Function egui_animation::animate_continuous
source ยท pub fn animate_continuous(
ui: &mut Ui,
easing: fn(_: f32) -> f32,
duration: Duration,
offset: f32,
) -> f32
Expand description
Creates a continuous animation based on the current time. Useful for e.g. animating a bouncing ball. It will repeatedly go from 0.0 to 1.0 and back to 0.0.