Struct egui::containers::Area

source ·
pub struct Area { /* private fields */ }
Expand description

An area on the screen that can be moved by dragging.

This forms the base of the Window container.

egui::Area::new("my_area")
    .fixed_pos(egui::pos2(32.0, 32.0))
    .show(ctx, |ui| {
        ui.label("Floating text!");
    });

Implementations§

If false, no content responds to click and widgets will be shown grayed out. You won’t be able to move the window. Default: true.

moveable by dragging the area?

If false, clicks goes straight through to what is behind us. Good for tooltips etc.

order(Order::Foreground) for an Area that should always be on top

Positions the window and prevents it from being moved

Constrains this area to the screen bounds.

Where the “root” of the area is.

For instance, if you set this to Align2::RIGHT_TOP then Self::fixed_pos will set the position of the right-top corner of the area.

Default: Align2::LEFT_TOP.

Positions the window but you can still move it.

Set anchor and distance.

An anchor of Align2::RIGHT_TOP means “put the right-top corner of the window in the right-top corner of the screen”.

The offset is added to the position, so e.g. an offset of [-5.0, 5.0] would move the window left and down from the given anchor.

Anchoring also makes the window immovable.

It is an error to set both an anchor and a position.

Constrain the area up to which the window can be dragged.

Trait Implementations§

Returns a copy of the value. Read more
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Formats the value using the given formatter. Read more

Auto Trait Implementations§

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