pub type ClientStreamingEngine<T, U> = ServiceEngine<ManyIn<T>, SingleOut<U>>;
Expand description
ClientStreaming
Engine is a pipeline that takes multiple inputs and returns a single output
Typically the engine will consume the entire input stream; however, it can also decided to exit
early and emit a response without consuming the entire input stream.
Aliased Typeยง
pub struct ClientStreamingEngine<T, U> { /* private fields */ }