effect_core/raw/
entityraw.rs

1#[repr(C)]
2#[derive(bytemuck::Pod, bytemuck::Zeroable, Clone, Copy, Debug)]
3pub struct Entity2DRaw {
4    pub transform: [[f32; 4]; 4],
5    pub texture_index: [f32; 2],
6    pub texture_size: [f32; 2],
7}