[−][src]Struct egaku2d::sprite::SpriteSession
Implementations
impl SpriteSession
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pub fn new() -> SpriteSession
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pub fn add(
&mut self,
point: [f32; 2],
index: u16,
rotation: f32
) -> &mut SpriteSession
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&mut self,
point: [f32; 2],
index: u16,
rotation: f32
) -> &mut SpriteSession
Add a point sprite.
pub fn append(&mut self, other: &mut SpriteSession)
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pub fn save(&mut self, _sys: &mut SimpleCanvas) -> SpriteSave
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Save this sprite session to into its own static buffer to be drawn later.
pub fn send_and_uniforms(
&'a mut self,
sys: &'a mut SimpleCanvas,
texture: &'a Texture,
radius: f32
) -> Uniforms<'a>
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&'a mut self,
sys: &'a mut SimpleCanvas,
texture: &'a Texture,
radius: f32
) -> Uniforms<'a>
Auto Trait Implementations
impl RefUnwindSafe for SpriteSession
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impl Send for SpriteSession
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impl Sync for SpriteSession
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impl Unpin for SpriteSession
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impl UnwindSafe for SpriteSession
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,