Struct egui::widgets::Button[][src]

pub struct Button { /* fields omitted */ }
Expand description

Clickable button with text.

See also Ui::button.


if ui.add(egui::Button::new("Click mew")).clicked() {
    do_stuff();
}

// A greyed-out and non-interactive button:
if ui.add_enabled(false, egui::Button::new("Can't click this")).clicked() {
    unreachable!();
}

Implementations

Override background fill color. Note that this will override any on-hover effects. Calling this will also turn on the frame.

Override button stroke. Note that this will override any on-hover effects. Calling this will also turn on the frame.

Make this a small button, suitable for embedding into text.

Turn off the frame

By default, buttons senses clicks. Change this to a drag-button with Sense::drag().

If true, the text will wrap at the max_width. By default Self::wrap will be true in vertical layouts and horizontal layouts with wrapping, and false on non-wrapping horizontal layouts.

Note that any \n in the button text will always produce a new line.

Trait Implementations

Allocate space, interact, paint, and return a Response. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.