elevator_core/builder.rs
1//! Fluent builder for constructing a [`Simulation`](crate::sim::Simulation)
2//! programmatically.
3
4use serde::{Serialize, de::DeserializeOwned};
5
6use crate::components::{Accel, Speed, Weight};
7use crate::config::{
8 BuildingConfig, ElevatorConfig, GroupConfig, LineConfig, PassengerSpawnConfig, SimConfig,
9 SimulationParams,
10};
11use crate::dispatch::scan::ScanDispatch;
12use crate::dispatch::{BuiltinReposition, DispatchStrategy, RepositionStrategy};
13use crate::error::SimError;
14use crate::hooks::{Phase, PhaseHooks};
15use crate::ids::GroupId;
16use crate::sim::Simulation;
17use crate::stop::{StopConfig, StopId};
18use crate::world::World;
19use std::collections::BTreeMap;
20
21/// A deferred extension registration closure.
22type ExtRegistration = Box<dyn FnOnce(&mut World) + Send>;
23
24/// Fluent builder for constructing a [`Simulation`].
25///
26/// Builds a [`SimConfig`] internally and delegates to [`Simulation::new()`].
27/// Provides a more ergonomic API for programmatic construction compared to
28/// assembling a config struct manually.
29///
30/// # Constructors
31///
32/// - [`SimulationBuilder::new`] — empty builder. You must add at least one
33/// stop and at least one elevator before `.build()`, or it errors.
34/// `ScanDispatch` is the default strategy, 60 ticks/s the default rate.
35/// - [`SimulationBuilder::demo`] — pre-populated with two stops (Ground at
36/// 0.0, Top at 10.0) and one elevator, for doctests and quick
37/// prototyping. Override any piece with the fluent methods.
38pub struct SimulationBuilder {
39 /// Simulation configuration (stops, elevators, timing).
40 config: SimConfig,
41 /// Per-group dispatch strategies.
42 dispatchers: BTreeMap<GroupId, Box<dyn DispatchStrategy>>,
43 /// Per-group reposition strategies.
44 repositioners: Vec<(GroupId, Box<dyn RepositionStrategy>, BuiltinReposition)>,
45 /// Lifecycle hooks for before/after each tick phase.
46 hooks: PhaseHooks,
47 /// Deferred extension registrations (applied after build).
48 ext_registrations: Vec<ExtRegistration>,
49}
50
51impl Default for SimulationBuilder {
52 fn default() -> Self {
53 Self::new()
54 }
55}
56
57impl SimulationBuilder {
58 /// Create an empty builder — no stops, no elevators, `ScanDispatch` as
59 /// the default strategy, and 60 ticks per second.
60 ///
61 /// You must add at least one stop and at least one elevator (via
62 /// [`stops`](Self::stops) / [`stop`](Self::stop) and
63 /// [`elevators`](Self::elevators) / [`elevator`](Self::elevator))
64 /// before [`build`](Self::build), or the build fails with
65 /// [`SimError::InvalidConfig`].
66 ///
67 /// If you want a quick, already-valid sim for prototyping or examples,
68 /// use [`demo`](Self::demo).
69 ///
70 /// ```
71 /// use elevator_core::prelude::*;
72 /// use elevator_core::components::{Speed, Accel, Weight};
73 /// use elevator_core::config::ElevatorConfig;
74 /// use elevator_core::stop::StopConfig;
75 ///
76 /// // An empty builder errors on build — you must configure it first.
77 /// assert!(SimulationBuilder::new().build().is_err());
78 ///
79 /// // Minimum valid configuration: at least one stop and one elevator.
80 /// let sim = SimulationBuilder::new()
81 /// .stops(vec![
82 /// StopConfig { id: StopId(0), name: "Ground".into(), position: 0.0 },
83 /// StopConfig { id: StopId(1), name: "Top".into(), position: 10.0 },
84 /// ])
85 /// .elevator(ElevatorConfig {
86 /// id: 0,
87 /// name: "Main".into(),
88 /// max_speed: Speed::from(2.0),
89 /// acceleration: Accel::from(1.5),
90 /// deceleration: Accel::from(2.0),
91 /// weight_capacity: Weight::from(800.0),
92 /// starting_stop: StopId(0),
93 /// door_open_ticks: 10,
94 /// door_transition_ticks: 5,
95 /// restricted_stops: Vec::new(),
96 /// # #[cfg(feature = "energy")]
97 /// # energy_profile: None,
98 /// service_mode: None,
99 /// inspection_speed_factor: 0.25,
100 /// bypass_load_up_pct: None,
101 /// bypass_load_down_pct: None,
102 /// })
103 /// .build()
104 /// .unwrap();
105 /// assert_eq!(sim.current_tick(), 0);
106 /// ```
107 #[must_use]
108 pub fn new() -> Self {
109 let config = SimConfig {
110 building: BuildingConfig {
111 name: "Untitled".into(),
112 stops: Vec::new(),
113 lines: None,
114 groups: None,
115 },
116 elevators: Vec::new(),
117 simulation: SimulationParams {
118 ticks_per_second: 60.0,
119 },
120 passenger_spawning: PassengerSpawnConfig {
121 mean_interval_ticks: 120,
122 weight_range: (50.0, 100.0),
123 },
124 };
125
126 let mut dispatchers = BTreeMap::new();
127 dispatchers.insert(
128 GroupId(0),
129 Box::new(ScanDispatch::new()) as Box<dyn DispatchStrategy>,
130 );
131
132 Self {
133 config,
134 dispatchers,
135 repositioners: Vec::new(),
136 hooks: PhaseHooks::default(),
137 ext_registrations: Vec::new(),
138 }
139 }
140
141 /// Pre-populated builder for zero-config examples, doctests, and quick
142 /// prototyping where the building layout isn't the point.
143 ///
144 /// Provides two stops (Ground at 0.0, Top at 10.0) and one elevator
145 /// with SCAN dispatch. Use this when you want a working `Simulation`
146 /// in one call and don't care about the specific stops.
147 ///
148 /// ```
149 /// use elevator_core::prelude::*;
150 ///
151 /// let sim = SimulationBuilder::demo().build().unwrap();
152 /// assert_eq!(sim.current_tick(), 0);
153 /// ```
154 ///
155 /// If you need a specific stop layout or elevator physics, use
156 /// [`new`](Self::new) and configure every field explicitly — it reads
157 /// more clearly than threading overrides on top of `demo`'s defaults.
158 /// [`.stop()`](Self::stop) is a *push* onto the current stops list,
159 /// so calling it after `demo()` appends to the two defaults rather
160 /// than replacing them.
161 #[must_use]
162 pub fn demo() -> Self {
163 let mut b = Self::new();
164 b.config.building.name = "Demo".into();
165 b.config.building.stops = vec![
166 StopConfig {
167 id: StopId(0),
168 name: "Ground".into(),
169 position: 0.0,
170 },
171 StopConfig {
172 id: StopId(1),
173 name: "Top".into(),
174 position: 10.0,
175 },
176 ];
177 b.config.elevators = vec![ElevatorConfig {
178 id: 0,
179 name: "Elevator 1".into(),
180 max_speed: Speed::from(2.0),
181 acceleration: Accel::from(1.5),
182 deceleration: Accel::from(2.0),
183 weight_capacity: Weight::from(800.0),
184 starting_stop: StopId(0),
185 door_open_ticks: 10,
186 door_transition_ticks: 5,
187 restricted_stops: Vec::new(),
188 #[cfg(feature = "energy")]
189 energy_profile: None,
190 service_mode: None,
191 inspection_speed_factor: 0.25,
192 bypass_load_up_pct: None,
193 bypass_load_down_pct: None,
194 }];
195 b
196 }
197
198 /// Create a builder from an existing [`SimConfig`].
199 ///
200 /// Honours the `dispatch` field on each `GroupConfig` from the config —
201 /// no default is pre-seeded. Call [`.dispatch()`](Self::dispatch) or
202 /// [`.dispatch_for_group()`](Self::dispatch_for_group) to override the
203 /// per-group strategy from code; otherwise the config's choice (or
204 /// `ScanDispatch` if neither config nor builder specifies) is used.
205 /// Pre-fix this function unconditionally seeded `ScanDispatch` for
206 /// `GroupId(0)` and the override loop in construction stomped any
207 /// config-supplied strategy for that group (#287).
208 #[must_use]
209 pub fn from_config(config: SimConfig) -> Self {
210 Self {
211 config,
212 dispatchers: BTreeMap::new(),
213 repositioners: Vec::new(),
214 hooks: PhaseHooks::default(),
215 ext_registrations: Vec::new(),
216 }
217 }
218
219 /// Replace all stops with the given list.
220 ///
221 /// Clears any previously added stops.
222 #[must_use]
223 pub fn stops(mut self, stops: Vec<StopConfig>) -> Self {
224 self.config.building.stops = stops;
225 self
226 }
227
228 /// Add a single stop to the building.
229 #[must_use]
230 pub fn stop(mut self, id: StopId, name: impl Into<String>, position: f64) -> Self {
231 self.config.building.stops.push(StopConfig {
232 id,
233 name: name.into(),
234 position,
235 });
236 self
237 }
238
239 /// Replace all elevators with the given list.
240 ///
241 /// Clears any previously added elevators.
242 #[must_use]
243 pub fn elevators(mut self, elevators: Vec<ElevatorConfig>) -> Self {
244 self.config.elevators = elevators;
245 self
246 }
247
248 /// Add a single elevator configuration.
249 #[must_use]
250 pub fn elevator(mut self, config: ElevatorConfig) -> Self {
251 self.config.elevators.push(config);
252 self
253 }
254
255 /// Add a single line configuration.
256 ///
257 /// Switches from legacy flat-elevator mode to explicit topology.
258 #[must_use]
259 pub fn line(mut self, config: LineConfig) -> Self {
260 self.config
261 .building
262 .lines
263 .get_or_insert_with(Vec::new)
264 .push(config);
265 self
266 }
267
268 /// Replace all lines with the given list.
269 ///
270 /// Switches from legacy flat-elevator mode to explicit topology.
271 #[must_use]
272 pub fn lines(mut self, lines: Vec<LineConfig>) -> Self {
273 self.config.building.lines = Some(lines);
274 self
275 }
276
277 /// Add a single group configuration.
278 #[must_use]
279 pub fn group(mut self, config: GroupConfig) -> Self {
280 self.config
281 .building
282 .groups
283 .get_or_insert_with(Vec::new)
284 .push(config);
285 self
286 }
287
288 /// Replace all groups with the given list.
289 #[must_use]
290 pub fn groups(mut self, groups: Vec<GroupConfig>) -> Self {
291 self.config.building.groups = Some(groups);
292 self
293 }
294
295 /// Set the simulation tick rate (ticks per second).
296 #[must_use]
297 pub const fn ticks_per_second(mut self, tps: f64) -> Self {
298 self.config.simulation.ticks_per_second = tps;
299 self
300 }
301
302 /// Set the building name.
303 #[must_use]
304 pub fn building_name(mut self, name: impl Into<String>) -> Self {
305 self.config.building.name = name.into();
306 self
307 }
308
309 /// Set the default dispatch strategy for the default group.
310 #[must_use]
311 pub fn dispatch(mut self, strategy: impl DispatchStrategy + 'static) -> Self {
312 self.dispatchers.insert(GroupId(0), Box::new(strategy));
313 self
314 }
315
316 /// Set a dispatch strategy for a specific group.
317 #[must_use]
318 pub fn dispatch_for_group(
319 mut self,
320 group: GroupId,
321 strategy: impl DispatchStrategy + 'static,
322 ) -> Self {
323 self.dispatchers.insert(group, Box::new(strategy));
324 self
325 }
326
327 /// Register a hook to run before a simulation phase.
328 #[must_use]
329 pub fn before(
330 mut self,
331 phase: Phase,
332 hook: impl Fn(&mut World) + Send + Sync + 'static,
333 ) -> Self {
334 self.hooks.add_before(phase, Box::new(hook));
335 self
336 }
337
338 /// Register a hook to run after a simulation phase.
339 #[must_use]
340 pub fn after(
341 mut self,
342 phase: Phase,
343 hook: impl Fn(&mut World) + Send + Sync + 'static,
344 ) -> Self {
345 self.hooks.add_after(phase, Box::new(hook));
346 self
347 }
348
349 /// Register a hook to run before a phase for a specific group.
350 #[must_use]
351 pub fn before_group(
352 mut self,
353 phase: Phase,
354 group: GroupId,
355 hook: impl Fn(&mut World) + Send + Sync + 'static,
356 ) -> Self {
357 self.hooks.add_before_group(phase, group, Box::new(hook));
358 self
359 }
360
361 /// Register a hook to run after a phase for a specific group.
362 #[must_use]
363 pub fn after_group(
364 mut self,
365 phase: Phase,
366 group: GroupId,
367 hook: impl Fn(&mut World) + Send + Sync + 'static,
368 ) -> Self {
369 self.hooks.add_after_group(phase, group, Box::new(hook));
370 self
371 }
372
373 /// Set a reposition strategy for the default group.
374 ///
375 /// Enables the reposition phase, which runs after dispatch to
376 /// move idle elevators for better coverage.
377 #[must_use]
378 pub fn reposition(
379 self,
380 strategy: impl RepositionStrategy + 'static,
381 id: BuiltinReposition,
382 ) -> Self {
383 self.reposition_for_group(GroupId(0), strategy, id)
384 }
385
386 /// Set a reposition strategy for a specific group.
387 #[must_use]
388 pub fn reposition_for_group(
389 mut self,
390 group: GroupId,
391 strategy: impl RepositionStrategy + 'static,
392 id: BuiltinReposition,
393 ) -> Self {
394 self.repositioners.push((group, Box::new(strategy), id));
395 self
396 }
397
398 /// Pre-register an extension type for snapshot deserialization.
399 ///
400 /// Extensions registered here will be available immediately after [`build()`](Self::build)
401 /// without needing to call `register_ext` manually.
402 #[must_use]
403 pub fn with_ext<T: 'static + Send + Sync + Serialize + DeserializeOwned>(mut self) -> Self {
404 self.ext_registrations
405 .push(Box::new(move |world: &mut World| {
406 world.register_ext::<T>(crate::world::ExtKey::from_type_name());
407 }));
408 self
409 }
410
411 /// Validate the configuration without building the simulation.
412 ///
413 /// Runs the same validation as [`build()`](Self::build) but does not
414 /// allocate entities or construct the simulation. Useful for CLI tools,
415 /// config editors, and dry-run checks.
416 ///
417 /// # Errors
418 ///
419 /// Returns [`SimError::InvalidConfig`] if the configuration is invalid.
420 pub fn validate(&self) -> Result<(), SimError> {
421 Simulation::validate_config(&self.config)
422 }
423
424 /// Build the simulation, validating the configuration.
425 ///
426 /// Returns `Err(SimError)` if the configuration is invalid.
427 ///
428 /// # Errors
429 ///
430 /// Returns [`SimError::InvalidConfig`] if the assembled configuration is invalid.
431 ///
432 /// # Examples
433 ///
434 /// ```
435 /// use elevator_core::prelude::*;
436 /// use elevator_core::stop::StopConfig;
437 ///
438 /// let mut sim = SimulationBuilder::demo()
439 /// .stops(vec![
440 /// StopConfig { id: StopId(0), name: "Lobby".into(), position: 0.0 },
441 /// StopConfig { id: StopId(1), name: "Roof".into(), position: 20.0 },
442 /// ])
443 /// .build()
444 /// .unwrap();
445 ///
446 /// sim.spawn_rider(StopId(0), StopId(1), 75.0).unwrap();
447 ///
448 /// for _ in 0..1000 {
449 /// sim.step();
450 /// }
451 ///
452 /// assert!(sim.metrics().total_delivered() > 0);
453 /// ```
454 pub fn build(self) -> Result<Simulation, SimError> {
455 let mut sim = Simulation::new_with_hooks(&self.config, self.dispatchers, self.hooks)?;
456
457 for (group, strategy, id) in self.repositioners {
458 sim.set_reposition(group, strategy, id);
459 }
460
461 for register in self.ext_registrations {
462 register(sim.world_mut());
463 }
464
465 Ok(sim)
466 }
467}