Struct egui::util::cache::FrameCache[][src]

pub struct FrameCache<Value, Computer> { /* fields omitted */ }
Expand description

Caches the results of a computation for one frame. If it is still used next frame, it is not recomputed. If it is not used next frame, it is evicted from the cache to save memory.

Implementations

Must be called once per frame to clear the cache.

Get from cache (if the same key was used last frame) or recompute and store in the cache.

Trait Implementations

Call once per frame to evict cache.

Number of values currently in the cache.

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.