This crate provides the opengl internals without the opengl context creation functionality. So this crate does not depend on glutin.
Contains all batch drawing code. See the crate level documentation.
All the opengl functions generated from the gl_generator crate.
Contains all the shape drawing session and save objects They all follow the same api outlined in the crate documentation.
Contains all the texture/sprite drawing code. The api is described in the crate documentation.
Contains the objects used for the uniform setting stage of the egaku2d drawing pipeline.
Macro that asserts that there are no opengl errors.
Allows the user to start drawing shapes. The top left corner is the origin. y grows as you go down. x grows as you go right.