impl actually passed,
453        // so `Simulation::new(config, NearestCarDispatch::new())` would
454        // record `Scan` as the group's identity — and a snapshot round-
455        // trip would silently swap the running strategy back to Scan,
456        // breaking determinism. Built-ins override `builtin_id` to
457        // return their own variant; custom strategies can override it
458        // to return `BuiltinStrategy::Custom(name)` for snapshot fidelity.
459        // Strategies that don't override (returning `None`) still fall
460        // back to Scan, matching the previous behaviour for callers that
461        // never cared about round-trip identity.
462        let inferred_id = user_dispatcher
463            .as_ref()
464            .and_then(|d| d.builtin_id())
465            .unwrap_or(BuiltinStrategy::Scan);
466        if let Some(d) = user_dispatcher {
467            dispatchers.insert(GroupId(0), d);
468        } else {
469            dispatchers.insert(
470                GroupId(0),
471                Box::new(crate::dispatch::scan::ScanDispatch::new()) as Box<dyn DispatchStrategy>,
472            );
473        }
474        strategy_ids.insert(GroupId(0), inferred_id);
475
476        (vec![group], dispatchers, strategy_ids)
477    }
478
479    /// Build topology from explicit `LineConfig`/`GroupConfig` definitions.
480    #[allow(clippy::too_many_lines)]
481    fn build_explicit_topology(
482        world: &mut World,
483        config: &SimConfig,
484        line_configs: &[crate::config::LineConfig],
485        stop_lookup: &HashMap<StopId, EntityId>,
486        builder_dispatchers: BTreeMap<GroupId, Box<dyn DispatchStrategy>>,
487    ) -> TopologyResult {
488        // Map line config id → (line EntityId, LineInfo). `BTreeMap`
489        // (not `HashMap`) so the auto-inferred-groups branch iterates
490        // `.values()` in deterministic key order — otherwise the
491        // resulting `LineInfo` sequence permutes across processes and
492        // leaks into snapshot bytes via `GroupSnapshot::lines`.
493        let mut line_map: BTreeMap<u32, (EntityId, LineInfo)> = BTreeMap::new();
494
495        for lc in line_configs {
496            // Resolve served stop entities.
497            let served_entities: Vec<EntityId> = lc
498                .serves
499                .iter()
500                .filter_map(|sid| stop_lookup.get(sid).copied())
501                .collect();
502
503            // Compute min/max from stops if not explicitly set.
504            let stop_positions: Vec<f64> = lc
505                .serves
506                .iter()
507                .filter_map(|sid| {
508                    config
509                        .building
510                        .stops
511                        .iter()
512                        .find(|s| s.id == *sid)
513                        .map(|s| s.position)
514                })
515                .collect();
516            let auto_min = stop_positions.iter().copied().fold(f64::INFINITY, f64::min);
517            let auto_max = stop_positions
518                .iter()
519                .copied()
520                .fold(f64::NEG_INFINITY, f64::max);
521
522            let min_pos = lc.min_position.unwrap_or(auto_min);
523            let max_pos = lc.max_position.unwrap_or(auto_max);
524
525            let line_eid = world.spawn();
526            // The group assignment will be set when we process GroupConfigs.
527            // Default to GroupId(0) initially.
528            world.set_line(
529                line_eid,
530                Line {
531                    name: lc.name.clone(),
532                    group: GroupId(0),
533                    orientation: lc.orientation,
534                    position: lc.position,
535                    min_position: min_pos,
536                    max_position: max_pos,
537                    max_cars: lc.max_cars,
538                },
539            );
540
541            // Spawn elevators for this line.
542            let mut elevator_entities = Vec::new();
543            for ec in &lc.elevators {
544                let eid = Self::spawn_elevator_entity(
545                    world,
546                    ec,
547                    line_eid,
548                    stop_lookup,
549                    &config.building.stops,
550                );
551                elevator_entities.push(eid);
552            }
553
554            let line_info = LineInfo::new(line_eid, elevator_entities, served_entities);
555            line_map.insert(lc.id, (line_eid, line_info));
556        }
557
558        // Build groups from GroupConfigs, or auto-infer a single group.
559        let group_configs = config.building.groups.as_deref();
560        let mut groups = Vec::new();
561        let mut dispatchers = BTreeMap::new();
562        let mut strategy_ids = BTreeMap::new();
563
564        if let Some(gcs) = group_configs {
565            for gc in gcs {
566                let group_id = GroupId(gc.id);
567
568                let mut group_lines = Vec::new();
569
570                for &lid in &gc.lines {
571                    if let Some((line_eid, li)) = line_map.get(&lid) {
572                        // Update the line's group assignment.
573                        if let Some(line_comp) = world.line_mut(*line_eid) {
574                            line_comp.group = group_id;
575                        }
576                        group_lines.push(li.clone());
577                    }
578                }
579
580                let mut group = ElevatorGroup::new(group_id, gc.name.clone(), group_lines);
581                if let Some(mode) = gc.hall_call_mode {
582                    group.set_hall_call_mode(mode);
583                }
584                if let Some(ticks) = gc.ack_latency_ticks {
585                    group.set_ack_latency_ticks(ticks);
586                }
587                groups.push(group);
588
589                // GroupConfig strategy; builder overrides applied after this loop.
590                let dispatch: Box<dyn DispatchStrategy> = gc
591                    .dispatch
592                    .instantiate()
593                    .unwrap_or_else(|| Box::new(crate::dispatch::scan::ScanDispatch::new()));
594                dispatchers.insert(group_id, dispatch);
595                strategy_ids.insert(group_id, gc.dispatch.clone());
596            }
597        } else {
598            // No explicit groups — create a single default group with all lines.
599            let group_id = GroupId(0);
600            let mut group_lines = Vec::new();
601
602            for (line_eid, li) in line_map.values() {
603                if let Some(line_comp) = world.line_mut(*line_eid) {
604                    line_comp.group = group_id;
605                }
606                group_lines.push(li.clone());
607            }
608
609            let group = ElevatorGroup::new(group_id, "Default".into(), group_lines);
610            groups.push(group);
611
612            let dispatch: Box<dyn DispatchStrategy> =
613                Box::new(crate::dispatch::scan::ScanDispatch::new());
614            dispatchers.insert(group_id, dispatch);
615            strategy_ids.insert(group_id, BuiltinStrategy::Scan);
616        }
617
618        // Override with builder-provided dispatchers (they take precedence).
619        // Pre-fix this could mismatch `strategy_ids` against `dispatchers`
620        // when both config and builder specified a strategy for the same
621        // group (#287). The new precedence: builder wins for the dispatcher
622        // and, for snapshot fidelity, we prefer the dispatcher's own
623        // `builtin_id()` over any stale config-supplied id. Falling back
624        // to the config id when the dispatcher is unidentified matches
625        // the pre-fix behaviour for custom strategies that don't override
626        // `builtin_id`.
627        for (gid, d) in builder_dispatchers {
628            let inferred_id = d.builtin_id();
629            dispatchers.insert(gid, d);
630            match inferred_id {
631                Some(id) => {
632                    strategy_ids.insert(gid, id);
633                }
634                None => {
635                    strategy_ids
636                        .entry(gid)
637                        .or_insert_with(|| BuiltinStrategy::Custom("user-supplied".into()));
638                }
639            }
640        }
641
642        (groups, dispatchers, strategy_ids)
643    }
644
645    /// Restore a simulation from pre-built parts (used by snapshot restore).
646    #[allow(clippy::too_many_arguments)]
647    pub(crate) fn from_parts(
648        world: World,
649        tick: u64,
650        dt: f64,
651        groups: Vec<ElevatorGroup>,
652        stop_lookup: HashMap<StopId, EntityId>,
653        dispatchers: BTreeMap<GroupId, Box<dyn DispatchStrategy>>,
654        strategy_ids: BTreeMap<GroupId, crate::dispatch::BuiltinStrategy>,
655        metrics: Metrics,
656        ticks_per_second: f64,
657    ) -> Self {
658        let mut rider_index = RiderIndex::default();
659        rider_index.rebuild(&world);
660        // Ensure the dispatch-visible tick rate matches the simulation
661        // tick rate after a snapshot restore; a snapshot that predates
662        // the `TickRate` resource leaves it absent and dispatch would
663        // otherwise fall back to the 60 Hz default even for a 30 Hz
664        // sim, silently halving ETD's door-cost scale.
665        let mut world = world;
666        world.insert_resource(crate::time::TickRate(ticks_per_second));
667        // Re-insert the traffic detector for the same forward-compat
668        // reason as `TickRate`: a snapshot taken before this resource
669        // existed wouldn't carry it, and `refresh_traffic_detector` in
670        // the metrics phase would silently no-op forever post-restore
671        // (greptile review of #361). `insert_resource` is
672        // last-writer-wins, so snapshots that already carry a
673        // detector keep their stored state.
674        if world
675            .resource::<crate::traffic_detector::TrafficDetector>()
676            .is_none()
677        {
678            world.insert_resource(crate::traffic_detector::TrafficDetector::default());
679        }
680        // Same forward-compat pattern for the destination log. An
681        // older snapshot would leave the detector unable to detect
682        // down-peak post-restore; a fresh empty log lets it resume
683        // classification after a few ticks of observed traffic.
684        if world
685            .resource::<crate::arrival_log::DestinationLog>()
686            .is_none()
687        {
688            world.insert_resource(crate::arrival_log::DestinationLog::default());
689        }
690        // Auto-register dispatch-internal extension types the sim itself
691        // owns, and immediately load their data from the pending
692        // resource. Without this, DCS sticky assignments
693        // (`AssignedCar`) evaporate across snapshot round-trip and
694        // `DestinationDispatch` re-computes every commitment from
695        // scratch — producing different decisions than the original
696        // sim and breaking tick-for-tick determinism.
697        //
698        // `deserialize_extensions` takes a `&` of the pending map and
699        // silently skips types that aren't registered, so the call is
700        // safe to make with user-owned extensions still in the map.
701        // The `PendingExtensions` resource stays in place for a later
702        // `load_extensions_with` call to materialize the caller's own
703        // types.
704        world.register_ext::<crate::dispatch::destination::AssignedCar>(
705            crate::dispatch::destination::ASSIGNED_CAR_KEY,
706        );
707        if let Some(pending) = world.resource::<crate::snapshot::PendingExtensions>() {
708            let data = pending.0.clone();
709            world.deserialize_extensions(&data);
710        }
711        Self {
712            world,
713            events: EventBus::default(),
714            pending_output: Vec::new(),
715            tick,
716            dt,
717            groups,
718            stop_lookup,
719            dispatchers,
720            strategy_ids,
721            repositioners: BTreeMap::new(),
722            reposition_ids: BTreeMap::new(),
723            metrics,
724            time: TimeAdapter::new(ticks_per_second),
725            hooks: PhaseHooks::default(),
726            elevator_ids_buf: Vec::new(),
727            reposition_buf: Vec::new(),
728            dispatch_scratch: crate::dispatch::DispatchScratch::default(),
729            topo_graph: Mutex::new(TopologyGraph::new()),
730            rider_index,
731            tick_in_progress: false,
732        }
733    }
734
735    /// Validate configuration before constructing the simulation.
736    pub(crate) fn validate_config(config: &SimConfig) -> Result<(), SimError> {
737        // Schema-version gate: reject forward-incompatible configs (a
738        // future build's RON would silently mis-deserialize fields a
739        // current build doesn't know about) and surface legacy
740        // pre-versioning configs (`schema_version = 0`) as an explicit
741        // upgrade prompt rather than a silent serde-default smear. See
742        // `docs/src/config-versioning.md` for the migration playbook.
743        if config.schema_version > crate::config::CURRENT_CONFIG_SCHEMA_VERSION {
744            return Err(SimError::InvalidConfig {
745                field: "schema_version",
746                reason: format!(
747                    "config schema_version={} is newer than this build's CURRENT_CONFIG_SCHEMA_VERSION={}; upgrade elevator-core or downgrade the config",
748                    config.schema_version,
749                    crate::config::CURRENT_CONFIG_SCHEMA_VERSION,
750                ),
751            });
752        }
753        if config.schema_version == 0 {
754            return Err(SimError::InvalidConfig {
755                field: "schema_version",
756                reason: format!(
757                    "config schema_version=0 (pre-versioning legacy file) — set schema_version: {} explicitly after auditing field defaults; see docs/src/config-versioning.md",
758                    crate::config::CURRENT_CONFIG_SCHEMA_VERSION,
759                ),
760            });
761        }
762
763        if config.building.stops.is_empty() {
764            return Err(SimError::InvalidConfig {
765                field: "building.stops",
766                reason: "at least one stop is required".into(),
767            });
768        }
769
770        // Check for duplicate stop IDs and validate positions.
771        let mut seen_ids = HashSet::new();
772        for stop in &config.building.stops {
773            if !seen_ids.insert(stop.id) {
774                return Err(SimError::InvalidConfig {
775                    field: "building.stops",
776                    reason: format!("duplicate {}", stop.id),
777                });
778            }
779            if !stop.position.is_finite() {
780                return Err(SimError::InvalidConfig {
781                    field: "building.stops.position",
782                    reason: format!("{} has non-finite position {}", stop.id, stop.position),
783                });
784            }
785        }
786
787        let stop_ids: HashSet<StopId> = config.building.stops.iter().map(|s| s.id).collect();
788
789        if let Some(line_configs) = &config.building.lines {
790            // ── Explicit topology validation ──
791            Self::validate_explicit_topology(line_configs, &stop_ids, &config.building)?;
792        } else {
793            // ── Legacy flat elevator list validation ──
794            Self::validate_legacy_elevators(&config.elevators, &config.building)?;
795        }
796
797        if !config.simulation.ticks_per_second.is_finite()
798            || config.simulation.ticks_per_second <= 0.0
799        {
800            return Err(SimError::InvalidConfig {
801                field: "simulation.ticks_per_second",
802                reason: format!(
803                    "must be finite and positive, got {}",
804                    config.simulation.ticks_per_second
805                ),
806            });
807        }
808
809        Self::validate_passenger_spawning(&config.passenger_spawning)?;
810
811        Ok(())
812    }
813
814    /// Validate `PassengerSpawnConfig`. Without this, bad inputs reach
815    /// `PoissonSource::from_config` and panic later (NaN/negative weights
816    /// crash `random_range`/`Weight::from`; zero `mean_interval_ticks`
817    /// burst-fires every catch-up tick). (#272)
818    fn validate_passenger_spawning(
819        spawn: &crate::config::PassengerSpawnConfig,
820    ) -> Result<(), SimError> {
821        let (lo, hi) = spawn.weight_range;
822        if !lo.is_finite() || !hi.is_finite() {
823            return Err(SimError::InvalidConfig {
824                field: "passenger_spawning.weight_range",
825                reason: format!("both endpoints must be finite, got ({lo}, {hi})"),
826            });
827        }
828        if lo < 0.0 || hi < 0.0 {
829            return Err(SimError::InvalidConfig {
830                field: "passenger_spawning.weight_range",
831                reason: format!("both endpoints must be non-negative, got ({lo}, {hi})"),
832            });
833        }
834        if lo > hi {
835            return Err(SimError::InvalidConfig {
836                field: "passenger_spawning.weight_range",
837                reason: format!("min must be <= max, got ({lo}, {hi})"),
838            });
839        }
840        if spawn.mean_interval_ticks == 0 {
841            return Err(SimError::InvalidConfig {
842                field: "passenger_spawning.mean_interval_ticks",
843                reason: "must be > 0; mean_interval_ticks=0 burst-fires \
844                         every catch-up tick"
845                    .into(),
846            });
847        }
848        Ok(())
849    }
850
851    /// Validate the legacy flat elevator list.
852    fn validate_legacy_elevators(
853        elevators: &[crate::config::ElevatorConfig],
854        building: &crate::config::BuildingConfig,
855    ) -> Result<(), SimError> {
856        if elevators.is_empty() {
857            return Err(SimError::InvalidConfig {
858                field: "elevators",
859                reason: "at least one elevator is required".into(),
860            });
861        }
862
863        for elev in elevators {
864            Self::validate_elevator_config(elev, building)?;
865        }
866
867        Ok(())
868    }
869
870    /// Validate a single elevator config's physics and starting stop.
871    fn validate_elevator_config(
872        elev: &crate::config::ElevatorConfig,
873        building: &crate::config::BuildingConfig,
874    ) -> Result<(), SimError> {
875        validate_elevator_physics(
876            elev.max_speed.value(),
877            elev.acceleration.value(),
878            elev.deceleration.value(),
879            elev.weight_capacity.value(),
880            elev.inspection_speed_factor,
881            elev.door_transition_ticks,
882            elev.door_open_ticks,
883            elev.bypass_load_up_pct,
884            elev.bypass_load_down_pct,
885        )?;
886        if !building.stops.iter().any(|s| s.id == elev.starting_stop) {
887            return Err(SimError::InvalidConfig {
888                field: "elevators.starting_stop",
889                reason: format!("references non-existent {}", elev.starting_stop),
890            });
891        }
892        Ok(())
893    }
894
895    /// Validate explicit line/group topology.
896    fn validate_explicit_topology(
897        line_configs: &[crate::config::LineConfig],
898        stop_ids: &HashSet<StopId>,
899        building: &crate::config::BuildingConfig,
900    ) -> Result<(), SimError> {
901        // No duplicate line IDs.
902        let mut seen_line_ids = HashSet::new();
903        for lc in line_configs {
904            if !seen_line_ids.insert(lc.id) {
905                return Err(SimError::InvalidConfig {
906                    field: "building.lines",
907                    reason: format!("duplicate line id {}", lc.id),
908                });
909            }
910        }
911
912        // Every line's serves must reference existing stops and be non-empty.
913        for lc in line_configs {
914            if lc.serves.is_empty() {
915                return Err(SimError::InvalidConfig {
916                    field: "building.lines.serves",
917                    reason: format!("line {} has no stops", lc.id),
918                });
919            }
920            for sid in &lc.serves {
921                if !stop_ids.contains(sid) {
922                    return Err(SimError::InvalidConfig {
923                        field: "building.lines.serves",
924                        reason: format!("line {} references non-existent {}", lc.id, sid),
925                    });
926                }
927            }
928            // Validate elevators within each line.
929            for ec in &lc.elevators {
930                Self::validate_elevator_config(ec, building)?;
931            }
932
933            // Validate max_cars is not exceeded.
934            if let Some(max) = lc.max_cars
935                && lc.elevators.len() > max
936            {
937                return Err(SimError::InvalidConfig {
938                    field: "building.lines.max_cars",
939                    reason: format!(
940                        "line {} has {} elevators but max_cars is {max}",
941                        lc.id,
942                        lc.elevators.len()
943                    ),
944                });
945            }
946        }
947
948        // At least one line with at least one elevator.
949        let has_elevator = line_configs.iter().any(|lc| !lc.elevators.is_empty());
950        if !has_elevator {
951            return Err(SimError::InvalidConfig {
952                field: "building.lines",
953                reason: "at least one line must have at least one elevator".into(),
954            });
955        }
956
957        // No orphaned stops: every stop must be served by at least one line.
958        let served: HashSet<StopId> = line_configs
959            .iter()
960            .flat_map(|lc| lc.serves.iter().copied())
961            .collect();
962        for sid in stop_ids {
963            if !served.contains(sid) {
964                return Err(SimError::InvalidConfig {
965                    field: "building.lines",
966                    reason: format!("orphaned stop {sid} not served by any line"),
967                });
968            }
969        }
970
971        // Validate groups if present.
972        if let Some(group_configs) = &building.groups {
973            let line_id_set: HashSet<u32> = line_configs.iter().map(|lc| lc.id).collect();
974
975            let mut seen_group_ids = HashSet::new();
976            for gc in group_configs {
977                if !seen_group_ids.insert(gc.id) {
978                    return Err(SimError::InvalidConfig {
979                        field: "building.groups",
980                        reason: format!("duplicate group id {}", gc.id),
981                    });
982                }
983                for &lid in &gc.lines {
984                    if !line_id_set.contains(&lid) {
985                        return Err(SimError::InvalidConfig {
986                            field: "building.groups.lines",
987                            reason: format!(
988                                "group {} references non-existent line id {}",
989                                gc.id, lid
990                            ),
991                        });
992                    }
993                }
994            }
995
996            // Check for orphaned lines (not referenced by any group).
997            let referenced_line_ids: HashSet<u32> = group_configs
998                .iter()
999                .flat_map(|g| g.lines.iter().copied())
1000                .collect();
1001            for lc in line_configs {
1002                if !referenced_line_ids.contains(&lc.id) {
1003                    return Err(SimError::InvalidConfig {
1004                        field: "building.lines",
1005                        reason: format!("line {} is not assigned to any group", lc.id),
1006                    });
1007                }
1008            }
1009        }
1010
1011        Ok(())
1012    }
1013
1014    // ── Dispatch management ──────────────────────────────────────────
1015
1016    /// Replace the dispatch strategy for a group.
1017    ///
1018    /// Also synchronises `HallCallMode`: `Destination` for DCS, `Classic`
1019    /// for other built-ins; `Custom` strategies leave the mode untouched.
1020    ///
1021    /// The stored snapshot identity is taken from the strategy's own
1022    /// [`DispatchStrategy::builtin_id`] when it returns `Some(..)`, so
1023    /// built-in strategies always round-trip as themselves even if the
1024    /// `id` argument drifts out of sync with the actual impl. Custom
1025    /// strategies that don't override `builtin_id` fall back to the
1026    /// caller-supplied `id`, preserving the prior API for registered
1027    /// custom factories. Mirrors the pattern applied to
1028    /// [`set_reposition`](Self::set_reposition) in #414.
1029    pub fn set_dispatch(
1030        &mut self,
1031        group: GroupId,
1032        strategy: Box<dyn DispatchStrategy>,
1033        id: crate::dispatch::BuiltinStrategy,
1034    ) {
1035        let resolved_id = strategy.builtin_id().unwrap_or(id);
1036        let mode = match &resolved_id {
1037            BuiltinStrategy::Destination => Some(crate::dispatch::HallCallMode::Destination),
1038            BuiltinStrategy::Custom(_) => None,
1039            BuiltinStrategy::Scan
1040            | BuiltinStrategy::Look
1041            | BuiltinStrategy::NearestCar
1042            | BuiltinStrategy::Etd
1043            | BuiltinStrategy::Rsr => Some(crate::dispatch::HallCallMode::Classic),
1044        };
1045        if let Some(mode) = mode
1046            && let Some(g) = self.groups.iter_mut().find(|g| g.id() == group)
1047        {
1048            g.set_hall_call_mode(mode);
1049        }
1050        self.dispatchers.insert(group, strategy);
1051        self.strategy_ids.insert(group, resolved_id);
1052    }
1053
1054    // ── Reposition management ─────────────────────────────────────────
1055
1056    /// Set the reposition strategy for a group.
1057    ///
1058    /// Enables the reposition phase for this group. Idle elevators will
1059    /// be repositioned according to the strategy after each dispatch phase.
1060    ///
1061    /// The stored snapshot identity is taken from the strategy's own
1062    /// [`RepositionStrategy::builtin_id`] when it returns `Some(..)`,
1063    /// so built-in strategies always round-trip as themselves even if
1064    /// the `id` argument drifts out of sync with the actual impl.
1065    /// Custom strategies that don't override `builtin_id` fall back
1066    /// to the caller-supplied `id`, preserving the prior API for
1067    /// registered custom factories.
1068    ///
1069    /// ## Retention
1070    /// Widens [`ArrivalLogRetention`](crate::arrival_log::ArrivalLogRetention)
1071    /// to the strategy's
1072    /// [`min_arrival_log_window`](crate::dispatch::RepositionStrategy::min_arrival_log_window)
1073    /// when that exceeds current retention, never narrows it. This is
1074    /// monotonic by design — replacing a wide-window strategy with a
1075    /// narrow one (or [`remove_reposition`](Self::remove_reposition))
1076    /// leaves retention at the high-water mark rather than recomputing
1077    /// across the remaining strategies, since shrinking would also
1078    /// clobber any explicit
1079    /// [`set_arrival_log_retention_ticks`](Self::set_arrival_log_retention_ticks)
1080    /// the caller made afterwards. Long-running sims that hot-swap
1081    /// strategies pay a memory cost equal to the largest historic
1082    /// window; if that matters, call `set_arrival_log_retention_ticks`
1083    /// explicitly after the swap.
1084    pub fn set_reposition(
1085        &mut self,
1086        group: GroupId,
1087        strategy: Box<dyn RepositionStrategy>,
1088        id: BuiltinReposition,
1089    ) {
1090        let resolved_id = strategy.builtin_id().unwrap_or(id);
1091        let needed_window = strategy.min_arrival_log_window();
1092        self.repositioners.insert(group, strategy);
1093        self.reposition_ids.insert(group, resolved_id);
1094        // Widen the arrival-log retention if the freshly installed
1095        // strategy queries a window the pruner would otherwise truncate
1096        // under it. Without this, `PredictiveParking::with_window_ticks`
1097        // (or any custom strategy advertising a longer window) silently
1098        // sees only the last `DEFAULT_ARRIVAL_WINDOW_TICKS` of arrivals.
1099        if needed_window > 0
1100            && let Some(retention) = self
1101                .world
1102                .resource_mut::<crate::arrival_log::ArrivalLogRetention>()
1103            && needed_window > retention.0
1104        {
1105            retention.0 = needed_window;
1106        }
1107    }
1108
1109    /// Remove the reposition strategy for a group, disabling repositioning.
1110    ///
1111    /// Does not narrow
1112    /// [`ArrivalLogRetention`](crate::arrival_log::ArrivalLogRetention)
1113    /// — see the retention note on
1114    /// [`set_reposition`](Self::set_reposition) for why retention is
1115    /// monotonic across strategy lifecycle changes. Call
1116    /// [`set_arrival_log_retention_ticks`](Self::set_arrival_log_retention_ticks)
1117    /// explicitly to shrink retention after removing a wide-window
1118    /// strategy.
1119    pub fn remove_reposition(&mut self, group: GroupId) {
1120        self.repositioners.remove(&group);
1121        self.reposition_ids.remove(&group);
1122    }
1123
1124    /// Get the reposition strategy identifier for a group.
1125    #[must_use]
1126    pub fn reposition_id(&self, group: GroupId) -> Option<&BuiltinReposition> {
1127        self.reposition_ids.get(&group)
1128    }
1129
1130    // ── Hooks ────────────────────────────────────────────────────────
1131
1132    /// Register a hook to run before a simulation phase.
1133    ///
1134    /// Hooks are called in registration order. The hook receives mutable
1135    /// access to the world, allowing entity inspection or modification.
1136    pub fn add_before_hook(
1137        &mut self,
1138        phase: Phase,
1139        hook: impl Fn(&mut World) + Send + Sync + 'static,
1140    ) {
1141        self.hooks.add_before(phase, Box::new(hook));
1142    }
1143
1144    /// Register a hook to run after a simulation phase.
1145    ///
1146    /// Hooks are called in registration order. The hook receives mutable
1147    /// access to the world, allowing entity inspection or modification.
1148    pub fn add_after_hook(
1149        &mut self,
1150        phase: Phase,
1151        hook: impl Fn(&mut World) + Send + Sync + 'static,
1152    ) {
1153        self.hooks.add_after(phase, Box::new(hook));
1154    }
1155
1156    /// Register a hook to run before a phase for a specific group.
1157    pub fn add_before_group_hook(
1158        &mut self,
1159        phase: Phase,
1160        group: GroupId,
1161        hook: impl Fn(&mut World) + Send + Sync + 'static,
1162    ) {
1163        self.hooks.add_before_group(phase, group, Box::new(hook));
1164    }
1165
1166    /// Register a hook to run after a phase for a specific group.
1167    pub fn add_after_group_hook(
1168        &mut self,
1169        phase: Phase,
1170        group: GroupId,
1171        hook: impl Fn(&mut World) + Send + Sync + 'static,
1172    ) {
1173        self.hooks.add_after_group(phase, group, Box::new(hook));
1174    }
1175}