Struct egui::Id[][src]

pub struct Id(_);

egui tracks widgets frame-to-frame using Ids.

For instance, if you start dragging a slider one frame, egui stores the sliders Id as the current active id so that next frame when you move the mouse the same slider changes, even if the mouse has moved outside the slider.

For some widgets Ids are also used to persist some state about the widgets, such as Window position or wether not a collapsing header region is open.

This implies that the Ids must be unique.

For simple things like sliders and buttons that don’t have any memory and doesn’t move we can use the location of the widget as a source of identity. For instance, a slider only needs a unique and persistent ID while you are dragging the slider. As long as it is still while moving, that is fine.

For things that need to persist state even after moving (windows, collapsing headers) the location of the widgets is obviously not good enough. For instance, a collapsing region needs to remember wether or not it is open even if the layout next frame is different and the collapsing is not lower down on the screen.

Then there are widgets that need no identifiers at all, like labels, because they have no state nor are interacted with.

Implementations

impl Id[src]

pub fn new(source: impl Hash) -> Id[src]

Generate a new Id by hashing some source (e.g. a string or integer).

pub fn with(self, child: impl Hash) -> Id[src]

Generate a new Id by hashing the parent Id and the given argument.

Trait Implementations

impl Clone for Id[src]

fn clone(&self) -> Id[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Id[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Hash for Id[src]

fn hash<__H: Hasher>(&self, state: &mut __H)[src]

Feeds this value into the given Hasher. Read more

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given Hasher. Read more

impl PartialEq<Id> for Id[src]

fn eq(&self, other: &Id) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Id) -> bool[src]

This method tests for !=.

impl Copy for Id[src]

impl Eq for Id[src]

impl StructuralEq for Id[src]

impl StructuralPartialEq for Id[src]

Auto Trait Implementations

impl RefUnwindSafe for Id

impl Send for Id

impl Sync for Id

impl Unpin for Id

impl UnwindSafe for Id

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> CallHasher for T where
    T: Hash + ?Sized

pub default fn get_hash<H, B>(value: &H, build_hasher: &B) -> u64 where
    B: BuildHasher,
    H: Hash + ?Sized

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.