Struct egui::style::Widgets [−][src]
pub struct Widgets { pub noninteractive: WidgetVisuals, pub inactive: WidgetVisuals, pub hovered: WidgetVisuals, pub active: WidgetVisuals, }
Fields
noninteractive: WidgetVisuals
The style of a widget that you cannot interact with.
noninteractive.bg_stroke
is the outline of windows.noninteractive.bg_fill
is the background color of windows.noninteractive.fg_stroke
is the normal text color.
inactive: WidgetVisuals
The style of an interactive widget, such as a button, at rest.
hovered: WidgetVisuals
The style of an interactive widget while you hover it.
active: WidgetVisuals
The style of an interactive widget as you are clicking or dragging it.
Implementations
Trait Implementations
impl StructuralPartialEq for Widgets
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Auto Trait Implementations
impl RefUnwindSafe for Widgets
impl Send for Widgets
impl Sync for Widgets
impl Unpin for Widgets
impl UnwindSafe for Widgets
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more