Struct egui::Galley [−][src]
pub struct Galley {
pub job: Arc<LayoutJob>,
pub rows: Vec<Row, Global>,
pub rect: Rect,
pub mesh_bounds: Rect,
pub num_vertices: usize,
pub num_indices: usize,
}
Expand description
Text that has been layed out, ready for painting.
You can create a Galley
using crate::Fonts::layout_job
;
Fields
job: Arc<LayoutJob>
The job that this galley is the result of. Contains the original string and style sections.
rows: Vec<Row, Global>
Rows of text, from top to bottom.
The number of characters in all rows sum up to job.text.chars().count()
.
Note that each paragraph (pieces of text separated with \n
)
can be split up into multiple rows.
rect: Rect
Bounding rect.
rect.top()
is always 0.0.
With LayoutJob::halign
:
Align::LEFT
: rect.left() == 0.0Align::Center
: rect.center() == 0.0Align::RIGHT
: rect.right() == 0.0
mesh_bounds: Rect
Tight bounding box around all the meshes in all the rows. Can be used for culling.
num_vertices: usize
Total number of vertices in all the row meshes.
num_indices: usize
Total number of indices in all the row meshes.
Implementations
Returns a 0-width Rect.
Returns a 0-width Rect.
Cursor at the given position within the galley
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Galley
impl UnwindSafe for Galley
Blanket Implementations
Mutably borrows from an owned value. Read more