Struct dypdl::Table3DHandle
source · pub struct Table3DHandle<T>(/* private fields */);
Expand description
A struct wrapping the id of a table.
Implementations§
source§impl Table3DHandle<bool>
impl Table3DHandle<bool>
sourcepub fn element<T, U, V>(&self, x: T, y: U, z: V) -> Condition
pub fn element<T, U, V>(&self, x: T, y: U, z: V) -> Condition
Returns a condition referring to a value in a 3D boolean table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![
vec![vec![true, false], vec![false, true]],
vec![vec![false, true], vec![true, false]]
]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let variable = model.add_element_variable("variable", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.element(variable, variable + 1, 1);
assert!(expression.eval(&state, &model.table_registry));
source§impl Table3DHandle<Continuous>
impl Table3DHandle<Continuous>
sourcepub fn element<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
pub fn element<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
Returns a constant in a 3D continuous table.
§Examples
use dypdl::prelude::*;
use approx::assert_relative_eq;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![
vec![vec![0.2, 0.3], vec![0.4, 0.5]],
vec![vec![0.6, 0.7], vec![0.8, 0.9]]
]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let variable = model.add_element_variable("variable", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.element(variable, variable + 1, 1);
assert_relative_eq!(expression.eval(&state, &model.table_registry), 0.5);
sourcepub fn sum<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
pub fn sum<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
Returns the sum of constants over set expressions in a 3D continuous table.
§Examples
use dypdl::prelude::*;
use approx::assert_relative_eq;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![
vec![vec![0.2, 0.3], vec![0.4, 0.5]],
vec![vec![0.6, 0.7], vec![0.8, 0.9]]
]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let set_variable = model.add_set_variable("set", object_type, set.clone()).unwrap();
let element_variable = model.add_element_variable("element", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.sum(set_variable, element_variable, 1);
assert_relative_eq!(expression.eval(&state, &model.table_registry), 1.0);
let expression = table.sum(set, set_variable, set_variable);
assert_relative_eq!(expression.eval(&state, &model.table_registry), 4.4);
sourcepub fn product<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
pub fn product<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
Returns the product of constants over set expressions in a 3D continuous table.
§Examples
use dypdl::prelude::*;
use approx::assert_relative_eq;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![
vec![vec![0.2, 0.3], vec![0.4, 0.5]],
vec![vec![0.6, 0.7], vec![0.8, 0.9]]
]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let set_variable = model.add_set_variable("set", object_type, set.clone()).unwrap();
let element_variable = model.add_element_variable("element", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.product(set_variable, element_variable, 1);
assert_relative_eq!(expression.eval(&state, &model.table_registry), 0.21);
let expression = table.product(set, set_variable, set_variable);
assert_relative_eq!(expression.eval(&state, &model.table_registry), 0.0036288);
sourcepub fn max<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
pub fn max<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
Returns the maximum of constants over set expressions in a 3D continuous table.
§Examples
use dypdl::prelude::*;
use approx::assert_relative_eq;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![
vec![vec![0.2, 0.3], vec![0.4, 0.5]],
vec![vec![0.6, 0.7], vec![0.8, 0.9]]
]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let set_variable = model.add_set_variable("set", object_type, set.clone()).unwrap();
let element_variable = model.add_element_variable("element", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.max(set_variable, element_variable, 1);
assert_relative_eq!(expression.eval(&state, &model.table_registry), 0.7);
let expression = table.max(set, set_variable, set_variable);
assert_relative_eq!(expression.eval(&state, &model.table_registry), 0.9);
sourcepub fn min<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
pub fn min<T, U, V>(&self, x: T, y: U, z: V) -> ContinuousExpression
Returns the minimum of constants over set expressions in a 3D continuous table.
§Examples
use dypdl::prelude::*;
use approx::assert_relative_eq;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![
vec![vec![0.2, 0.3], vec![0.4, 0.5]],
vec![vec![0.6, 0.7], vec![0.8, 0.9]]
]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let set_variable = model.add_set_variable("set", object_type, set.clone()).unwrap();
let element_variable = model.add_element_variable("element", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.min(set_variable, element_variable, 1);
assert_relative_eq!(expression.eval(&state, &model.table_registry), 0.3);
let expression = table.min(set, set_variable, set_variable);
assert_relative_eq!(expression.eval(&state, &model.table_registry), 0.2);
source§impl Table3DHandle<Element>
impl Table3DHandle<Element>
sourcepub fn element<T, U, V>(&self, x: T, y: U, z: V) -> ElementExpression
pub fn element<T, U, V>(&self, x: T, y: U, z: V) -> ElementExpression
Returns a constant in a 3D element table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![vec![vec![1, 0], vec![0, 1]], vec![vec![0, 1], vec![1, 0]]]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let variable = model.add_element_variable("variable", object_type, 0).unwrap();
let state = model.target.clone();
let expression = Table3DHandle::<Element>::element(&table, variable, variable + 1, 1);
assert_eq!(expression.eval(&state, &model.table_registry), 1);
source§impl Table3DHandle<Integer>
impl Table3DHandle<Integer>
sourcepub fn element<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
pub fn element<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
Returns a constant in a 3D integer table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![vec![vec![2, 3], vec![4, 5]], vec![vec![6, 7], vec![8, 9]]]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let variable = model.add_element_variable("variable", object_type, 0).unwrap();
let state = model.target.clone();
let expression = Table3DHandle::<Integer>::element(&table, variable, variable + 1, 1);
assert_eq!(expression.eval(&state, &model.table_registry), 5);
sourcepub fn sum<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
pub fn sum<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
Returns the sum of constants over set expressions in a 3D integer table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![vec![vec![2, 3], vec![4, 5]], vec![vec![6, 7], vec![8, 9]]]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let set_variable = model.add_set_variable("set", object_type, set.clone()).unwrap();
let element_variable = model.add_element_variable("element", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.sum(set_variable, element_variable, 1);
assert_eq!(expression.eval(&state, &model.table_registry), 10);
let expression = table.sum(set, set_variable, set_variable);
assert_eq!(expression.eval(&state, &model.table_registry), 44);
sourcepub fn product<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
pub fn product<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
Returns the product of constants over set expressions in a 3D integer table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![vec![vec![2, 3], vec![4, 5]], vec![vec![6, 7], vec![8, 9]]]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let set_variable = model.add_set_variable("set", object_type, set.clone()).unwrap();
let element_variable = model.add_element_variable("element", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.product(set_variable, element_variable, 1);
assert_eq!(expression.eval(&state, &model.table_registry), 21);
let expression = table.product(set, set_variable, set_variable);
assert_eq!(expression.eval(&state, &model.table_registry), 362880);
sourcepub fn max<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
pub fn max<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
Returns the maximum of constants over set expressions in a 3D integer table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![vec![vec![2, 3], vec![4, 5]], vec![vec![6, 7], vec![8, 9]]]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let set_variable = model.add_set_variable("set", object_type, set.clone()).unwrap();
let element_variable = model.add_element_variable("element", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.max(set_variable, element_variable, 1);
assert_eq!(expression.eval(&state, &model.table_registry), 7);
let expression = table.max(set, set_variable, set_variable);
assert_eq!(expression.eval(&state, &model.table_registry), 9);
sourcepub fn min<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
pub fn min<T, U, V>(&self, x: T, y: U, z: V) -> IntegerExpression
Returns the minimum of constants over set expressions in a 3D integer table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let table = model.add_table_3d(
"table",
vec![vec![vec![2, 3], vec![4, 5]], vec![vec![6, 7], vec![8, 9]]]
).unwrap();
let object_type = model.add_object_type("object", 2).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let set_variable = model.add_set_variable("set", object_type, set.clone()).unwrap();
let element_variable = model.add_element_variable("element", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.min(set_variable, element_variable, 1);
assert_eq!(expression.eval(&state, &model.table_registry), 3);
let expression = table.min(set, set_variable, set_variable);
assert_eq!(expression.eval(&state, &model.table_registry), 2);
source§impl Table3DHandle<Set>
impl Table3DHandle<Set>
sourcepub fn element<T, U, V>(&self, x: T, y: U, z: V) -> SetExpression
pub fn element<T, U, V>(&self, x: T, y: U, z: V) -> SetExpression
Returns a constant in a 3D set table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let object_type = model.add_object_type("object", 2).unwrap();
let a = model.create_set(object_type, &[1]).unwrap();
let b = model.create_set(object_type, &[0]).unwrap();
let table = model.add_table_3d(
"table",
vec![
vec![vec![a.clone(), b.clone()], vec![b.clone(), a.clone()]],
vec![vec![a.clone(), b.clone()], vec![b, a.clone()]],
]
).unwrap();
let variable = model.add_element_variable("variable", object_type, 0).unwrap();
let state = model.target.clone();
let expression = table.element(variable, variable + 1, 1);
assert_eq!(expression.eval(&state, &model.table_registry), a);
sourcepub fn union<T, U, V>(&self, capacity: usize, x: T, y: U, z: V) -> SetExpression
pub fn union<T, U, V>(&self, capacity: usize, x: T, y: U, z: V) -> SetExpression
Returns the union of sets in a 3D table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let capacity = 2;
let object_type = model.add_object_type("object", capacity).unwrap();
let a = model.create_set(object_type, &[1]).unwrap();
let b = model.create_set(object_type, &[0]).unwrap();
let table = model.add_table_3d(
"table",
vec![
vec![vec![a.clone(), b.clone()], vec![b.clone(), a.clone()]],
vec![vec![a.clone(), b.clone()], vec![b, a.clone()]],
]
).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let variable = model.add_set_variable("variable", object_type, set).unwrap();
let state = model.target.clone();
let expression = table.union(capacity, variable, 0, 0);
let expected = model.create_set(object_type, &[1]).unwrap();
assert_eq!(expression.eval(&state, &model.table_registry), expected);
let expression = table.union(capacity, variable, variable, variable);
let expected = model.create_set(object_type, &[0, 1]).unwrap();
assert_eq!(expression.eval(&state, &model.table_registry), expected);
sourcepub fn intersection<T, U, V>(
&self,
capacity: usize,
x: T,
y: U,
z: V,
) -> SetExpression
pub fn intersection<T, U, V>( &self, capacity: usize, x: T, y: U, z: V, ) -> SetExpression
Returns the intersection of sets in a 3D table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let capacity = 2;
let object_type = model.add_object_type("object", capacity).unwrap();
let a = model.create_set(object_type, &[1]).unwrap();
let b = model.create_set(object_type, &[0]).unwrap();
let table = model.add_table_3d(
"table",
vec![
vec![vec![a.clone(), b.clone()], vec![b.clone(), a.clone()]],
vec![vec![a.clone(), b.clone()], vec![b, a.clone()]],
]
).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let variable = model.add_set_variable("variable", object_type, set).unwrap();
let state = model.target.clone();
let expression = table.intersection(capacity, variable, 0, 0);
let expected = model.create_set(object_type, &[1]).unwrap();
assert_eq!(expression.eval(&state, &model.table_registry), expected);
let expression = table.intersection(capacity, variable, variable, variable);
let expected = model.create_set(object_type, &[]).unwrap();
assert_eq!(expression.eval(&state, &model.table_registry), expected);
sourcepub fn symmetric_difference<T, U, V>(
&self,
capacity: usize,
x: T,
y: U,
z: V,
) -> SetExpression
pub fn symmetric_difference<T, U, V>( &self, capacity: usize, x: T, y: U, z: V, ) -> SetExpression
Returns the symmetric difference (disjunctive union) of sets in a 3D table.
§Examples
use dypdl::prelude::*;
let mut model = Model::default();
let capacity = 2;
let object_type = model.add_object_type("object", capacity).unwrap();
let a = model.create_set(object_type, &[1]).unwrap();
let b = model.create_set(object_type, &[0]).unwrap();
let table = model.add_table_3d(
"table",
vec![
vec![vec![a.clone(), b.clone()], vec![b.clone(), a.clone()]],
vec![vec![a.clone(), b.clone()], vec![b, a.clone()]],
]
).unwrap();
let set = model.create_set(object_type, &[0, 1]).unwrap();
let variable = model.add_set_variable("variable", object_type, set).unwrap();
let state = model.target.clone();
let expression = table.symmetric_difference(capacity, variable, 0, 0);
let expected = model.create_set(object_type, &[]).unwrap();
assert_eq!(expression.eval(&state, &model.table_registry), expected);
let expression = table.symmetric_difference(capacity, variable, variable, variable);
let expected = model.create_set(object_type, &[]).unwrap();
assert_eq!(expression.eval(&state, &model.table_registry), expected);
Trait Implementations§
source§impl<T: Clone> Clone for Table3DHandle<T>
impl<T: Clone> Clone for Table3DHandle<T>
source§fn clone(&self) -> Table3DHandle<T>
fn clone(&self) -> Table3DHandle<T>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<T: Debug> Debug for Table3DHandle<T>
impl<T: Debug> Debug for Table3DHandle<T>
source§impl<T: PartialEq> PartialEq for Table3DHandle<T>
impl<T: PartialEq> PartialEq for Table3DHandle<T>
source§fn eq(&self, other: &Table3DHandle<T>) -> bool
fn eq(&self, other: &Table3DHandle<T>) -> bool
self
and other
values to be equal, and is used
by ==
.