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egui/
response.rs

1use std::{any::Any, sync::Arc};
2
3use crate::{
4    Context, CursorIcon, Id, LayerId, PointerButton, Popup, PopupKind, Sense, Tooltip, Ui,
5    WidgetRect, WidgetText,
6    emath::{Align, Pos2, Rect, Vec2},
7    pass_state,
8};
9// ----------------------------------------------------------------------------
10
11/// The result of adding a widget to a [`Ui`].
12///
13/// A [`Response`] lets you know whether a widget is being hovered, clicked or dragged.
14/// It also lets you easily show a tooltip on hover.
15///
16/// Whenever something gets added to a [`Ui`], a [`Response`] object is returned.
17/// [`Ui::add`] returns a [`Response`], as does [`Ui::button`], and all similar shortcuts.
18///
19/// ⚠️ The `Response` contains a clone of [`Context`], and many methods lock the `Context`.
20/// It can therefore be a deadlock to use `Context` from within a context-locking closures,
21/// such as [`Context::input`].
22#[derive(Clone, Debug)]
23pub struct Response {
24    // CONTEXT:
25    /// Used for optionally showing a tooltip and checking for more interactions.
26    pub ctx: Context,
27
28    // IN:
29    /// Which layer the widget is part of.
30    pub layer_id: LayerId,
31
32    /// The [`Id`] of the widget/area this response pertains.
33    pub id: Id,
34
35    /// The area of the screen we are talking about.
36    pub rect: Rect,
37
38    /// The rectangle sensing interaction.
39    ///
40    /// This is sometimes smaller than [`Self::rect`] because of clipping
41    /// (e.g. when inside a scroll area).
42    pub interact_rect: Rect,
43
44    /// The senses (click and/or drag) that the widget was interested in (if any).
45    ///
46    /// Note: if [`Self::enabled`] is `false`, then
47    /// the widget _effectively_ doesn't sense anything,
48    /// but can still have the same `Sense`.
49    /// This is because the sense informs the styling of the widget,
50    /// but we don't want to change the style when a widget is disabled
51    /// (that is handled by the `Painter` directly).
52    pub sense: Sense,
53
54    // OUT:
55    /// Where the pointer (mouse/touch) were when this widget was clicked or dragged.
56    /// `None` if the widget is not being interacted with.
57    #[doc(hidden)]
58    pub interact_pointer_pos_or_nan: Pos2,
59
60    /// The intrinsic / desired size of the widget.
61    ///
62    /// This is the size that a non-wrapped, non-truncated, non-justified version of the widget
63    /// would have.
64    ///
65    /// If this is `None`, use [`Self::rect`] instead.
66    ///
67    /// At the time of writing, this is only used by external crates
68    /// for improved layouting.
69    /// See for instance [`egui_flex`](https://github.com/lucasmerlin/hello_egui/tree/main/crates/egui_flex).
70    #[doc(hidden)]
71    pub intrinsic_size_or_nan: Vec2,
72
73    #[doc(hidden)]
74    pub flags: Flags,
75}
76
77#[test]
78fn test_response_size() {
79    assert_eq!(
80        std::mem::size_of::<Response>(),
81        88,
82        "Keep Response small, because we create them often, and we want to keep it lean and fast"
83    );
84}
85
86/// A bit set for various boolean properties of `Response`.
87#[doc(hidden)]
88#[derive(Copy, Clone, Debug)]
89pub struct Flags(u16);
90
91bitflags::bitflags! {
92    impl Flags: u16 {
93        /// Was the widget enabled?
94        /// If `false`, there was no interaction attempted (not even hover).
95        const ENABLED = 1<<0;
96
97        /// The pointer is above this widget with no other blocking it.
98        const CONTAINS_POINTER = 1<<1;
99
100        /// The pointer is hovering above this widget or the widget was clicked/tapped this frame.
101        const HOVERED = 1<<2;
102
103        /// The widget is highlighted via a call to [`Response::highlight`] or
104        /// [`Context::highlight_widget`].
105        const HIGHLIGHTED = 1<<3;
106
107        /// This widget was clicked this frame.
108        ///
109        /// Which pointer and how many times we don't know,
110        /// and ask [`crate::InputState`] about at runtime.
111        ///
112        /// This is only set to true if the widget was clicked
113        /// by an actual mouse.
114        const CLICKED = 1<<4;
115
116        /// This widget should act as if clicked due
117        /// to something else than a click.
118        ///
119        /// This is set to true if the widget has keyboard focus and
120        /// the user hit the Space or Enter key.
121        const FAKE_PRIMARY_CLICKED = 1<<5;
122
123        /// This widget was long-pressed on a touch screen to simulate a secondary click.
124        const LONG_TOUCHED = 1<<6;
125
126        /// The widget started being dragged this frame.
127        const DRAG_STARTED = 1<<7;
128
129        /// The widget is being dragged.
130        const DRAGGED = 1<<8;
131
132        /// The widget was being dragged, but now it has been released.
133        const DRAG_STOPPED = 1<<9;
134
135        /// Is the pointer button currently down on this widget?
136        /// This is true if the pointer is pressing down or dragging a widget
137        const IS_POINTER_BUTTON_DOWN_ON = 1<<10;
138
139        /// Was the underlying data changed?
140        ///
141        /// e.g. the slider was dragged, text was entered in a [`TextEdit`](crate::TextEdit) etc.
142        /// Always `false` for something like a [`Button`](crate::Button).
143        ///
144        /// Note that this can be `true` even if the user did not interact with the widget,
145        /// for instance if an existing slider value was clamped to the given range.
146        const CHANGED = 1<<11;
147
148        /// Should this container be closed?
149        const CLOSE = 1<<12;
150    }
151}
152
153impl Response {
154    /// The [`Id`] of the parent [`crate::Ui`] that hosts this widget.
155    ///
156    /// Looks up the [`WidgetRect`] from the current (or previous) pass.
157    pub fn parent_id(&self) -> Id {
158        let id = self.ctx.viewport(|viewport| {
159            viewport
160                .this_pass
161                .widgets
162                .get(self.id)
163                .or_else(|| viewport.prev_pass.widgets.get(self.id))
164                .map(|w| w.parent_id)
165        });
166        debug_assert!(id.is_some(), "WidgetRect for Response not found!");
167        id.unwrap_or(Id::NULL)
168    }
169
170    /// Returns true if this widget was clicked this frame by the primary button.
171    ///
172    /// A click is registered when the mouse or touch is released within
173    /// a certain amount of time and distance from when and where it was pressed.
174    ///
175    /// This will also return true if the widget was clicked via accessibility integration,
176    /// or if the widget had keyboard focus and the use pressed Space/Enter.
177    ///
178    /// Note that the widget must be sensing clicks with [`Sense::click`].
179    /// [`crate::Button`] senses clicks; [`crate::Label`] does not (unless you call [`crate::Label::sense`]).
180    ///
181    /// You can use [`Self::interact`] to sense more things *after* adding a widget.
182    #[inline(always)]
183    pub fn clicked(&self) -> bool {
184        self.flags.contains(Flags::FAKE_PRIMARY_CLICKED) || self.clicked_by(PointerButton::Primary)
185    }
186
187    /// Returns true if this widget was clicked this frame by the given mouse button.
188    ///
189    /// This will NOT return true if the widget was "clicked" via
190    /// some accessibility integration, or if the widget had keyboard focus and the
191    /// user pressed Space/Enter. For that, use [`Self::clicked`] instead.
192    ///
193    /// This will likewise ignore the press-and-hold action on touch screens.
194    /// Use [`Self::secondary_clicked`] instead to also detect that.
195    #[inline]
196    pub fn clicked_by(&self, button: PointerButton) -> bool {
197        self.flags.contains(Flags::CLICKED) && self.ctx.input(|i| i.pointer.button_clicked(button))
198    }
199
200    /// Returns true if this widget was clicked this frame by the secondary mouse button (e.g. the right mouse button).
201    ///
202    /// A click is registered when the mouse or touch is released within
203    /// a certain amount of time and distance from when and where it was pressed.
204    ///
205    /// Note that the widget must be sensing clicks with [`Sense::click`].
206    /// [`crate::Button`] senses clicks; [`crate::Label`] does not (unless you call [`crate::Label::sense`]).
207    ///
208    /// This also returns true if the widget was pressed-and-held on a touch screen.
209    #[inline]
210    pub fn secondary_clicked(&self) -> bool {
211        self.flags.contains(Flags::LONG_TOUCHED) || self.clicked_by(PointerButton::Secondary)
212    }
213
214    /// Was this long-pressed on a touch screen?
215    ///
216    /// Usually you want to check [`Self::secondary_clicked`] instead.
217    #[inline]
218    pub fn long_touched(&self) -> bool {
219        self.flags.contains(Flags::LONG_TOUCHED)
220    }
221
222    /// Returns true if this widget was clicked this frame by the middle mouse button.
223    ///
224    /// A click is registered when the mouse or touch is released within
225    /// a certain amount of time and distance from when and where it was pressed.
226    ///
227    /// Note that the widget must be sensing clicks with [`Sense::click`].
228    /// [`crate::Button`] senses clicks; [`crate::Label`] does not (unless you call [`crate::Label::sense`]).
229    #[inline]
230    pub fn middle_clicked(&self) -> bool {
231        self.clicked_by(PointerButton::Middle)
232    }
233
234    /// Returns true if this widget was double-clicked this frame by the primary button.
235    #[inline]
236    pub fn double_clicked(&self) -> bool {
237        self.double_clicked_by(PointerButton::Primary)
238    }
239
240    /// Returns true if this widget was triple-clicked this frame by the primary button.
241    #[inline]
242    pub fn triple_clicked(&self) -> bool {
243        self.triple_clicked_by(PointerButton::Primary)
244    }
245
246    /// Returns true if this widget was double-clicked this frame by the given button.
247    #[inline]
248    pub fn double_clicked_by(&self, button: PointerButton) -> bool {
249        self.flags.contains(Flags::CLICKED)
250            && self.ctx.input(|i| i.pointer.button_double_clicked(button))
251    }
252
253    /// Returns true if this widget was triple-clicked this frame by the given button.
254    #[inline]
255    pub fn triple_clicked_by(&self, button: PointerButton) -> bool {
256        self.flags.contains(Flags::CLICKED)
257            && self.ctx.input(|i| i.pointer.button_triple_clicked(button))
258    }
259
260    /// Was this widget middle-clicked or clicked while holding down a modifier key?
261    ///
262    /// This is used by [`crate::Hyperlink`] to check if a URL should be opened
263    /// in a new tab, using [`crate::OpenUrl::new_tab`].
264    pub fn clicked_with_open_in_background(&self) -> bool {
265        self.middle_clicked() || self.clicked() && self.ctx.input(|i| i.modifiers.any())
266    }
267
268    /// `true` if there was a click *outside* the rect of this widget.
269    ///
270    /// Clicks on widgets contained in this one counts as clicks inside this widget,
271    /// so that clicking a button in an area will not be considered as clicking "elsewhere" from the area.
272    ///
273    /// Clicks on other layers above this widget *will* be considered as clicking elsewhere.
274    pub fn clicked_elsewhere(&self) -> bool {
275        let (pointer_interact_pos, any_click) = self
276            .ctx
277            .input(|i| (i.pointer.interact_pos(), i.pointer.any_click()));
278
279        // We do not use self.clicked(), because we want to catch all clicks within our frame,
280        // even if we aren't clickable (or even enabled).
281        // This is important for windows and such that should close then the user clicks elsewhere.
282        if any_click {
283            if self.contains_pointer() || self.hovered() {
284                false
285            } else if let Some(pos) = pointer_interact_pos {
286                let layer_under_pointer = self.ctx.layer_id_at(pos);
287                if layer_under_pointer == Some(self.layer_id) {
288                    !self.interact_rect.contains(pos)
289                } else {
290                    true
291                }
292            } else {
293                false // clicked without a pointer, weird
294            }
295        } else {
296            false
297        }
298    }
299
300    /// Was the widget enabled?
301    /// If false, there was no interaction attempted
302    /// and the widget should be drawn in a gray disabled look.
303    #[inline(always)]
304    pub fn enabled(&self) -> bool {
305        self.flags.contains(Flags::ENABLED)
306    }
307
308    /// The pointer is hovering above this widget or the widget was clicked/tapped this frame.
309    ///
310    /// In contrast to [`Self::contains_pointer`], this will be `false` whenever some other widget is being dragged.
311    /// `hovered` is always `false` for disabled widgets.
312    ///
313    /// While a widget is being clicked or dragged it is the only hovered widget,
314    /// so this stays `true` even after the pointer moves off it. Together with
315    /// how [`Self::dragged`] resolves a press that leaves the widget, that means
316    /// `hovered() || dragged()` holds for a whole press-drag-release gesture,
317    /// which is what you want for highlighting something like a drag handle.
318    #[inline(always)]
319    pub fn hovered(&self) -> bool {
320        self.flags.contains(Flags::HOVERED)
321    }
322
323    /// Returns true if the pointer is contained by the response rect, and no other widget is covering it.
324    ///
325    /// In contrast to [`Self::hovered`], this can be `true` even if some other widget is being dragged.
326    /// This means it is useful for styling things like drag-and-drop targets.
327    /// `contains_pointer` can also be `true` for disabled widgets.
328    ///
329    /// This is slightly different from [`Ui::rect_contains_pointer`] and [`Context::rect_contains_pointer`], in that
330    /// [`Self::contains_pointer`] also checks that no other widget is covering this response rectangle.
331    #[inline(always)]
332    pub fn contains_pointer(&self) -> bool {
333        self.flags.contains(Flags::CONTAINS_POINTER)
334    }
335
336    /// The widget is highlighted via a call to [`Self::highlight`] or [`Context::highlight_widget`].
337    #[doc(hidden)]
338    #[inline(always)]
339    pub fn highlighted(&self) -> bool {
340        self.flags.contains(Flags::HIGHLIGHTED)
341    }
342
343    /// This widget has the keyboard focus (i.e. is receiving key presses).
344    ///
345    /// This function only returns true if the UI as a whole (e.g. window)
346    /// also has the keyboard focus. That makes this function suitable
347    /// for style choices, e.g. a thicker border around focused widgets.
348    pub fn has_focus(&self) -> bool {
349        self.ctx.input(|i| i.focused) && self.ctx.memory(|mem| mem.has_focus(self.id))
350    }
351
352    /// True if this widget has keyboard focus this frame, but didn't last frame.
353    pub fn gained_focus(&self) -> bool {
354        self.ctx.memory(|mem| mem.gained_focus(self.id))
355    }
356
357    /// The widget had keyboard focus and lost it,
358    /// either because the user pressed tab or clicked somewhere else,
359    /// or (in case of a [`crate::TextEdit`]) because the user pressed enter.
360    ///
361    /// ```
362    /// # egui::__run_test_ui(|ui| {
363    /// # let mut my_text = String::new();
364    /// # fn do_request(_: &str) {}
365    /// let response = ui.text_edit_singleline(&mut my_text);
366    /// if response.lost_focus() && ui.input(|i| i.key_pressed(egui::Key::Enter)) {
367    ///     do_request(&my_text);
368    /// }
369    /// # });
370    /// ```
371    pub fn lost_focus(&self) -> bool {
372        self.ctx.memory(|mem| mem.lost_focus(self.id))
373    }
374
375    /// Request that this widget get keyboard focus.
376    pub fn request_focus(&self) {
377        self.ctx.memory_mut(|mem| mem.request_focus(self.id));
378    }
379
380    /// Surrender keyboard focus for this widget.
381    pub fn surrender_focus(&self) {
382        self.ctx.memory_mut(|mem| mem.surrender_focus(self.id));
383    }
384
385    /// Did a drag on this widget begin this frame?
386    ///
387    /// This is only true if the widget sense drags.
388    /// If the widget also senses clicks, this will only become true if the pointer has moved a bit.
389    ///
390    /// This will only be true for a single frame.
391    #[inline]
392    pub fn drag_started(&self) -> bool {
393        self.flags.contains(Flags::DRAG_STARTED)
394    }
395
396    /// Did a drag on this widget by the button begin this frame?
397    ///
398    /// This is only true if the widget sense drags.
399    /// If the widget also senses clicks, this will only become true if the pointer has moved a bit.
400    ///
401    /// This will only be true for a single frame.
402    #[inline]
403    pub fn drag_started_by(&self, button: PointerButton) -> bool {
404        self.drag_started() && self.ctx.input(|i| i.pointer.button_down(button))
405    }
406
407    /// The widget is being dragged.
408    ///
409    /// To find out which button(s), use [`Self::dragged_by`].
410    ///
411    /// If the widget is only sensitive to drags, this is `true` as soon as the pointer presses down on it.
412    ///
413    /// If the widget also senses clicks, the press could be either, so the
414    /// decision is postponed until whichever of these comes first:
415    /// * the pointer moves further than [`crate::InputOptions::max_click_dist`],
416    /// * it is held longer than [`crate::InputOptions::max_click_duration`],
417    /// * or it leaves the widget — a click has to be released on the widget, so
418    ///   once the pointer is outside, the gesture can only be a drag. This is what
419    ///   keeps a handle thinner than `max_click_dist` from spending the decision
420    ///   window as neither hovered nor dragged.
421    ///
422    /// See [`crate::input_state::PointerState::is_decidedly_dragging`] for details.
423    ///
424    /// While the decision is pending the pointer is still on the widget, so
425    /// [`Self::hovered`] is `true` throughout. If you want neither the delay nor
426    /// the distinction, use [`Self::is_pointer_button_down_on`].
427    ///
428    /// If the widget is NOT sensitive to drags, this will always be `false`.
429    /// [`crate::DragValue`] senses drags; [`crate::Label`] does not (unless you call [`crate::Label::sense`]).
430    /// You can use [`Self::interact`] to sense more things *after* adding a widget.
431    #[inline(always)]
432    pub fn dragged(&self) -> bool {
433        self.flags.contains(Flags::DRAGGED)
434    }
435
436    /// See [`Self::dragged`].
437    #[inline]
438    pub fn dragged_by(&self, button: PointerButton) -> bool {
439        self.dragged() && self.ctx.input(|i| i.pointer.button_down(button))
440    }
441
442    /// The widget was being dragged, but now it has been released.
443    #[inline]
444    pub fn drag_stopped(&self) -> bool {
445        self.flags.contains(Flags::DRAG_STOPPED)
446    }
447
448    /// The widget was being dragged by the button, but now it has been released.
449    pub fn drag_stopped_by(&self, button: PointerButton) -> bool {
450        self.drag_stopped() && self.ctx.input(|i| i.pointer.button_released(button))
451    }
452
453    /// If dragged, how many points were we dragged in since last frame?
454    #[inline]
455    pub fn drag_delta(&self) -> Vec2 {
456        if self.dragged() {
457            let mut delta = self.ctx.input(|i| i.pointer.delta());
458            if let Some(from_global) = self.ctx.layer_transform_from_global(self.layer_id) {
459                delta *= from_global.scaling;
460            }
461            delta
462        } else {
463            Vec2::ZERO
464        }
465    }
466
467    /// If dragged, how many points have we been dragged since the start of the drag?
468    #[inline]
469    pub fn total_drag_delta(&self) -> Option<Vec2> {
470        if self.dragged() {
471            let mut delta = self.ctx.input(|i| i.pointer.total_drag_delta())?;
472            if let Some(from_global) = self.ctx.layer_transform_from_global(self.layer_id) {
473                delta *= from_global.scaling;
474            }
475            Some(delta)
476        } else {
477            None
478        }
479    }
480
481    /// If dragged, how far did the mouse move since last frame?
482    ///
483    /// This will use raw mouse movement if provided by the integration, otherwise will fall back to [`Response::drag_delta`]
484    /// Raw mouse movement is unaccelerated and unclamped by screen boundaries, and does not relate to any position on the screen.
485    /// This may be useful in certain situations such as draggable values and 3D cameras, where screen position does not matter.
486    #[inline]
487    pub fn drag_motion(&self) -> Vec2 {
488        if self.dragged() {
489            self.ctx
490                .input(|i| i.pointer.motion().unwrap_or_else(|| i.pointer.delta()))
491        } else {
492            Vec2::ZERO
493        }
494    }
495
496    /// If the user started dragging this widget this frame, store the payload for drag-and-drop.
497    #[doc(alias = "drag and drop")]
498    pub fn dnd_set_drag_payload<Payload: Any + Send + Sync>(&self, payload: Payload) {
499        if self.drag_started() {
500            crate::DragAndDrop::set_payload(&self.ctx, payload);
501        }
502
503        if self.hovered() && !self.sense.senses_click() {
504            // Things that can be drag-dropped should use the Grab cursor icon,
505            // but if the thing is _also_ clickable, that can be annoying.
506            self.ctx.set_cursor_icon(CursorIcon::Grab);
507        }
508    }
509
510    /// Drag-and-Drop: Return what is being held over this widget, if any.
511    ///
512    /// Only returns something if [`Self::contains_pointer`] is true,
513    /// and the user is drag-dropping something of this type.
514    #[doc(alias = "drag and drop")]
515    pub fn dnd_hover_payload<Payload: Any + Send + Sync>(&self) -> Option<Arc<Payload>> {
516        // NOTE: we use `response.contains_pointer` here instead of `hovered`, because
517        // `hovered` is always false when another widget is being dragged.
518        if self.contains_pointer() {
519            crate::DragAndDrop::payload::<Payload>(&self.ctx)
520        } else {
521            None
522        }
523    }
524
525    /// Drag-and-Drop: Return what is being dropped onto this widget, if any.
526    ///
527    /// Only returns something if [`Self::contains_pointer`] is true,
528    /// the user is drag-dropping something of this type,
529    /// and they released it this frame.
530    #[doc(alias = "drag and drop")]
531    pub fn dnd_release_payload<Payload: Any + Send + Sync>(&self) -> Option<Arc<Payload>> {
532        // NOTE: we use `response.contains_pointer` here instead of `hovered`, because
533        // `hovered` is always false when another widget is being dragged.
534        if self.contains_pointer() && self.ctx.input(|i| i.pointer.any_released()) {
535            crate::DragAndDrop::take_payload::<Payload>(&self.ctx)
536        } else {
537            None
538        }
539    }
540
541    /// Where the pointer (mouse/touch) were when this widget was clicked or dragged.
542    ///
543    /// `None` if the widget is not being interacted with.
544    #[inline]
545    pub fn interact_pointer_pos(&self) -> Option<Pos2> {
546        let pos = self.interact_pointer_pos_or_nan;
547        if pos.any_nan() { None } else { Some(pos) }
548    }
549
550    /// The intrinsic / desired size of the widget.
551    ///
552    /// This is the size that a non-wrapped, non-truncated, non-justified version of the widget
553    /// would have.
554    ///
555    /// If this is `None`, use [`Self::rect`] instead.
556    #[inline]
557    pub fn intrinsic_size(&self) -> Option<Vec2> {
558        let size = self.intrinsic_size_or_nan;
559        if size.any_nan() { None } else { Some(size) }
560    }
561
562    /// Set the intrinsic / desired size of the widget.
563    #[inline]
564    pub fn set_intrinsic_size(&mut self, size: Vec2) {
565        self.intrinsic_size_or_nan = size;
566    }
567
568    /// If it is a good idea to show a tooltip, where is pointer?
569    ///
570    /// None if the pointer is outside the response area.
571    #[inline]
572    pub fn hover_pos(&self) -> Option<Pos2> {
573        if self.hovered() {
574            let mut pos = self.ctx.input(|i| i.pointer.hover_pos())?;
575            if let Some(from_global) = self.ctx.layer_transform_from_global(self.layer_id) {
576                pos = from_global * pos;
577            }
578            Some(pos)
579        } else {
580            None
581        }
582    }
583
584    /// Is the pointer button currently down on this widget?
585    ///
586    /// This is true if the pointer is pressing down or dragging a widget,
587    /// even when dragging outside the widget.
588    ///
589    /// This could also be thought of as "is this widget being interacted with?".
590    ///
591    /// Unlike [`Self::dragged`], this is `true` from the press frame onwards, with
592    /// no click-versus-drag decision window.
593    #[inline(always)]
594    pub fn is_pointer_button_down_on(&self) -> bool {
595        self.flags.contains(Flags::IS_POINTER_BUTTON_DOWN_ON)
596    }
597
598    /// Was the underlying data changed?
599    ///
600    /// e.g. the slider was dragged, text was entered in a [`TextEdit`](crate::TextEdit) etc.
601    /// Always `false` for something like a [`Button`](crate::Button).
602    ///
603    /// Can sometimes be `true` even though the data didn't changed
604    /// (e.g. if the user entered a character and erased it the same frame).
605    ///
606    /// This is not set if the *view* of the data was changed.
607    /// For instance, moving the cursor in a [`TextEdit`](crate::TextEdit) does not set this to `true`.
608    ///
609    /// Note that this can be `true` even if the user did not interact with the widget,
610    /// for instance if an existing slider value was clamped to the given range.
611    #[inline(always)]
612    pub fn changed(&self) -> bool {
613        self.flags.contains(Flags::CHANGED)
614    }
615
616    /// Report the data shown by this widget changed.
617    ///
618    /// This must be called by widgets that represent some mutable data,
619    /// e.g. checkboxes, sliders etc.
620    ///
621    /// This should be called when the *content* changes, but not when the view does.
622    /// So we call this when the text of a [`crate::TextEdit`], but not when the cursor changes.
623    #[inline(always)]
624    pub fn mark_changed(&mut self) {
625        self.flags.set(Flags::CHANGED, true);
626    }
627
628    /// Should the container be closed?
629    ///
630    /// Will e.g. be set by calling [`Ui::close`] in a child [`Ui`] or by calling
631    /// [`Self::set_close`].
632    pub fn should_close(&self) -> bool {
633        self.flags.contains(Flags::CLOSE)
634    }
635
636    /// Set the [`Flags::CLOSE`] flag.
637    ///
638    /// Can be used to e.g. signal that a container should be closed.
639    pub fn set_close(&mut self) {
640        self.flags.set(Flags::CLOSE, true);
641    }
642
643    /// Show this UI if the widget was hovered (i.e. a tooltip).
644    ///
645    /// The text will not be visible if the widget is not enabled.
646    /// For that, use [`Self::on_disabled_hover_ui`] instead.
647    ///
648    /// If you call this multiple times the tooltips will stack underneath the previous ones.
649    ///
650    /// The widget can contain interactive widgets, such as buttons and links.
651    /// If so, it will stay open as the user moves their pointer over it.
652    /// By default, the text of a tooltip is NOT selectable (i.e. interactive),
653    /// but you can change this by setting [`style::Interaction::selectable_labels` from within the tooltip:
654    ///
655    /// ```
656    /// # egui::__run_test_ui(|ui| {
657    /// ui.label("Hover me").on_hover_ui(|ui| {
658    ///     ui.style_mut().interaction.selectable_labels = true;
659    ///     ui.label("This text can be selected");
660    /// });
661    /// # });
662    /// ```
663    #[doc(alias = "tooltip")]
664    pub fn on_hover_ui(self, add_contents: impl FnOnce(&mut Ui)) -> Self {
665        Tooltip::for_enabled(&self).show(add_contents);
666        self
667    }
668
669    /// Show this UI when hovering if the widget is disabled.
670    pub fn on_disabled_hover_ui(self, add_contents: impl FnOnce(&mut Ui)) -> Self {
671        Tooltip::for_disabled(&self).show(add_contents);
672        self
673    }
674
675    /// Like `on_hover_ui`, but show the ui next to cursor.
676    pub fn on_hover_ui_at_pointer(self, add_contents: impl FnOnce(&mut Ui)) -> Self {
677        Tooltip::for_enabled(&self)
678            .at_pointer()
679            .gap(12.0)
680            .show(add_contents);
681        self
682    }
683
684    /// Always show this tooltip, even if disabled and the user isn't hovering it.
685    ///
686    /// This can be used to give attention to a widget during a tutorial.
687    pub fn show_tooltip_ui(&self, add_contents: impl FnOnce(&mut Ui)) {
688        Popup::from_response(self)
689            .kind(PopupKind::Tooltip)
690            .show(add_contents);
691    }
692
693    /// Always show this tooltip, even if disabled and the user isn't hovering it.
694    ///
695    /// This can be used to give attention to a widget during a tutorial.
696    pub fn show_tooltip_text(&self, text: impl Into<WidgetText>) {
697        self.show_tooltip_ui(|ui| {
698            ui.label(text);
699        });
700    }
701
702    /// Was the tooltip open last frame?
703    pub fn is_tooltip_open(&self) -> bool {
704        Tooltip::was_tooltip_open_last_frame(&self.ctx, self.id)
705    }
706
707    /// Like `on_hover_text`, but show the text next to cursor.
708    #[doc(alias = "tooltip")]
709    pub fn on_hover_text_at_pointer(self, text: impl Into<WidgetText>) -> Self {
710        self.on_hover_ui_at_pointer(|ui| {
711            // Prevent `Area` auto-sizing from shrinking tooltips with dynamic content.
712            // See https://github.com/emilk/egui/issues/5167
713            ui.set_max_width(ui.spacing().tooltip_width);
714
715            ui.add(crate::widgets::Label::new(text));
716        })
717    }
718
719    /// Show this text if the widget was hovered (i.e. a tooltip).
720    ///
721    /// The text will not be visible if the widget is not enabled.
722    /// For that, use [`Self::on_disabled_hover_text`] instead.
723    ///
724    /// If you call this multiple times the tooltips will stack underneath the previous ones.
725    #[doc(alias = "tooltip")]
726    pub fn on_hover_text(self, text: impl Into<WidgetText>) -> Self {
727        self.on_hover_ui(|ui| {
728            // Prevent `Area` auto-sizing from shrinking tooltips with dynamic content.
729            // See https://github.com/emilk/egui/issues/5167
730            ui.set_max_width(ui.spacing().tooltip_width);
731
732            ui.add(crate::widgets::Label::new(text));
733        })
734    }
735
736    /// Highlight this widget, to make it look like it is hovered, even if it isn't.
737    ///
738    /// The highlight takes one frame to take effect if you call this after the widget has been fully rendered.
739    ///
740    /// See also [`Context::highlight_widget`].
741    #[inline]
742    pub fn highlight(mut self) -> Self {
743        self.ctx.highlight_widget(self.id);
744        self.flags.set(Flags::HIGHLIGHTED, true);
745        self
746    }
747
748    /// Show this text when hovering if the widget is disabled.
749    pub fn on_disabled_hover_text(self, text: impl Into<WidgetText>) -> Self {
750        self.on_disabled_hover_ui(|ui| {
751            // Prevent `Area` auto-sizing from shrinking tooltips with dynamic content.
752            // See https://github.com/emilk/egui/issues/5167
753            ui.set_max_width(ui.spacing().tooltip_width);
754
755            ui.add(crate::widgets::Label::new(text));
756        })
757    }
758
759    /// When hovered, use this icon for the mouse cursor.
760    #[inline]
761    pub fn on_hover_cursor(self, cursor: CursorIcon) -> Self {
762        if self.hovered() {
763            self.ctx.set_cursor_icon(cursor);
764        }
765        self
766    }
767
768    /// When hovered or dragged, use this icon for the mouse cursor.
769    #[inline]
770    pub fn on_hover_and_drag_cursor(self, cursor: CursorIcon) -> Self {
771        if self.hovered() || self.dragged() {
772            self.ctx.set_cursor_icon(cursor);
773        }
774        self
775    }
776
777    /// Sense more interactions (e.g. sense clicks on a [`Response`] returned from a label).
778    ///
779    /// The interaction will occur on the same plane as the original widget,
780    /// i.e. if the response was from a widget behind button, the interaction will also be behind that button.
781    /// egui gives priority to the _last_ added widget (the one on top gets clicked first).
782    ///
783    /// Note that this call will not add any hover-effects to the widget, so when possible
784    /// it is better to give the widget a [`Sense`] instead, e.g. using [`crate::Label::sense`].
785    ///
786    /// Using this method on a `Response` that is the result of calling `union` on multiple `Response`s
787    /// is undefined behavior.
788    ///
789    /// ```
790    /// # egui::__run_test_ui(|ui| {
791    /// let horiz_response = ui.horizontal(|ui| {
792    ///     ui.label("hello");
793    /// }).response;
794    /// assert!(!horiz_response.clicked()); // ui's don't sense clicks by default
795    /// let horiz_response = horiz_response.interact(egui::Sense::click());
796    /// if horiz_response.clicked() {
797    ///     // The background behind the label was clicked
798    /// }
799    /// # });
800    /// ```
801    #[must_use]
802    pub fn interact(&self, sense: Sense) -> Self {
803        // We could check here if the new Sense equals the old one to avoid the extra create_widget
804        // call. But that would break calling `interact` on a response from `Context::read_response`
805        // or `Ui::response`. (See https://github.com/emilk/egui/pull/7713 for more details.)
806
807        self.ctx.create_widget(
808            WidgetRect {
809                layer_id: self.layer_id,
810                id: self.id,
811                parent_id: self.parent_id(),
812                rect: self.rect,
813                interact_rect: self.interact_rect,
814                sense: self.sense | sense,
815                enabled: self.enabled(),
816            },
817            true,
818            Default::default(),
819        )
820    }
821
822    /// Adjust the scroll position until this UI becomes visible.
823    ///
824    /// If `align` is [`Align::TOP`] it means "put the top of the rect at the top of the scroll area", etc.
825    /// If `align` is `None`, it'll scroll enough to bring the UI into view.
826    ///
827    /// See also: [`Ui::scroll_to_cursor`], [`Ui::scroll_to_rect`]. [`Ui::scroll_with_delta`].
828    ///
829    /// ```
830    /// # egui::__run_test_ui(|ui| {
831    /// egui::ScrollArea::vertical().show(ui, |ui| {
832    ///     for i in 0..1000 {
833    ///         let response = ui.button("Scroll to me");
834    ///         if response.clicked() {
835    ///             response.scroll_to_me(Some(egui::Align::Center));
836    ///         }
837    ///     }
838    /// });
839    /// # });
840    /// ```
841    pub fn scroll_to_me(&self, align: Option<Align>) {
842        self.scroll_to_me_animation(align, self.ctx.global_style().scroll_animation);
843    }
844
845    /// Like [`Self::scroll_to_me`], but allows you to specify the [`crate::style::ScrollAnimation`].
846    pub fn scroll_to_me_animation(
847        &self,
848        align: Option<Align>,
849        animation: crate::style::ScrollAnimation,
850    ) {
851        self.ctx.pass_state_mut(|state| {
852            state.scroll_target[0] = Some(pass_state::ScrollTarget::new(
853                self.rect.x_range(),
854                align,
855                animation,
856            ));
857            state.scroll_target[1] = Some(pass_state::ScrollTarget::new(
858                self.rect.y_range(),
859                align,
860                animation,
861            ));
862        });
863    }
864
865    /// For accessibility.
866    ///
867    /// Call after interacting and potential calls to [`Self::mark_changed`].
868    pub fn widget_info(&self, make_info: impl Fn() -> crate::WidgetInfo) {
869        use crate::output::OutputEvent;
870
871        let event = if self.clicked() {
872            Some(OutputEvent::Clicked(make_info()))
873        } else if self.double_clicked() {
874            Some(OutputEvent::DoubleClicked(make_info()))
875        } else if self.triple_clicked() {
876            Some(OutputEvent::TripleClicked(make_info()))
877        } else if self.gained_focus() {
878            Some(OutputEvent::FocusGained(make_info()))
879        } else if self.changed() {
880            Some(OutputEvent::ValueChanged(make_info()))
881        } else {
882            None
883        };
884
885        if let Some(event) = event {
886            self.output_event(event);
887        } else {
888            self.ctx.accesskit_node_builder(self.id, |builder| {
889                self.fill_accesskit_node_from_widget_info(builder, make_info());
890            });
891
892            self.ctx.register_widget_info(self.id, make_info);
893        }
894    }
895
896    pub fn output_event(&self, event: crate::output::OutputEvent) {
897        self.ctx.accesskit_node_builder(self.id, |builder| {
898            self.fill_accesskit_node_from_widget_info(builder, event.widget_info().clone());
899        });
900
901        self.ctx
902            .register_widget_info(self.id, || event.widget_info().clone());
903
904        self.ctx.output_mut(|o| o.events.push(event));
905    }
906
907    pub(crate) fn fill_accesskit_node_common(&self, builder: &mut accesskit::Node) {
908        if !self.enabled() {
909            builder.set_disabled();
910        }
911        builder.set_bounds(accesskit::Rect {
912            x0: self.rect.min.x.into(),
913            y0: self.rect.min.y.into(),
914            x1: self.rect.max.x.into(),
915            y1: self.rect.max.y.into(),
916        });
917        if self.sense.is_focusable() {
918            builder.add_action(accesskit::Action::Focus);
919        }
920        if self.sense.senses_click() {
921            builder.add_action(accesskit::Action::Click);
922        }
923    }
924
925    fn fill_accesskit_node_from_widget_info(
926        &self,
927        builder: &mut accesskit::Node,
928        info: crate::WidgetInfo,
929    ) {
930        use crate::WidgetType;
931        use accesskit::{Role, Toggled};
932
933        self.fill_accesskit_node_common(builder);
934        builder.set_role(match info.typ {
935            WidgetType::Label => Role::Label,
936            WidgetType::Link => Role::Link,
937            WidgetType::TextEdit => Role::TextInput,
938            WidgetType::Button | WidgetType::CollapsingHeader | WidgetType::SelectableLabel => {
939                Role::Button
940            }
941            WidgetType::Image => Role::Image,
942            WidgetType::Checkbox => Role::CheckBox,
943            WidgetType::RadioButton => Role::RadioButton,
944            WidgetType::RadioGroup => Role::RadioGroup,
945            WidgetType::ComboBox => Role::ComboBox,
946            WidgetType::Slider => Role::Slider,
947            WidgetType::DragValue => Role::SpinButton,
948            WidgetType::ColorButton => Role::ColorWell,
949            WidgetType::Panel => Role::Pane,
950            WidgetType::ProgressIndicator => Role::ProgressIndicator,
951            WidgetType::Window => Role::Window,
952
953            WidgetType::ResizeHandle => Role::Splitter,
954            WidgetType::ScrollBar => Role::ScrollBar,
955
956            WidgetType::Other => Role::Unknown,
957        });
958        if !info.enabled {
959            builder.set_disabled();
960        }
961        if let Some(label) = info.label {
962            if matches!(builder.role(), Role::Label) {
963                builder.set_value(label);
964            } else {
965                builder.set_label(label);
966            }
967        }
968        if let Some(value) = info.current_text_value {
969            builder.set_value(value);
970        }
971        if let Some(value) = info.value {
972            builder.set_numeric_value(value);
973        }
974        if let Some(selected) = info.selected {
975            builder.set_toggled(if selected {
976                Toggled::True
977            } else {
978                Toggled::False
979            });
980        } else if matches!(info.typ, WidgetType::Checkbox) {
981            // Indeterminate state
982            builder.set_toggled(Toggled::Mixed);
983        }
984        if let Some(hint_text) = info.hint_text {
985            builder.set_placeholder(hint_text);
986        }
987    }
988
989    /// Associate a label with a control for accessibility.
990    ///
991    /// # Example
992    ///
993    /// ```
994    /// # egui::__run_test_ui(|ui| {
995    /// # let mut text = "Arthur".to_string();
996    /// ui.horizontal(|ui| {
997    ///     let label = ui.label("Your name: ");
998    ///     ui.text_edit_singleline(&mut text).labelled_by(label.id);
999    /// });
1000    /// # });
1001    /// ```
1002    pub fn labelled_by(self, id: Id) -> Self {
1003        self.ctx.accesskit_node_builder(self.id, |builder| {
1004            builder.push_labelled_by(id.accesskit_id());
1005        });
1006
1007        self
1008    }
1009
1010    /// Response to secondary clicks (right-clicks) by showing the given menu.
1011    ///
1012    /// Make sure the widget senses clicks (e.g. [`crate::Button`] does, [`crate::Label`] does not).
1013    ///
1014    /// ```
1015    /// # use egui::{Label, Sense};
1016    /// # egui::__run_test_ui(|ui| {
1017    /// let response = ui.add(Label::new("Right-click me!").sense(Sense::click()));
1018    /// response.context_menu(|ui| {
1019    ///     if ui.button("Close the menu").clicked() {
1020    ///         ui.close();
1021    ///     }
1022    /// });
1023    /// # });
1024    /// ```
1025    ///
1026    /// See also: [`Ui::menu_button`] and [`Ui::close`].
1027    pub fn context_menu(&self, add_contents: impl FnOnce(&mut Ui)) -> Option<InnerResponse<()>> {
1028        Popup::context_menu(self).show(add_contents)
1029    }
1030
1031    /// Returns whether a context menu is currently open for this widget.
1032    ///
1033    /// See [`Self::context_menu`].
1034    pub fn context_menu_opened(&self) -> bool {
1035        Popup::context_menu(self).is_open()
1036    }
1037
1038    /// Draw a debug rectangle over the response displaying the response's id and whether it is
1039    /// enabled and/or hovered.
1040    ///
1041    /// This function is intended for debugging purpose and can be useful, for example, in case of
1042    /// widget id instability.
1043    ///
1044    /// Color code:
1045    /// - Blue: Enabled but not hovered
1046    /// - Green: Enabled and hovered
1047    /// - Red: Disabled
1048    pub fn paint_debug_info(&self) {
1049        self.ctx.debug_painter().debug_rect(
1050            self.rect,
1051            if self.hovered() {
1052                crate::Color32::DARK_GREEN
1053            } else if self.enabled() {
1054                crate::Color32::BLUE
1055            } else {
1056                crate::Color32::RED
1057            },
1058            format!("{:?}", self.id),
1059        );
1060    }
1061}
1062
1063impl Response {
1064    /// A logical "or" operation.
1065    /// For instance `a.union(b).hovered` means "was either a or b hovered?".
1066    ///
1067    /// The resulting [`Self::id`] will come from the first (`self`) argument.
1068    ///
1069    /// You may not call [`Self::interact`] on the resulting `Response`.
1070    pub fn union(&self, other: Self) -> Self {
1071        assert!(
1072            self.ctx == other.ctx,
1073            "Responses must be from the same `Context`"
1074        );
1075        debug_assert!(
1076            self.layer_id == other.layer_id,
1077            "It makes no sense to combine Responses from two different layers"
1078        );
1079        Self {
1080            ctx: other.ctx,
1081            layer_id: self.layer_id,
1082            id: self.id,
1083            rect: self.rect.union(other.rect),
1084            interact_rect: self.interact_rect.union(other.interact_rect),
1085            sense: self.sense.union(other.sense),
1086            flags: self.flags | other.flags,
1087            interact_pointer_pos_or_nan: self
1088                .interact_pointer_pos()
1089                .unwrap_or(other.interact_pointer_pos_or_nan),
1090            intrinsic_size_or_nan: Vec2::NAN,
1091        }
1092    }
1093}
1094
1095impl Response {
1096    /// Returns a response with a modified [`Self::rect`].
1097    #[inline]
1098    pub fn with_new_rect(self, rect: Rect) -> Self {
1099        Self { rect, ..self }
1100    }
1101}
1102
1103/// See [`Response::union`].
1104///
1105/// To summarize the response from many widgets you can use this pattern:
1106///
1107/// ```
1108/// use egui::*;
1109/// fn draw_vec2(ui: &mut Ui, v: &mut Vec2) -> Response {
1110///     ui.add(DragValue::new(&mut v.x)) | ui.add(DragValue::new(&mut v.y))
1111/// }
1112/// ```
1113///
1114/// Now `draw_vec2(ui, foo).hovered` is true if either [`DragValue`](crate::DragValue) were hovered.
1115impl std::ops::BitOr for Response {
1116    type Output = Self;
1117
1118    fn bitor(self, rhs: Self) -> Self {
1119        self.union(rhs)
1120    }
1121}
1122
1123/// See [`Response::union`].
1124///
1125/// To summarize the response from many widgets you can use this pattern:
1126///
1127/// ```
1128/// # egui::__run_test_ui(|ui| {
1129/// # let (widget_a, widget_b, widget_c) = (egui::Label::new("a"), egui::Label::new("b"), egui::Label::new("c"));
1130/// let mut response = ui.add(widget_a);
1131/// response |= ui.add(widget_b);
1132/// response |= ui.add(widget_c);
1133/// if response.hovered() { ui.label("You hovered at least one of the widgets"); }
1134/// # });
1135/// ```
1136impl std::ops::BitOrAssign for Response {
1137    fn bitor_assign(&mut self, rhs: Self) {
1138        *self = self.union(rhs);
1139    }
1140}
1141
1142// ----------------------------------------------------------------------------
1143
1144/// Returned when we wrap some ui-code and want to return both
1145/// the results of the inner function and the ui as a whole, e.g.:
1146///
1147/// ```
1148/// # egui::__run_test_ui(|ui| {
1149/// let inner_resp = ui.horizontal(|ui| {
1150///     ui.label("Blah blah");
1151///     42
1152/// });
1153/// inner_resp.response.on_hover_text("You hovered the horizontal layout");
1154/// assert_eq!(inner_resp.inner, 42);
1155/// # });
1156/// ```
1157#[derive(Debug)]
1158pub struct InnerResponse<R> {
1159    /// What the user closure returned.
1160    pub inner: R,
1161
1162    /// The response of the area.
1163    pub response: Response,
1164}
1165
1166impl<R> InnerResponse<R> {
1167    #[inline]
1168    pub fn new(inner: R, response: Response) -> Self {
1169        Self { inner, response }
1170    }
1171}