[−][src]Struct egui::app::IntegrationContext
Fields
info: IntegrationInfo
Information about the integration.
tex_allocator: Option<&'a mut dyn TextureAllocator>
A way to allocate textures (on integrations that support it).
output: AppOutput
Where the app can issue commands back to the integration.
repaint_signal: Arc<dyn RepaintSignal>
If you need to request a repaint from another thread, clone this and give to that other thread
Auto Trait Implementations
impl<'a> !RefUnwindSafe for IntegrationContext<'a>
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impl<'a> !Send for IntegrationContext<'a>
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impl<'a> !Sync for IntegrationContext<'a>
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impl<'a> Unpin for IntegrationContext<'a>
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impl<'a> !UnwindSafe for IntegrationContext<'a>
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,