pub struct EguiStateHandler {
    pub fused_cursor: FusedCursor,
    pub pointer_pos: Pos2,
    pub input: RawInput,
    pub modifiers: Modifiers,
    pub native_pixels_per_point: f32,
}

Fields

fused_cursor: FusedCursorpointer_pos: Pos2input: RawInputmodifiers: Modifiersnative_pixels_per_point: f32

Implementations

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