Struct egui::widgets::Image[][src]

#[must_use = "You should put this widget in an ui with `ui.add(widget);`"]pub struct Image { /* fields omitted */ }

An widget to show an image of a given size.

ui.add(egui::Image::new(my_texture_id, [640.0, 480.0]));

// Shorter version:
ui.image(my_texture_id, [640.0, 480.0]);

Implementations

impl Image[src]

pub fn new(texture_id: TextureId, size: impl Into<Vec2>) -> Self[src]

pub fn uv(self, uv: impl Into<Rect>) -> Self[src]

Select UV range. Default is (0,0) in top-left, (1,1) bottom right.

pub fn bg_fill(self, bg_fill: impl Into<Color32>) -> Self[src]

A solid color to put behind the image. Useful for transparent images.

pub fn tint(self, tint: impl Into<Color32>) -> Self[src]

Multiply image color with this. Default is WHITE (no tint).

impl Image[src]

pub fn size(&self) -> Vec2[src]

pub fn paint_at(&self, ui: &mut Ui, rect: Rect)[src]

Trait Implementations

impl Clone for Image[src]

impl Copy for Image[src]

impl Debug for Image[src]

impl Widget for Image[src]

Auto Trait Implementations

impl RefUnwindSafe for Image

impl Send for Image

impl Sync for Image

impl Unpin for Image

impl UnwindSafe for Image

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.