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SessionHandler

Struct SessionHandler 

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pub struct SessionHandler { /* private fields */ }
Available on crate feature channels only.
Expand description

Session management handler.

Wraps a SessionFactory, maintaining independent MessageHandler instances per user. Automatically handles timeout resets and keyword-based resets.

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impl SessionHandler

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pub fn new( config: SessionConfig, factory: impl SessionFactory + 'static, ) -> SessionHandler

Create a SessionHandler.

  • config: Session configuration
  • factory: Factory function for creating new sessions
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pub fn with_defaults(factory: impl SessionFactory + 'static) -> SessionHandler

Create with default configuration

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pub fn with_on_session_end<F>(self, callback: F) -> SessionHandler
where F: Fn(SessionEndInfo) + Send + Sync + 'static,

Set session end callback (for resource cleanup, etc.)

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pub fn active_sessions(&self) -> usize

Get the current number of active sessions

Trait Implementations§

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impl MessageHandler for SessionHandler

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fn handle<'life0, 'async_trait>( &'life0 self, msg: InboundMessage, ) -> Pin<Box<dyn Future<Output = Result<OutboundMessage, ReactError>> + Send + 'async_trait>>
where 'life0: 'async_trait, SessionHandler: 'async_trait,

Handle an inbound message, returning an outbound message
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fn reply<'life0, 'async_trait>( &'life0 self, _msg: OutboundMessage, ) -> Pin<Box<dyn Future<Output = Result<(), ReactError>> + Send + 'async_trait>>
where 'life0: 'async_trait, SessionHandler: 'async_trait,

Send an outbound message back to the IM platform (implemented by the Channel itself)

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