Struct egui::widgets::RadioButton[][src]

#[must_use = "You should put this widget in an ui with `ui.add(widget);`"]pub struct RadioButton { /* fields omitted */ }

One out of several alternatives, either selected or not.

Usually you’d use Ui::radio_value or Ui::radio instead.

#[derive(PartialEq)]
enum Enum { First, Second, Third }
let mut my_enum = Enum::First;

ui.radio_value(&mut my_enum, Enum::First, "First");

// is equivalent to:

if ui.add(egui::RadioButton::new(my_enum == Enum::First, "First")).clicked() {
    my_enum = Enum::First
}

Implementations

impl RadioButton[src]

pub fn new(checked: bool, text: impl Into<String>) -> Self[src]

pub fn text_color(self, text_color: Color32) -> Self[src]

Trait Implementations

impl Debug for RadioButton[src]

impl Widget for RadioButton[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.