pub fn compute_mass_properties(
colliders: &[ColliderDesc],
source: MassSource,
com: Option<[f32; 3]>,
bounds: impl Fn(&Shape) -> Option<([f32; 3], [f32; 3])>,
) -> MassPropertiespub fn compute_mass_properties(
colliders: &[ColliderDesc],
source: MassSource,
com: Option<[f32; 3]>,
bounds: impl Fn(&Shape) -> Option<([f32; 3], [f32; 3])>,
) -> MassProperties