Enum ears::State
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pub enum State { Initial, Playing, Paused, Stopped, }
The differents states in which a sound can be.
Variants
Initial
Initial state of the sound or music
Playing
The sound or music is currently playing
Paused
The sound or music is paused
Stopped
The sound or music is stopped
Trait Implementations
impl PartialEq for State
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fn eq(&self, __arg_0: &State) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.
impl PartialOrd for State
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fn partial_cmp(&self, __arg_0: &State) -> Option<Ordering>
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This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Debug for State
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more