pub fn create_window_surface(
display: EGLDisplay,
config: EGLConfig,
window: EGLNativeWindowType,
attrib_list: &[EGLint],
) -> Option<EGLSurface>pub fn create_window_surface(
display: EGLDisplay,
config: EGLConfig,
window: EGLNativeWindowType,
attrib_list: &[EGLint],
) -> Option<EGLSurface>