Structs§
Enums§
- Action
- External action we should take after processing a message.
- Client
State - Client handshake state machine.
- Server
State - Server handshake state machine.
- State
Kind - Generic enum describing the kind of state the handshake is in.
Functions§
- exec_
client_ init - Inits a client session using the parameters we want to use.
- exec_
client_ inp - Performs client handshake state transition on receiving a new frame.
- exec_
server_ inp - Performs server handshake state transition on receiving a new frame.