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use std::any::Any;
use interface::i_component;
pub trait IObjImpl: 'static {
fn as_any( & self ) -> & Any;
fn update_components( & mut self, components: & mut Vec< Box< i_component::IComponent > > ) -> Result< (), & 'static str >;
}
pub struct Ele {
pub _impl: Box< IObjImpl >,
pub _components: Vec< Box< i_component::IComponent > >,
}
impl Ele {
pub fn init< T >( c: T ) -> Ele where T : IObjImpl {
Ele {
_impl: Box::new(c),
_components: vec![],
}
}
pub fn update_components_from_impl( & mut self ) -> Result< (), & 'static str > {
self._components.clear();
self._impl.update_components( & mut self._components )
}
}