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use std::fmt::Display;
use crate::{EasySGR, SGRBuilder, SGRWriter, StandardWriter};
/// A SGR style code
#[derive(Debug, Clone)]
pub enum Style {
/// Represents the SGR code `0`
///
/// Resets all(including color & custom codes) to the terminal's default
Reset,
/// Represents the SGR code `1`
Bold,
/// Represents the SGR code `2`
Dim,
/// Represents the SGR code `3`
Italic,
/// Represents the SGR code `4`
Underline,
/// Represents the SGR code `5`
Blinking,
/// Represents the SGR code `7`
Inverse,
/// Represents the SGR code `8`
Hidden,
/// Represents the SGR code `9`
Strikethrough,
/// Represents the SGR code `22`
///
/// Is equivalent to [`Style::NotDim`]
NotBold,
/// Represents the SGR code `22`
///
/// Is equivalent to [`Style::NotBold`]
NotDim,
/// Represents the SGR code `23`
NotItalic,
/// Represents the SGR code `24`
NotUnderline,
/// Represents the SGR code `25`
NotBlinking,
/// Represents the SGR code `27`
NotInverse,
/// Represents the SGR code `28`
NotHidden,
/// Represents the SGR code `29`
NotStrikethrough,
}
impl Display for Style {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
self.standard_display(f)
}
}
impl DiscreteSGR for Style {
fn write<W>(&self, builder: &mut SGRBuilder<W>)
where
W: SGRWriter,
{
use Style::*;
builder.write_code(match self {
Reset => 0,
Bold => 1,
Dim => 2,
Italic => 3,
Underline => 4,
Blinking => 5,
Inverse => 7,
Hidden => 8,
Strikethrough => 9,
NotBold | NotDim => 22,
NotItalic => 23,
NotUnderline => 24,
NotBlinking => 25,
NotInverse => 27,
NotHidden => 28,
NotStrikethrough => 29,
});
}
}
/// A SGR color code
#[derive(Debug, Clone)]
pub enum Color {
/// Represents the SGR code `30`
BlackFg,
/// Represents the SGR code `31`
RedFg,
/// Represents the SGR code `32`
GreenFg,
/// Represents the SGR code `33`
YellowFg,
/// Represents the SGR code `34`
BlueFg,
/// Represents the SGR code `35`
MagentaFg,
/// Represents the SGR code `36`
CyanFg,
/// Represents the SGR code `37`
WhiteFg,
/// Represents the SGR codes `38;2;<n>`
///
/// Where `<n>` is an 8 bit color
ByteFg(u8),
/// Represents the SGR codes `38;2;<n1>;<n2>;<n3>`
///
/// Where `<n1>`,`<n2>`,`<n3>` are 8 bit colors
RgbFg(u8, u8, u8),
/// Represents the SGR code `39`
DefaultFg,
/// Represents the SGR code `40`
BlackBg,
/// Represents the SGR code `41`
RedBg,
/// Represents the SGR code `42`
GreenBg,
/// Represents the SGR code `43`
YellowBg,
/// Represents the SGR code `44`
BlueBg,
/// Represents the SGR code `45`
MagentaBg,
/// Represents the SGR code `46`
CyanBg,
/// Represents the SGR code `47`
WhiteBg,
/// Represents the SGR codes `48;2;<n>`
///
/// Where `<n>` is an 8 bit color
ByteBg(u8),
/// Represents the SGR codes `38;2;<n1>;<n2>;<n3>`
///
/// Where `<n1>`,`<n2>`,`<n3>` are 8 bit colors
RgbBg(u8, u8, u8),
/// Represents the SGR code `49`
DefaultBg,
}
impl Display for Color {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
self.standard_display(f)
}
}
impl DiscreteSGR for Color {
fn write<W>(&self, builder: &mut SGRBuilder<W>)
where
W: SGRWriter,
{
use Color::*;
match self {
BlackFg => builder.write_code(30),
RedFg => builder.write_code(31),
GreenFg => builder.write_code(32),
YellowFg => builder.write_code(33),
BlueFg => builder.write_code(34),
MagentaFg => builder.write_code(35),
CyanFg => builder.write_code(36),
WhiteFg => builder.write_code(37),
ByteFg(n) => builder.write_codes(&[38, 2, *n]),
RgbFg(r, g, b) => builder.write_codes(&[38, 5, *r, *g, *b]),
DefaultFg => builder.write_code(39),
BlackBg => builder.write_code(40),
RedBg => builder.write_code(41),
GreenBg => builder.write_code(42),
YellowBg => builder.write_code(43),
BlueBg => builder.write_code(44),
MagentaBg => builder.write_code(45),
CyanBg => builder.write_code(46),
WhiteBg => builder.write_code(47),
ByteBg(n) => builder.write_codes(&[48, 2, *n]),
RgbBg(r, g, b) => builder.write_codes(&[48, 5, *r, *g, *b]),
DefaultBg => builder.write_code(49),
}
}
}
/// Represents SGR sequences that can be used discretely.
///
/// This means it doesn't exist in terms of a [`SGRString`](crate::SGRString),
/// though it can be used in conjunction with one
#[allow(clippy::module_name_repetitions)]
pub trait DiscreteSGR: Sized + Display + EasySGR {
/// Writes a set of SGR codes to the given [`SGRWriter`]
///
/// Writing is not an IO operation, instead writing
/// pushes codes to the [`SGRBuilder`]'s buffer
fn write<W>(&self, writer: &mut SGRBuilder<W>)
where
W: SGRWriter;
/// Writes an SGR sequence to the given [`Formatter`](std::fmt::Formatter)
///
/// # Errors
///
/// Return an error if writing to the [`Formatter`](std::fmt::Formatter) fails
#[inline]
fn standard_display(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
StandardWriter::fmt(f).inline_sgr(self)
}
}