pub enum Renderer {
Glow,
Wgpu,
}
Expand description
What rendering backend to use.
You need to enable the “glow” and “wgpu” features to have a choice.
Variants§
Trait Implementations§
source§impl<'de> Deserialize<'de> for Renderer
impl<'de> Deserialize<'de> for Renderer
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<Renderer> for Renderer
impl PartialEq<Renderer> for Renderer
impl Copy for Renderer
impl Eq for Renderer
impl StructuralEq for Renderer
impl StructuralPartialEq for Renderer
Auto Trait Implementations§
impl RefUnwindSafe for Renderer
impl Send for Renderer
impl Sync for Renderer
impl Unpin for Renderer
impl UnwindSafe for Renderer
Blanket Implementations§
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.