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Crate elara_visual

Crate elara_visual 

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ELARA Visual State

Video as STATE, not stream. This is NOT a video codec.

§Philosophy

Traditional video: Camera → Frames → Encode → Network → Decode → Display ELARA video: Camera → Visual State → Sync Reality → Render

Visual state captures the MEANING of what’s seen, not the pixels. When network degrades, we predict and interpolate state, not freeze frames.

§Degradation Ladder

  • L0: Full visual state (keyframes + deltas + all details)
  • L1: Reduced visual (lower resolution, fewer updates)
  • L2: Simplified visual (face + pose only)
  • L3: Symbolic visual (avatar representation)
  • L4: Minimal visual (static avatar + activity)
  • L5: Latent visual (last known state)

Re-exports§

pub use encoding::*;
pub use face::*;
pub use keyframe::*;
pub use pose::*;
pub use prediction::*;
pub use scene::*;
pub use state::*;

Modules§

encoding
Visual State Encoding - Wire format for visual state
face
Face State - Facial expression and gaze as state
keyframe
Keyframe and Delta Encoding - ELARA-native visual compression
pose
Pose State - Body pose and gestures as state
prediction
Visual Prediction Engine - Continuity under packet loss
scene
Scene State - Environment and background as state
state
Visual State - The core representation of visual reality