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InMemoryCheckpointer

Struct InMemoryCheckpointer 

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pub struct InMemoryCheckpointer { /* private fields */ }
Expand description

In-process memory Checkpointer, state is lost on restart, suitable for tests

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impl InMemoryCheckpointer

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pub fn new() -> InMemoryCheckpointer

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pub async fn list_with_limit( &self, session_id: &str, offset: usize, limit: usize, ) -> Vec<Checkpoint>

List checkpoints with pagination (offset + limit).

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pub async fn cleanup_old(&self, days: u64) -> usize

Clean up snapshots older than days days.

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impl Checkpointer for InMemoryCheckpointer

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fn put<'a>( &'a self, session_id: &'a str, messages: Vec<Message>, ) -> Pin<Box<dyn Future<Output = Result<String, ReactError>> + Send + 'a>>

Save the current session’s message history, returning the new snapshot ID
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fn get<'a>( &'a self, session_id: &'a str, ) -> Pin<Box<dyn Future<Output = Result<Option<Checkpoint>, ReactError>> + Send + 'a>>

Get the latest snapshot for the given session (returns None if not found)
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fn list<'a>( &'a self, session_id: &'a str, ) -> Pin<Box<dyn Future<Output = Result<Vec<Checkpoint>, ReactError>> + Send + 'a>>

Get all historical snapshots for the given session (reverse chronological order)
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fn delete_session<'a>( &'a self, session_id: &'a str, ) -> Pin<Box<dyn Future<Output = Result<(), ReactError>> + Send + 'a>>

Delete all snapshots for the given session
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fn list_sessions( &self, ) -> Pin<Box<dyn Future<Output = Result<Vec<String>, ReactError>> + Send + '_>>

List all existing session IDs
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fn put_state<'a>( &'a self, session_id: &'a str, state: ThreadState, ) -> Pin<Box<dyn Future<Output = Result<String, ReactError>> + Send + 'a>>

Save complete thread state, defaulting to saving only the message list.
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fn get_state<'a>( &'a self, session_id: &'a str, ) -> Pin<Box<dyn Future<Output = Result<Option<ThreadState>, ReactError>> + Send + 'a>>

Get the latest thread state, defaulting to recovering from the latest checkpoint.
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impl Default for InMemoryCheckpointer

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fn default() -> InMemoryCheckpointer

Returns the “default value” for a type. Read more

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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