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use std::ptr; use super::kind; pub struct MapRef { name: &'static str, inner: *mut libbpf_sys::bpf_map, } impl kind::AppItem for MapRef { const MAP: usize = 1; const PROG: usize = 0; fn named(name: &'static str) -> Self { MapRef { name, inner: ptr::null_mut(), } } fn kind_mut(&mut self) -> kind::AppItemKindMut<'_> { kind::AppItemKindMut::Map(self) } } impl MapRef { pub fn fd(&self) -> i32 { unsafe { libbpf_sys::bpf_map__fd(self.inner) } } } pub struct ProgRef { name: &'static str, prog: *mut libbpf_sys::bpf_program, link: *mut libbpf_sys::bpf_link, } impl kind::AppItem for ProgRef { const MAP: usize = 0; const PROG: usize = 1; fn named(name: &'static str) -> Self { ProgRef { name, prog: ptr::null_mut(), link: ptr::null_mut(), } } fn kind_mut(&mut self) -> kind::AppItemKindMut<'_> { kind::AppItemKindMut::Prog(self) } } pub struct Skeleton<App> where App: BpfApp, { inner: libbpf_sys::bpf_object_skeleton, obj: Box<*mut libbpf_sys::bpf_object>, pub app: Box<App>, } pub trait BpfApp { const MAP_CNT: usize; const PROG_CNT: usize; fn instance() -> Self; fn as_mut_map(&mut self, index: usize) -> Option<&mut MapRef>; fn as_mut_prog(&mut self, index: usize) -> Option<&mut ProgRef>; } impl<App> Skeleton<App> where App: BpfApp, { pub fn open(name: &'static str, code: &'static [u8]) -> Result<Self, i32> { use std::{ mem, slice, alloc::{Layout, alloc_zeroed}, }; let mut app = Box::new(App::instance()); let mut obj = Box::<*mut libbpf_sys::bpf_object>::new(ptr::null_mut()); let opts = libbpf_sys::bpf_object_open_opts { sz: mem::size_of::<libbpf_sys::bpf_object_open_opts>() as libbpf_sys::size_t, object_name: ptr::null(), relaxed_maps: false, relaxed_core_relocs: false, pin_root_path: ptr::null(), attach_prog_fd: 0, kconfig: ptr::null(), }; let map_l = Layout::array::<libbpf_sys::bpf_map_skeleton>(App::MAP_CNT).unwrap(); let prog_l = Layout::array::<libbpf_sys::bpf_prog_skeleton>(App::PROG_CNT).unwrap(); let mut s = libbpf_sys::bpf_object_skeleton { sz: mem::size_of::<libbpf_sys::bpf_object_skeleton>() as _, name: name.as_ptr() as _, data: code.as_ptr() as *const _ as *mut _, data_sz: code.len() as _, obj: obj.as_mut(), map_cnt: App::MAP_CNT as _, map_skel_sz: mem::size_of::<libbpf_sys::bpf_map_skeleton>() as _, maps: unsafe { alloc_zeroed(map_l) } as *mut libbpf_sys::bpf_map_skeleton, prog_cnt: App::PROG_CNT as _, prog_skel_sz: mem::size_of::<libbpf_sys::bpf_prog_skeleton>() as _, progs: unsafe { alloc_zeroed(prog_l) } as *mut libbpf_sys::bpf_prog_skeleton, }; let maps = unsafe { slice::from_raw_parts_mut(s.maps, App::MAP_CNT) }; for (i, s_map) in maps.iter_mut().enumerate() { let map = app.as_mut_map(i).unwrap(); s_map.name = map.name.as_ptr() as _; s_map.map = &mut map.inner; s_map.mmaped = ptr::null_mut(); } let progs = unsafe { slice::from_raw_parts_mut(s.progs, App::PROG_CNT) }; for (i, s_prog) in progs.iter_mut().enumerate() { let prog = app.as_mut_prog(i).unwrap(); s_prog.name = prog.name.as_ptr() as _; s_prog.prog = &mut prog.prog; s_prog.link = &mut prog.link; } let c = unsafe { libbpf_sys::bpf_object__open_skeleton(&mut s, &opts) }; if c == 0 { Ok(Skeleton { inner: s, obj, app }) } else { Err(c) } } pub fn load(&mut self) -> Result<(), i32> { let c = unsafe { libbpf_sys::bpf_object__load_skeleton(&mut self.inner) }; let _ = self.obj.as_mut(); if c == 0 { Ok(()) } else { Err(c) } } pub fn attach(&mut self) -> Result<(), i32> { let c = unsafe { libbpf_sys::bpf_object__attach_skeleton(&mut self.inner) }; if c == 0 { Ok(()) } else { Err(c) } } } impl<App> Drop for Skeleton<App> where App: BpfApp, { fn drop(&mut self) { let s = Box::new(self.inner); unsafe { libbpf_sys::bpf_object__destroy_skeleton(Box::leak(s)) } } }