Struct egui::output::Output [−][src]
pub struct Output { pub cursor_icon: CursorIcon, pub open_url: Option<OpenUrl>, pub copied_text: String, pub needs_repaint: bool, pub events: Vec<OutputEvent>, pub text_cursor: Option<Pos2>, }
What egui emits each frame. The backend should use this.
Fields
cursor_icon: CursorIcon
Set the cursor to this icon.
open_url: Option<OpenUrl>
If set, open this url.
copied_text: String
Response to crate::Event::Copy
or crate::Event::Cut
. Ignore if empty.
needs_repaint: bool
If true
, egui is requesting immediate repaint (i.e. on the next frame).
This happens for instance when there is an animation, or if a user has called Context::request_repaint()
.
As an egui user: don’t set this value directly.
Call Context::request_repaint()
instead and it will do so for you.
events: Vec<OutputEvent>
Events that may be useful to e.g. a screen reader.
text_cursor: Option<Pos2>
Position of text widgts’ cursor
Implementations
Trait Implementations
impl StructuralPartialEq for Output
[src]
Auto Trait Implementations
impl RefUnwindSafe for Output
impl Send for Output
impl Sync for Output
impl Unpin for Output
impl UnwindSafe for Output
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more