Struct egui::Sense

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pub struct Sense {
    pub click: bool,
    pub drag: bool,
    pub focusable: bool,
}
Expand description

What sort of interaction is a widget sensitive to?

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§click: bool

Buttons, sliders, windows, …

§drag: bool

Sliders, windows, scroll bars, scroll areas, …

§focusable: bool

This widget wants focus.

Anything interactive + labels that can be focused for the benefit of screen readers.

Implementations§

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impl Sense

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pub fn hover() -> Self

Senses no clicks or drags. Only senses mouse hover.

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pub fn focusable_noninteractive() -> Self

Senses no clicks or drags, but can be focused with the keyboard. Used for labels that can be focused for the benefit of screen readers.

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pub fn click() -> Self

Sense clicks and hover, but not drags.

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pub fn drag() -> Self

Sense drags and hover, but not clicks.

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pub fn click_and_drag() -> Self

Sense both clicks, drags and hover (e.g. a slider or window).

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pub fn union(self, other: Self) -> Self

The logical “or” of two Senses.

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pub fn interactive(&self) -> bool

Returns true if we sense either clicks or drags.

Trait Implementations§

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impl BitOr for Sense

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type Output = Sense

The resulting type after applying the | operator.
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fn bitor(self, rhs: Self) -> Self

Performs the | operation. Read more
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impl BitOrAssign for Sense

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fn bitor_assign(&mut self, rhs: Self)

Performs the |= operation. Read more
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impl Clone for Sense

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fn clone(&self) -> Sense

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Sense

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Sense

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fn eq(&self, other: &Sense) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Sense

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impl Eq for Sense

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impl StructuralPartialEq for Sense

Auto Trait Implementations§

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impl RefUnwindSafe for Sense

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impl Send for Sense

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impl Sync for Sense

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impl Unpin for Sense

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impl UnwindSafe for Sense

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.