Crate egui_memory_editor
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Egui Memory Editor
Provides a memory editor to be used with egui.
Primarily intended for emulation development.
Look at MemoryEditor to get started.
Modules
Structs
- The main struct for the editor window. This should persist between frames as it keeps track of quite a bit of state.
Type Definitions
- A memory address that should be read from/written to.