[][src]Module egaku2d_core::gl

All the opengl functions generated from the gl_generator crate.

Modules

ActiveTexture
AttachShader
BeginQuery
BeginTransformFeedback
BindAttribLocation
BindBuffer
BindBufferBase
BindBufferRange
BindFramebuffer
BindRenderbuffer
BindSampler
BindTexture
BindTransformFeedback
BindVertexArray
BlendColor
BlendEquation
BlendEquationSeparate
BlendFunc
BlendFuncSeparate
BlitFramebuffer
BufferData
BufferSubData
CheckFramebufferStatus
Clear
ClearBufferfi
ClearBufferfv
ClearBufferiv
ClearBufferuiv
ClearColor
ClearDepthf
ClearStencil
ClientWaitSync
ColorMask
CompileShader
CompressedTexImage2D
CompressedTexImage3D
CompressedTexSubImage2D
CompressedTexSubImage3D
CopyBufferSubData
CopyTexImage2D
CopyTexSubImage2D
CopyTexSubImage3D
CreateProgram
CreateShader
CullFace
DeleteBuffers
DeleteFramebuffers
DeleteProgram
DeleteQueries
DeleteRenderbuffers
DeleteSamplers
DeleteShader
DeleteSync
DeleteTextures
DeleteTransformFeedbacks
DeleteVertexArrays
DepthFunc
DepthMask
DepthRangef
DetachShader
Disable
DisableVertexAttribArray
DrawArrays
DrawArraysInstanced
DrawBuffers
DrawElements
DrawElementsInstanced
DrawRangeElements
Enable
EnableVertexAttribArray
EndQuery
EndTransformFeedback
FenceSync
Finish
Flush
FlushMappedBufferRange
FramebufferRenderbuffer
FramebufferTexture2D
FramebufferTextureLayer
FrontFace
GenBuffers
GenFramebuffers
GenQueries
GenRenderbuffers
GenSamplers
GenTextures
GenTransformFeedbacks
GenVertexArrays
GenerateMipmap
GetActiveAttrib
GetActiveUniform
GetActiveUniformBlockName
GetActiveUniformBlockiv
GetActiveUniformsiv
GetAttachedShaders
GetAttribLocation
GetBooleanv
GetBufferParameteri64v
GetBufferParameteriv
GetBufferPointerv
GetError
GetFloatv
GetFragDataLocation
GetFramebufferAttachmentParameteriv
GetInteger64i_v
GetInteger64v
GetIntegeri_v
GetIntegerv
GetInternalformativ
GetProgramBinary
GetProgramInfoLog
GetProgramiv
GetQueryObjectuiv
GetQueryiv
GetRenderbufferParameteriv
GetSamplerParameterfv
GetSamplerParameteriv
GetShaderInfoLog
GetShaderPrecisionFormat
GetShaderSource
GetShaderiv
GetString
GetStringi
GetSynciv
GetTexParameterfv
GetTexParameteriv
GetTransformFeedbackVarying
GetUniformBlockIndex
GetUniformIndices
GetUniformLocation
GetUniformfv
GetUniformiv
GetUniformuiv
GetVertexAttribIiv
GetVertexAttribIuiv
GetVertexAttribPointerv
GetVertexAttribfv
GetVertexAttribiv
Hint
InvalidateFramebuffer
InvalidateSubFramebuffer
IsBuffer
IsEnabled
IsFramebuffer
IsProgram
IsQuery
IsRenderbuffer
IsSampler
IsShader
IsSync
IsTexture
IsTransformFeedback
IsVertexArray
LineWidth
LinkProgram
MapBufferRange
PauseTransformFeedback
PixelStorei
PolygonOffset
ProgramBinary
ProgramParameteri
ReadBuffer
ReadPixels
ReleaseShaderCompiler
RenderbufferStorage
RenderbufferStorageMultisample
ResumeTransformFeedback
SampleCoverage
SamplerParameterf
SamplerParameterfv
SamplerParameteri
SamplerParameteriv
Scissor
ShaderBinary
ShaderSource
StencilFunc
StencilFuncSeparate
StencilMask
StencilMaskSeparate
StencilOp
StencilOpSeparate
TexImage2D
TexImage3D
TexParameterf
TexParameterfv
TexParameteri
TexParameteriv
TexStorage2D
TexStorage3D
TexSubImage2D
TexSubImage3D
TransformFeedbackVaryings
Uniform1f
Uniform1fv
Uniform1i
Uniform1iv
Uniform1ui
Uniform1uiv
Uniform2f
Uniform2fv
Uniform2i
Uniform2iv
Uniform2ui
Uniform2uiv
Uniform3f
Uniform3fv
Uniform3i
Uniform3iv
Uniform3ui
Uniform3uiv
Uniform4f
Uniform4fv
Uniform4i
Uniform4iv
Uniform4ui
Uniform4uiv
UniformBlockBinding
UniformMatrix2fv
UniformMatrix3fv
UniformMatrix4fv
UniformMatrix2x3fv
UniformMatrix2x4fv
UniformMatrix3x2fv
UniformMatrix3x4fv
UniformMatrix4x2fv
UniformMatrix4x3fv
UnmapBuffer
UseProgram
ValidateProgram
VertexAttrib1f
VertexAttrib1fv
VertexAttrib2f
VertexAttrib2fv
VertexAttrib3f
VertexAttrib3fv
VertexAttrib4f
VertexAttrib4fv
VertexAttribDivisor
VertexAttribI4i
VertexAttribI4iv
VertexAttribI4ui
VertexAttribI4uiv
VertexAttribIPointer
VertexAttribPointer
Viewport
WaitSync
types

Structs

FnPtr

Constants

ACTIVE_ATTRIBUTES
ACTIVE_ATTRIBUTE_MAX_LENGTH
ACTIVE_TEXTURE
ACTIVE_UNIFORMS
ACTIVE_UNIFORM_BLOCKS
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
ACTIVE_UNIFORM_MAX_LENGTH
ALIASED_LINE_WIDTH_RANGE
ALIASED_POINT_SIZE_RANGE
ALPHA
ALPHA_BITS
ALREADY_SIGNALED
ALWAYS
ANY_SAMPLES_PASSED
ANY_SAMPLES_PASSED_CONSERVATIVE
ARRAY_BUFFER
ARRAY_BUFFER_BINDING
ATTACHED_SHADERS
BACK
BLEND
BLEND_COLOR
BLEND_DST_ALPHA
BLEND_DST_RGB
BLEND_EQUATION
BLEND_EQUATION_ALPHA
BLEND_EQUATION_RGB
BLEND_SRC_ALPHA
BLEND_SRC_RGB
BLUE
BLUE_BITS
BOOL
BOOL_VEC2
BOOL_VEC3
BOOL_VEC4
BUFFER_ACCESS_FLAGS
BUFFER_MAPPED
BUFFER_MAP_LENGTH
BUFFER_MAP_OFFSET
BUFFER_MAP_POINTER
BUFFER_SIZE
BUFFER_USAGE
BYTE
CCW
CLAMP_TO_EDGE
COLOR
COLOR_ATTACHMENT0
COLOR_ATTACHMENT1
COLOR_ATTACHMENT2
COLOR_ATTACHMENT3
COLOR_ATTACHMENT4
COLOR_ATTACHMENT5
COLOR_ATTACHMENT6
COLOR_ATTACHMENT7
COLOR_ATTACHMENT8
COLOR_ATTACHMENT9
COLOR_ATTACHMENT10
COLOR_ATTACHMENT11
COLOR_ATTACHMENT12
COLOR_ATTACHMENT13
COLOR_ATTACHMENT14
COLOR_ATTACHMENT15
COLOR_ATTACHMENT16
COLOR_ATTACHMENT17
COLOR_ATTACHMENT18
COLOR_ATTACHMENT19
COLOR_ATTACHMENT20
COLOR_ATTACHMENT21
COLOR_ATTACHMENT22
COLOR_ATTACHMENT23
COLOR_ATTACHMENT24
COLOR_ATTACHMENT25
COLOR_ATTACHMENT26
COLOR_ATTACHMENT27
COLOR_ATTACHMENT28
COLOR_ATTACHMENT29
COLOR_ATTACHMENT30
COLOR_ATTACHMENT31
COLOR_BUFFER_BIT
COLOR_CLEAR_VALUE
COLOR_WRITEMASK
COMPARE_REF_TO_TEXTURE
COMPILE_STATUS
COMPRESSED_R11_EAC
COMPRESSED_RG11_EAC
COMPRESSED_RGB8_ETC2
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
COMPRESSED_RGBA8_ETC2_EAC
COMPRESSED_SIGNED_R11_EAC
COMPRESSED_SIGNED_RG11_EAC
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
COMPRESSED_SRGB8_ETC2
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
COMPRESSED_TEXTURE_FORMATS
CONDITION_SATISFIED
CONSTANT_ALPHA
CONSTANT_COLOR
COPY_READ_BUFFER
COPY_READ_BUFFER_BINDING
COPY_WRITE_BUFFER
COPY_WRITE_BUFFER_BINDING
CULL_FACE
CULL_FACE_MODE
CURRENT_PROGRAM
CURRENT_QUERY
CURRENT_VERTEX_ATTRIB
CW
DECR
DECR_WRAP
DELETE_STATUS
DEPTH
DEPTH24_STENCIL8
DEPTH32F_STENCIL8
DEPTH_ATTACHMENT
DEPTH_BITS
DEPTH_BUFFER_BIT
DEPTH_CLEAR_VALUE
DEPTH_COMPONENT
DEPTH_COMPONENT16
DEPTH_COMPONENT24
DEPTH_COMPONENT32F
DEPTH_FUNC
DEPTH_RANGE
DEPTH_STENCIL
DEPTH_STENCIL_ATTACHMENT
DEPTH_TEST
DEPTH_WRITEMASK
DITHER
DONT_CARE
DRAW_BUFFER0
DRAW_BUFFER1
DRAW_BUFFER2
DRAW_BUFFER3
DRAW_BUFFER4
DRAW_BUFFER5
DRAW_BUFFER6
DRAW_BUFFER7
DRAW_BUFFER8
DRAW_BUFFER9
DRAW_BUFFER10
DRAW_BUFFER11
DRAW_BUFFER12
DRAW_BUFFER13
DRAW_BUFFER14
DRAW_BUFFER15
DRAW_FRAMEBUFFER
DRAW_FRAMEBUFFER_BINDING
DST_ALPHA
DST_COLOR
DYNAMIC_COPY
DYNAMIC_DRAW
DYNAMIC_READ
ELEMENT_ARRAY_BUFFER
ELEMENT_ARRAY_BUFFER_BINDING
EQUAL
EXTENSIONS
FALSE
FASTEST
FIXED
FLOAT
FLOAT_32_UNSIGNED_INT_24_8_REV
FLOAT_MAT2
FLOAT_MAT3
FLOAT_MAT4
FLOAT_MAT2x3
FLOAT_MAT2x4
FLOAT_MAT3x2
FLOAT_MAT3x4
FLOAT_MAT4x2
FLOAT_MAT4x3
FLOAT_VEC2
FLOAT_VEC3
FLOAT_VEC4
FRAGMENT_SHADER
FRAGMENT_SHADER_DERIVATIVE_HINT
FRAMEBUFFER
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
FRAMEBUFFER_ATTACHMENT_RED_SIZE
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
FRAMEBUFFER_BINDING
FRAMEBUFFER_COMPLETE
FRAMEBUFFER_DEFAULT
FRAMEBUFFER_INCOMPLETE_ATTACHMENT
FRAMEBUFFER_INCOMPLETE_DIMENSIONS
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
FRAMEBUFFER_UNDEFINED
FRAMEBUFFER_UNSUPPORTED
FRONT
FRONT_AND_BACK
FRONT_FACE
FUNC_ADD
FUNC_REVERSE_SUBTRACT
FUNC_SUBTRACT
GENERATE_MIPMAP_HINT
GEQUAL
GREATER
GREEN
GREEN_BITS
HALF_FLOAT
HIGH_FLOAT
HIGH_INT
IMPLEMENTATION_COLOR_READ_FORMAT
IMPLEMENTATION_COLOR_READ_TYPE
INCR
INCR_WRAP
INFO_LOG_LENGTH
INT
INTERLEAVED_ATTRIBS
INT_2_10_10_10_REV
INT_SAMPLER_2D
INT_SAMPLER_2D_ARRAY
INT_SAMPLER_3D
INT_SAMPLER_CUBE
INT_VEC2
INT_VEC3
INT_VEC4
INVALID_ENUM
INVALID_FRAMEBUFFER_OPERATION
INVALID_INDEX
INVALID_OPERATION
INVALID_VALUE
INVERT
KEEP
LEQUAL
LESS
LINEAR
LINEAR_MIPMAP_LINEAR
LINEAR_MIPMAP_NEAREST
LINES
LINE_LOOP
LINE_STRIP
LINE_WIDTH
LINK_STATUS
LOW_FLOAT
LOW_INT
LUMINANCE
LUMINANCE_ALPHA
MAJOR_VERSION
MAP_FLUSH_EXPLICIT_BIT
MAP_INVALIDATE_BUFFER_BIT
MAP_INVALIDATE_RANGE_BIT
MAP_READ_BIT
MAP_UNSYNCHRONIZED_BIT
MAP_WRITE_BIT
MAX
MAX_3D_TEXTURE_SIZE
MAX_ARRAY_TEXTURE_LAYERS
MAX_COLOR_ATTACHMENTS
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
MAX_COMBINED_TEXTURE_IMAGE_UNITS
MAX_COMBINED_UNIFORM_BLOCKS
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
MAX_CUBE_MAP_TEXTURE_SIZE
MAX_DRAW_BUFFERS
MAX_ELEMENTS_INDICES
MAX_ELEMENTS_VERTICES
MAX_ELEMENT_INDEX
MAX_FRAGMENT_INPUT_COMPONENTS
MAX_FRAGMENT_UNIFORM_BLOCKS
MAX_FRAGMENT_UNIFORM_COMPONENTS
MAX_FRAGMENT_UNIFORM_VECTORS
MAX_PROGRAM_TEXEL_OFFSET
MAX_RENDERBUFFER_SIZE
MAX_SAMPLES
MAX_SERVER_WAIT_TIMEOUT
MAX_TEXTURE_IMAGE_UNITS
MAX_TEXTURE_LOD_BIAS
MAX_TEXTURE_SIZE
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
MAX_UNIFORM_BLOCK_SIZE
MAX_UNIFORM_BUFFER_BINDINGS
MAX_VARYING_COMPONENTS
MAX_VARYING_VECTORS
MAX_VERTEX_ATTRIBS
MAX_VERTEX_OUTPUT_COMPONENTS
MAX_VERTEX_TEXTURE_IMAGE_UNITS
MAX_VERTEX_UNIFORM_BLOCKS
MAX_VERTEX_UNIFORM_COMPONENTS
MAX_VERTEX_UNIFORM_VECTORS
MAX_VIEWPORT_DIMS
MEDIUM_FLOAT
MEDIUM_INT
MIN
MINOR_VERSION
MIN_PROGRAM_TEXEL_OFFSET
MIRRORED_REPEAT
NEAREST
NEAREST_MIPMAP_LINEAR
NEAREST_MIPMAP_NEAREST
NEVER
NICEST
NONE
NOTEQUAL
NO_ERROR
NUM_COMPRESSED_TEXTURE_FORMATS
NUM_EXTENSIONS
NUM_PROGRAM_BINARY_FORMATS
NUM_SAMPLE_COUNTS
NUM_SHADER_BINARY_FORMATS
OBJECT_TYPE
ONE
ONE_MINUS_CONSTANT_ALPHA
ONE_MINUS_CONSTANT_COLOR
ONE_MINUS_DST_ALPHA
ONE_MINUS_DST_COLOR
ONE_MINUS_SRC_ALPHA
ONE_MINUS_SRC_COLOR
OUT_OF_MEMORY
PACK_ALIGNMENT
PACK_ROW_LENGTH
PACK_SKIP_PIXELS
PACK_SKIP_ROWS
PIXEL_PACK_BUFFER
PIXEL_PACK_BUFFER_BINDING
PIXEL_UNPACK_BUFFER
PIXEL_UNPACK_BUFFER_BINDING
POINTS
POLYGON_OFFSET_FACTOR
POLYGON_OFFSET_FILL
POLYGON_OFFSET_UNITS
PRIMITIVE_RESTART_FIXED_INDEX
PROGRAM_BINARY_FORMATS
PROGRAM_BINARY_LENGTH
PROGRAM_BINARY_RETRIEVABLE_HINT
QUERY_RESULT
QUERY_RESULT_AVAILABLE
R8
R8I
R8UI
R8_SNORM
R16F
R16I
R16UI
R32F
R32I
R32UI
R11F_G11F_B10F
RASTERIZER_DISCARD
READ_BUFFER
READ_FRAMEBUFFER
READ_FRAMEBUFFER_BINDING
RED
RED_BITS
RED_INTEGER
RENDERBUFFER
RENDERBUFFER_ALPHA_SIZE
RENDERBUFFER_BINDING
RENDERBUFFER_BLUE_SIZE
RENDERBUFFER_DEPTH_SIZE
RENDERBUFFER_GREEN_SIZE
RENDERBUFFER_HEIGHT
RENDERBUFFER_INTERNAL_FORMAT
RENDERBUFFER_RED_SIZE
RENDERBUFFER_SAMPLES
RENDERBUFFER_STENCIL_SIZE
RENDERBUFFER_WIDTH
RENDERER
REPEAT
REPLACE
RG
RG8
RG8I
RG8UI
RG8_SNORM
RG16F
RG16I
RG16UI
RG32F
RG32I
RG32UI
RGB
RGB8
RGB8I
RGB8UI
RGB8_SNORM
RGB16F
RGB16I
RGB16UI
RGB32F
RGB32I
RGB32UI
RGB565
RGB10_A2
RGB10_A2UI
RGB5_A1
RGB9_E5
RGBA
RGBA4
RGBA8
RGBA8I
RGBA8UI
RGBA8_SNORM
RGBA16F
RGBA16I
RGBA16UI
RGBA32F
RGBA32I
RGBA32UI
RGBA_INTEGER
RGB_INTEGER
RG_INTEGER
SAMPLER_2D
SAMPLER_2D_ARRAY
SAMPLER_2D_ARRAY_SHADOW
SAMPLER_2D_SHADOW
SAMPLER_3D
SAMPLER_BINDING
SAMPLER_CUBE
SAMPLER_CUBE_SHADOW
SAMPLES
SAMPLE_ALPHA_TO_COVERAGE
SAMPLE_BUFFERS
SAMPLE_COVERAGE
SAMPLE_COVERAGE_INVERT
SAMPLE_COVERAGE_VALUE
SCISSOR_BOX
SCISSOR_TEST
SEPARATE_ATTRIBS
SHADER_BINARY_FORMATS
SHADER_COMPILER
SHADER_SOURCE_LENGTH
SHADER_TYPE
SHADING_LANGUAGE_VERSION
SHORT
SIGNALED
SIGNED_NORMALIZED
SRC_ALPHA
SRC_ALPHA_SATURATE
SRC_COLOR
SRGB
SRGB8
SRGB8_ALPHA8
STATIC_COPY
STATIC_DRAW
STATIC_READ
STENCIL
STENCIL_ATTACHMENT
STENCIL_BACK_FAIL
STENCIL_BACK_FUNC
STENCIL_BACK_PASS_DEPTH_FAIL
STENCIL_BACK_PASS_DEPTH_PASS
STENCIL_BACK_REF
STENCIL_BACK_VALUE_MASK
STENCIL_BACK_WRITEMASK
STENCIL_BITS
STENCIL_BUFFER_BIT
STENCIL_CLEAR_VALUE
STENCIL_FAIL
STENCIL_FUNC
STENCIL_INDEX8
STENCIL_PASS_DEPTH_FAIL
STENCIL_PASS_DEPTH_PASS
STENCIL_REF
STENCIL_TEST
STENCIL_VALUE_MASK
STENCIL_WRITEMASK
STREAM_COPY
STREAM_DRAW
STREAM_READ
SUBPIXEL_BITS
SYNC_CONDITION
SYNC_FENCE
SYNC_FLAGS
SYNC_FLUSH_COMMANDS_BIT
SYNC_GPU_COMMANDS_COMPLETE
SYNC_STATUS
TEXTURE
TEXTURE0
TEXTURE1
TEXTURE2
TEXTURE3
TEXTURE4
TEXTURE5
TEXTURE6
TEXTURE7
TEXTURE8
TEXTURE9
TEXTURE10
TEXTURE11
TEXTURE12
TEXTURE13
TEXTURE14
TEXTURE15
TEXTURE16
TEXTURE17
TEXTURE18
TEXTURE19
TEXTURE20
TEXTURE21
TEXTURE22
TEXTURE23
TEXTURE24
TEXTURE25
TEXTURE26
TEXTURE27
TEXTURE28
TEXTURE29
TEXTURE30
TEXTURE31
TEXTURE_2D
TEXTURE_2D_ARRAY
TEXTURE_3D
TEXTURE_BASE_LEVEL
TEXTURE_BINDING_2D
TEXTURE_BINDING_2D_ARRAY
TEXTURE_BINDING_3D
TEXTURE_BINDING_CUBE_MAP
TEXTURE_COMPARE_FUNC
TEXTURE_COMPARE_MODE
TEXTURE_CUBE_MAP
TEXTURE_CUBE_MAP_NEGATIVE_X
TEXTURE_CUBE_MAP_NEGATIVE_Y
TEXTURE_CUBE_MAP_NEGATIVE_Z
TEXTURE_CUBE_MAP_POSITIVE_X
TEXTURE_CUBE_MAP_POSITIVE_Y
TEXTURE_CUBE_MAP_POSITIVE_Z
TEXTURE_IMMUTABLE_FORMAT
TEXTURE_IMMUTABLE_LEVELS
TEXTURE_MAG_FILTER
TEXTURE_MAX_LEVEL
TEXTURE_MAX_LOD
TEXTURE_MIN_FILTER
TEXTURE_MIN_LOD
TEXTURE_SWIZZLE_A
TEXTURE_SWIZZLE_B
TEXTURE_SWIZZLE_G
TEXTURE_SWIZZLE_R
TEXTURE_WRAP_R
TEXTURE_WRAP_S
TEXTURE_WRAP_T
TIMEOUT_EXPIRED
TIMEOUT_IGNORED
TRANSFORM_FEEDBACK
TRANSFORM_FEEDBACK_ACTIVE
TRANSFORM_FEEDBACK_BINDING
TRANSFORM_FEEDBACK_BUFFER
TRANSFORM_FEEDBACK_BUFFER_BINDING
TRANSFORM_FEEDBACK_BUFFER_MODE
TRANSFORM_FEEDBACK_BUFFER_SIZE
TRANSFORM_FEEDBACK_BUFFER_START
TRANSFORM_FEEDBACK_PAUSED
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
TRANSFORM_FEEDBACK_VARYINGS
TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
TRIANGLES
TRIANGLE_FAN
TRIANGLE_STRIP
TRUE
UNIFORM_ARRAY_STRIDE
UNIFORM_BLOCK_ACTIVE_UNIFORMS
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
UNIFORM_BLOCK_BINDING
UNIFORM_BLOCK_DATA_SIZE
UNIFORM_BLOCK_INDEX
UNIFORM_BLOCK_NAME_LENGTH
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
UNIFORM_BUFFER
UNIFORM_BUFFER_BINDING
UNIFORM_BUFFER_OFFSET_ALIGNMENT
UNIFORM_BUFFER_SIZE
UNIFORM_BUFFER_START
UNIFORM_IS_ROW_MAJOR
UNIFORM_MATRIX_STRIDE
UNIFORM_NAME_LENGTH
UNIFORM_OFFSET
UNIFORM_SIZE
UNIFORM_TYPE
UNPACK_ALIGNMENT
UNPACK_IMAGE_HEIGHT
UNPACK_ROW_LENGTH
UNPACK_SKIP_IMAGES
UNPACK_SKIP_PIXELS
UNPACK_SKIP_ROWS
UNSIGNALED
UNSIGNED_BYTE
UNSIGNED_INT
UNSIGNED_INT_10F_11F_11F_REV
UNSIGNED_INT_24_8
UNSIGNED_INT_2_10_10_10_REV
UNSIGNED_INT_5_9_9_9_REV
UNSIGNED_INT_SAMPLER_2D
UNSIGNED_INT_SAMPLER_2D_ARRAY
UNSIGNED_INT_SAMPLER_3D
UNSIGNED_INT_SAMPLER_CUBE
UNSIGNED_INT_VEC2
UNSIGNED_INT_VEC3
UNSIGNED_INT_VEC4
UNSIGNED_NORMALIZED
UNSIGNED_SHORT
UNSIGNED_SHORT_4_4_4_4
UNSIGNED_SHORT_5_5_5_1
UNSIGNED_SHORT_5_6_5
VALIDATE_STATUS
VENDOR
VERSION
VERTEX_ARRAY_BINDING
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
VERTEX_ATTRIB_ARRAY_DIVISOR
VERTEX_ATTRIB_ARRAY_ENABLED
VERTEX_ATTRIB_ARRAY_INTEGER
VERTEX_ATTRIB_ARRAY_NORMALIZED
VERTEX_ATTRIB_ARRAY_POINTER
VERTEX_ATTRIB_ARRAY_SIZE
VERTEX_ATTRIB_ARRAY_STRIDE
VERTEX_ATTRIB_ARRAY_TYPE
VERTEX_SHADER
VIEWPORT
WAIT_FAILED
ZERO

Functions

ActiveTexture

Fallbacks: ActiveTextureARB

AttachShader

Fallbacks: AttachObjectARB

BeginQuery

Fallbacks: BeginQueryARB

BeginTransformFeedback

Fallbacks: BeginTransformFeedbackEXT, BeginTransformFeedbackNV

BindAttribLocation

Fallbacks: BindAttribLocationARB

BindBuffer

Fallbacks: BindBufferARB

BindBufferBase

Fallbacks: BindBufferBaseEXT, BindBufferBaseNV

BindBufferRange

Fallbacks: BindBufferRangeEXT, BindBufferRangeNV

BindFramebuffer
BindRenderbuffer
BindSampler
BindTexture

Fallbacks: BindTextureEXT

BindTransformFeedback
BindVertexArray

Fallbacks: BindVertexArrayOES

BlendColor

Fallbacks: BlendColorEXT

BlendEquation

Fallbacks: BlendEquationEXT

BlendEquationSeparate

Fallbacks: BlendEquationSeparateEXT

BlendFunc
BlendFuncSeparate

Fallbacks: BlendFuncSeparateEXT, BlendFuncSeparateINGR

BlitFramebuffer

Fallbacks: BlitFramebufferEXT, BlitFramebufferNV

BufferData

Fallbacks: BufferDataARB

BufferSubData

Fallbacks: BufferSubDataARB

CheckFramebufferStatus

Fallbacks: CheckFramebufferStatusEXT

Clear
ClearBufferfi
ClearBufferfv
ClearBufferiv
ClearBufferuiv
ClearColor
ClearDepthf

Fallbacks: ClearDepthfOES

ClearStencil
ClientWaitSync

Fallbacks: ClientWaitSyncAPPLE

ColorMask
CompileShader

Fallbacks: CompileShaderARB

CompressedTexImage2D

Fallbacks: CompressedTexImage2DARB

CompressedTexImage3D

Fallbacks: CompressedTexImage3DARB

CompressedTexSubImage2D

Fallbacks: CompressedTexSubImage2DARB

CompressedTexSubImage3D

Fallbacks: CompressedTexSubImage3DARB

CopyBufferSubData

Fallbacks: CopyBufferSubDataNV

CopyTexImage2D

Fallbacks: CopyTexImage2DEXT

CopyTexSubImage2D

Fallbacks: CopyTexSubImage2DEXT

CopyTexSubImage3D

Fallbacks: CopyTexSubImage3DEXT

CreateProgram

Fallbacks: CreateProgramObjectARB

CreateShader

Fallbacks: CreateShaderObjectARB

CullFace
DeleteBuffers

Fallbacks: DeleteBuffersARB

DeleteFramebuffers

Fallbacks: DeleteFramebuffersEXT

DeleteProgram
DeleteQueries

Fallbacks: DeleteQueriesARB

DeleteRenderbuffers

Fallbacks: DeleteRenderbuffersEXT

DeleteSamplers
DeleteShader
DeleteSync

Fallbacks: DeleteSyncAPPLE

DeleteTextures
DeleteTransformFeedbacks

Fallbacks: DeleteTransformFeedbacksNV

DeleteVertexArrays

Fallbacks: DeleteVertexArraysAPPLE, DeleteVertexArraysOES

DepthFunc
DepthMask
DepthRangef

Fallbacks: DepthRangefOES

DetachShader

Fallbacks: DetachObjectARB

Disable
DisableVertexAttribArray

Fallbacks: DisableVertexAttribArrayARB

DrawArrays

Fallbacks: DrawArraysEXT

DrawArraysInstanced

Fallbacks: DrawArraysInstancedANGLE, DrawArraysInstancedARB, DrawArraysInstancedEXT, DrawArraysInstancedNV

DrawBuffers

Fallbacks: DrawBuffersARB, DrawBuffersATI, DrawBuffersEXT

DrawElements
DrawElementsInstanced

Fallbacks: DrawElementsInstancedANGLE, DrawElementsInstancedARB, DrawElementsInstancedEXT, DrawElementsInstancedNV

DrawRangeElements

Fallbacks: DrawRangeElementsEXT

Enable
EnableVertexAttribArray

Fallbacks: EnableVertexAttribArrayARB

EndQuery

Fallbacks: EndQueryARB

EndTransformFeedback

Fallbacks: EndTransformFeedbackEXT, EndTransformFeedbackNV

FenceSync

Fallbacks: FenceSyncAPPLE

Finish
Flush
FlushMappedBufferRange

Fallbacks: FlushMappedBufferRangeAPPLE, FlushMappedBufferRangeEXT

FramebufferRenderbuffer

Fallbacks: FramebufferRenderbufferEXT

FramebufferTexture2D

Fallbacks: FramebufferTexture2DEXT

FramebufferTextureLayer

Fallbacks: FramebufferTextureLayerARB, FramebufferTextureLayerEXT

FrontFace
GenBuffers

Fallbacks: GenBuffersARB

GenFramebuffers

Fallbacks: GenFramebuffersEXT

GenQueries

Fallbacks: GenQueriesARB

GenRenderbuffers

Fallbacks: GenRenderbuffersEXT

GenSamplers
GenTextures
GenTransformFeedbacks

Fallbacks: GenTransformFeedbacksNV

GenVertexArrays

Fallbacks: GenVertexArraysAPPLE, GenVertexArraysOES

GenerateMipmap

Fallbacks: GenerateMipmapEXT

GetActiveAttrib

Fallbacks: GetActiveAttribARB

GetActiveUniform

Fallbacks: GetActiveUniformARB

GetActiveUniformBlockName
GetActiveUniformBlockiv
GetActiveUniformsiv
GetAttachedShaders
GetAttribLocation

Fallbacks: GetAttribLocationARB

GetBooleanv
GetBufferParameteri64v
GetBufferParameteriv

Fallbacks: GetBufferParameterivARB

GetBufferPointerv

Fallbacks: GetBufferPointervARB, GetBufferPointervOES

GetError
GetFloatv
GetFragDataLocation

Fallbacks: GetFragDataLocationEXT

GetFramebufferAttachmentParameteriv

Fallbacks: GetFramebufferAttachmentParameterivEXT

GetInteger64i_v
GetInteger64v

Fallbacks: GetInteger64vAPPLE

GetIntegeri_v

Fallbacks: GetIntegerIndexedvEXT

GetIntegerv
GetInternalformativ
GetProgramBinary

Fallbacks: GetProgramBinaryOES

GetProgramInfoLog
GetProgramiv
GetQueryObjectuiv

Fallbacks: GetQueryObjectuivARB

GetQueryiv

Fallbacks: GetQueryivARB

GetRenderbufferParameteriv

Fallbacks: GetRenderbufferParameterivEXT

GetSamplerParameterfv
GetSamplerParameteriv
GetShaderInfoLog
GetShaderPrecisionFormat
GetShaderSource

Fallbacks: GetShaderSourceARB

GetShaderiv
GetString
GetStringi
GetSynciv

Fallbacks: GetSyncivAPPLE

GetTexParameterfv
GetTexParameteriv
GetTransformFeedbackVarying

Fallbacks: GetTransformFeedbackVaryingEXT

GetUniformBlockIndex
GetUniformIndices
GetUniformLocation

Fallbacks: GetUniformLocationARB

GetUniformfv

Fallbacks: GetUniformfvARB

GetUniformiv

Fallbacks: GetUniformivARB

GetUniformuiv

Fallbacks: GetUniformuivEXT

GetVertexAttribIiv

Fallbacks: GetVertexAttribIivEXT

GetVertexAttribIuiv

Fallbacks: GetVertexAttribIuivEXT

GetVertexAttribPointerv

Fallbacks: GetVertexAttribPointervARB, GetVertexAttribPointervNV

GetVertexAttribfv

Fallbacks: GetVertexAttribfvARB, GetVertexAttribfvNV

GetVertexAttribiv

Fallbacks: GetVertexAttribivARB, GetVertexAttribivNV

Hint
InvalidateFramebuffer
InvalidateSubFramebuffer
IsBuffer

Fallbacks: IsBufferARB

IsEnabled
IsFramebuffer

Fallbacks: IsFramebufferEXT

IsProgram
IsQuery

Fallbacks: IsQueryARB

IsRenderbuffer

Fallbacks: IsRenderbufferEXT

IsSampler
IsShader
IsSync

Fallbacks: IsSyncAPPLE

IsTexture
IsTransformFeedback

Fallbacks: IsTransformFeedbackNV

IsVertexArray

Fallbacks: IsVertexArrayAPPLE, IsVertexArrayOES

LineWidth
LinkProgram

Fallbacks: LinkProgramARB

MapBufferRange

Fallbacks: MapBufferRangeEXT

PauseTransformFeedback

Fallbacks: PauseTransformFeedbackNV

PixelStorei
PolygonOffset
ProgramBinary

Fallbacks: ProgramBinaryOES

ProgramParameteri

Fallbacks: ProgramParameteriARB, ProgramParameteriEXT

ReadBuffer
ReadPixels
ReleaseShaderCompiler
RenderbufferStorage

Fallbacks: RenderbufferStorageEXT

RenderbufferStorageMultisample

Fallbacks: RenderbufferStorageMultisampleEXT, RenderbufferStorageMultisampleNV

ResumeTransformFeedback

Fallbacks: ResumeTransformFeedbackNV

SampleCoverage

Fallbacks: SampleCoverageARB

SamplerParameterf
SamplerParameterfv
SamplerParameteri
SamplerParameteriv
Scissor
ShaderBinary
ShaderSource

Fallbacks: ShaderSourceARB

StencilFunc
StencilFuncSeparate
StencilMask
StencilMaskSeparate
StencilOp
StencilOpSeparate

Fallbacks: StencilOpSeparateATI

TexImage2D
TexImage3D

Fallbacks: TexImage3DEXT

TexParameterf
TexParameterfv
TexParameteri
TexParameteriv
TexStorage2D

Fallbacks: TexStorage2DEXT

TexStorage3D

Fallbacks: TexStorage3DEXT

TexSubImage2D

Fallbacks: TexSubImage2DEXT

TexSubImage3D

Fallbacks: TexSubImage3DEXT

TransformFeedbackVaryings

Fallbacks: TransformFeedbackVaryingsEXT

Uniform1f

Fallbacks: Uniform1fARB

Uniform1fv

Fallbacks: Uniform1fvARB

Uniform1i

Fallbacks: Uniform1iARB

Uniform1iv

Fallbacks: Uniform1ivARB

Uniform1ui

Fallbacks: Uniform1uiEXT

Uniform1uiv

Fallbacks: Uniform1uivEXT

Uniform2f

Fallbacks: Uniform2fARB

Uniform2fv

Fallbacks: Uniform2fvARB

Uniform2i

Fallbacks: Uniform2iARB

Uniform2iv

Fallbacks: Uniform2ivARB

Uniform2ui

Fallbacks: Uniform2uiEXT

Uniform2uiv

Fallbacks: Uniform2uivEXT

Uniform3f

Fallbacks: Uniform3fARB

Uniform3fv

Fallbacks: Uniform3fvARB

Uniform3i

Fallbacks: Uniform3iARB

Uniform3iv

Fallbacks: Uniform3ivARB

Uniform3ui

Fallbacks: Uniform3uiEXT

Uniform3uiv

Fallbacks: Uniform3uivEXT

Uniform4f

Fallbacks: Uniform4fARB

Uniform4fv

Fallbacks: Uniform4fvARB

Uniform4i

Fallbacks: Uniform4iARB

Uniform4iv

Fallbacks: Uniform4ivARB

Uniform4ui

Fallbacks: Uniform4uiEXT

Uniform4uiv

Fallbacks: Uniform4uivEXT

UniformBlockBinding
UniformMatrix2fv

Fallbacks: UniformMatrix2fvARB

UniformMatrix3fv

Fallbacks: UniformMatrix3fvARB

UniformMatrix4fv

Fallbacks: UniformMatrix4fvARB

UniformMatrix2x3fv

Fallbacks: UniformMatrix2x3fvNV

UniformMatrix2x4fv

Fallbacks: UniformMatrix2x4fvNV

UniformMatrix3x2fv

Fallbacks: UniformMatrix3x2fvNV

UniformMatrix3x4fv

Fallbacks: UniformMatrix3x4fvNV

UniformMatrix4x2fv

Fallbacks: UniformMatrix4x2fvNV

UniformMatrix4x3fv

Fallbacks: UniformMatrix4x3fvNV

UnmapBuffer

Fallbacks: UnmapBufferARB, UnmapBufferOES

UseProgram

Fallbacks: UseProgramObjectARB

ValidateProgram

Fallbacks: ValidateProgramARB

VertexAttrib1f

Fallbacks: VertexAttrib1fARB, VertexAttrib1fNV

VertexAttrib1fv

Fallbacks: VertexAttrib1fvARB, VertexAttrib1fvNV

VertexAttrib2f

Fallbacks: VertexAttrib2fARB, VertexAttrib2fNV

VertexAttrib2fv

Fallbacks: VertexAttrib2fvARB, VertexAttrib2fvNV

VertexAttrib3f

Fallbacks: VertexAttrib3fARB, VertexAttrib3fNV

VertexAttrib3fv

Fallbacks: VertexAttrib3fvARB, VertexAttrib3fvNV

VertexAttrib4f

Fallbacks: VertexAttrib4fARB, VertexAttrib4fNV

VertexAttrib4fv

Fallbacks: VertexAttrib4fvARB, VertexAttrib4fvNV

VertexAttribDivisor

Fallbacks: VertexAttribDivisorANGLE, VertexAttribDivisorARB, VertexAttribDivisorEXT, VertexAttribDivisorNV

VertexAttribI4i

Fallbacks: VertexAttribI4iEXT

VertexAttribI4iv

Fallbacks: VertexAttribI4ivEXT

VertexAttribI4ui

Fallbacks: VertexAttribI4uiEXT

VertexAttribI4uiv

Fallbacks: VertexAttribI4uivEXT

VertexAttribIPointer

Fallbacks: VertexAttribIPointerEXT

VertexAttribPointer

Fallbacks: VertexAttribPointerARB

Viewport
WaitSync

Fallbacks: WaitSyncAPPLE

load_with

Load each OpenGL symbol using a custom load function. This allows for the use of functions like glfwGetProcAddress or SDL_GL_GetProcAddress.